Player Matchup

Agni
Agni
HIGHLEO
Agni
Level 33
God Stats
5W - 3L
1,312 SR
Queue Stats
42W - 49L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
SinoxxsiS
Sun Wukong
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 140L
1,519 Elo+
Party 2
Sobek
Sobek
TheVerplex
Sobek
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,527 Elo+
Party 2
Hou Yi
Hou Yi
Tickpoo
Hou Yi
Level 48
God Stats
7W - 11L
1,116 SR
Queue Stats
57W - 61L
1,402 Elo+
Solo
Mercury
Mercury
Virgø
Mercury
Level 199
God Stats
9W - 7L
1,457 SR
Queue Stats
39W - 39L
1,513 Elo+
Party 2
Team Averages
Level 123
1,377 SR
1,491 Elo+

VS

Team Averages
Level 55
1,383 SR
1,358 Elo+
Ratatoskr
Ratatoskr
Quakety
Ratatoskr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 233L
1,498 Elo+
Party 1
Horus
Horus
SuperJunior1135
Horus
Level 105
God Stats
3W - 4L
1,330 SR
Queue Stats
144W - 179L
1,474 Elo+
Party 1
Freya
Freya
Vorgam
Freya
Level 31
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
brobombsquad
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,160 Elo+
Party 3
Chaac
Chaac
clankslayer
Chaac
Level 48
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
HIGHLEO
Agni
14
0 / 1 / 9
8,907
495
5,539
9,716
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SinoxxsiS
Sun Wukong
16
2 / 0 / 0
10,577
588
8,547
16,978
13,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sobek
13
2 / 0 / 13
10,078
560
6,182
19,054
21,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Tickpoo
Hou Yi
12
0 / 3 / 5
8,121
451
4,185
10,597
3,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Virgø
Mercury
20
17 / 1 / 3
12,707
706
22,262
16,552
7,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Quakety
Ratatoskr
15
2 / 3 / 0
9,022
501
10,069
12,541
5,122
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 0
6,747
375
3,625
17,661
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
Vorgam
Freya
13
2 / 4 / 1
8,592
477
10,187
11,396
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
14
1 / 7 / 1
8,826
490
7,331
13,118
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 0
8,675
482
9,799
13,443
16,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
21
Kills
5
5
Deaths
21
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
HIGHLEO
Agni
0
1
9
4.5
L
Ratatoskr
Quakety
Ratatoskr
2
3
0
0.67
W
Sun Wukong
SinoxxsiS
Sun Wukong
2
0
0
2
L
0
6
0
0
W
Sobek
2
0
13
8.5
W
Hou Yi
Tickpoo
Hou Yi
0
3
5
0.83
W
Mercury
Virgø
Mercury
17
1
3
18.5
L
Freya
Vorgam
Freya
2
4
1
0.63
L
Vulcan
1
7
1
0.21
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,715
Damage
41,011
72,897
Taken
68,159
50,365
Mitigated
45,096
21,284
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
HIGHLEO
Agni
5,539
583
102
1,647
9,716
3,652
523
4,866
4,395
62,927
0
L
Ratatoskr
Quakety
Ratatoskr
10,069
1,618
0
425
12,541
5,122
0
1,708
10,833
0
85,457
W
Sun Wukong
SinoxxsiS
Sun Wukong
8,547
2,313
0
7,832
16,978
13,619
379
1,710
14,111
0
91,550
L
3,625
1,729
343
4,166
17,661
13,991
0
4,086
13,575
0
9,180
W
Sobek
6,182
787
3,084
6,313
19,054
21,214
44
5,598
13,299
26,265
0
W
Hou Yi
Tickpoo
Hou Yi
4,185
2,307
0
933
10,597
3,973
0
4,517
5,976
0
37,124
W
Mercury
Virgø
Mercury
22,262
15,047
0
1,373
16,552
7,907
1,349
1,549
14,952
0
139,751
L
Freya
Vorgam
Freya
10,187
3,652
0
2,195
11,396
4,657
0
2,127
9,269
63,236
0
L
Vulcan
7,331
1,337
0
1,140
13,118
5,112
397
3,502
9,616
63,565
0
L
9,799
1,757
0
5,749
13,443
16,214
85
298
13,145
0
69,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
41,862
487
Minions Killed
469
0
Camps Cleared
0
1,910,210
Distance Traveled
1,785,421
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,907
495
98
5
0
338,811
0
L
Ratatoskr
9,022
501
120
7
0
430,767
0
W
Sun Wukong
10,577
588
147
8
0
367,271
2
L
Horus
6,747
375
7
0
0
345,326
4
W
Sobek
10,078
560
28
2
0
378,336
4
W
Hou Yi
8,121
451
65
4
0
335,620
2
W
Mercury
12,707
706
149
8
0
490,172
0
L
Freya
8,592
477
100
6
0
322,858
6
L
Vulcan
8,826
490
122
7
0
349,783
3
L
Chaac
8,675
482
120
7
0
336,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role