Player Matchup

Ra
Ra
AngryHercules1
Ra
Level 67
God Stats
1W - 5L
1,242 SR
Queue Stats
114W - 104L
1,167 Elo+
Party 2
Ao Kuang
Ao Kuang
Butcher6767
Ao Kuang
Level 44
God Stats
7W - 14L
1,310 SR
Queue Stats
135W - 145L
1,391 Elo+
Party 3
Ishtar
Ishtar
SilentStorm82121
Ishtar
Level 29
God Stats
5W - 12L
1,298 SR
Queue Stats
17W - 40L
1,319 Elo+
Party 3
Fafnir
Fafnir
cudamonda
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,358 Elo+
Party 3
Surtr
Surtr
jettugababy
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,134 Elo+
Party 2
Team Averages
Level 35
1,370 SR
1,274 Elo+

VS

Team Averages
Level 110
1,645 SR
1,583 Elo+
Surtr
Surtr
 
Surtr
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Auldracar
Cliodhna
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FaZync
Jing Wei
Level 20
God Stats
21W - 9L
1,805 SR
Queue Stats
33W - 19L
1,715 Elo+
Party 1
Bacchus
Bacchus
Yuiimoe
Bacchus
Level 128
God Stats
9W - 0L
1,922 SR
Queue Stats
19W - 11L
1,588 Elo+
Party 1
Anubis
Anubis
lZérÓl
Anubis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 36L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,500
550
6,021
8,443
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Butcher6767
Ao Kuang
7
0 / 8 / 1
4,692
469
7,567
12,880
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,201
420
3,991
8,530
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
cudamonda
Fafnir
6
0 / 2 / 1
4,816
482
913
8,968
6,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 4 / 1
4,048
405
3,706
9,611
4,648
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
4 / 1 / 9
6,394
639
8,655
9,472
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Auldracar
Cliodhna
11
2 / 0 / 4
6,607
661
3,304
6,363
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
FaZync
Jing Wei
10
5 / 0 / 4
6,161
616
6,329
6,306
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Yuiimoe
Bacchus
9
0 / 0 / 12
5,684
568
6,381
6,581
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
lZérÓl
Anubis
12
13 / 0 / 2
7,802
780
11,525
7,244
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
1
Kills
24
24
Deaths
1
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
9
8.5
L
1
6
0
0.17
W
Cliodhna
Auldracar
Cliodhna
2
0
4
4
L
Ao Kuang
Butcher6767
Ao Kuang
0
8
1
0.06
W
Jing Wei
FaZync
Jing Wei
5
0
4
7
L
0
4
0
0
W
Bacchus
Yuiimoe
Bacchus
0
0
12
6
L
Fafnir
cudamonda
Fafnir
0
2
1
0.25
L
0
4
1
0.13
W
Anubis
lZérÓl
Anubis
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
36,194
48,432
Taken
35,966
20,781
Mitigated
21,777
11,142
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,655
2,525
0
3,494
9,472
6,214
0
5,243
4,229
349
37,688
L
6,021
723
202
694
8,443
2,500
0
3,828
4,615
38,958
0
W
Cliodhna
Auldracar
Cliodhna
3,304
1,097
0
3,419
6,363
2,517
0
1,281
5,082
0
48,851
L
Ao Kuang
Butcher6767
Ao Kuang
7,567
3,020
0
2,339
12,880
4,151
0
3,816
9,064
26,982
0
W
Jing Wei
FaZync
Jing Wei
6,329
5,286
0
2,925
6,306
2,376
527
2,804
3,502
0
37,747
L
3,991
2,704
0
2,228
8,530
2,670
0
5,059
3,471
0
21,863
W
Bacchus
Yuiimoe
Bacchus
6,381
987
0
2,257
6,581
6,658
145
1,671
4,910
16,885
0
L
Fafnir
cudamonda
Fafnir
913
521
922
2,015
8,968
6,812
0
2,363
6,605
8,809
0
L
3,706
1,751
55
2,687
9,611
4,648
0
3,055
6,556
166
12,284
W
Anubis
lZérÓl
Anubis
11,525
1,115
0
5,378
7,244
4,012
471
3,643
3,601
65,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
32,648
176
Minions Killed
331
0
Camps Cleared
0
916,362
Distance Traveled
1,068,541
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,394
639
54
5
0
199,831
2
L
Ra
5,500
550
70
7
0
192,731
4
W
Cliodhna
6,607
661
91
9
0
260,627
0
L
Ao Kuang
4,692
469
36
4
0
193,992
0
W
Jing Wei
6,161
616
54
5
0
204,142
0
L
Ishtar
4,201
420
36
4
0
165,500
2
W
Bacchus
5,684
568
22
2
0
211,833
1
L
Fafnir
4,816
482
18
2
0
162,332
0
L
Surtr
4,048
405
16
2
0
201,807
1
W
Anubis
7,802
780
110
11
0
192,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role