Player Matchup

Ao Kuang
Ao Kuang
Dilma Rousseff1
Ao Kuang
Level 168
God Stats
6W - 4L
1,275 SR
Queue Stats
251W - 258L
1,485 Elo+
Party 2
Neith
Neith
ForsetiGirl
Neith
Level 99
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Sylvanus
Sylvanus
PatolinoMatador
Sylvanus
Level 164
God Stats
2W - 3L
1,861 SR
Queue Stats
41W - 37L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Sallazar IV
Kukulkan
Level 124
God Stats
1W - 1L
1,684 SR
Queue Stats
38W - 50L
1,649 Elo+
Party 2
Mulan
Mulan
Sir Jr Yagami
Mulan
Level 98
God Stats
4W - 2L
1,495 SR
Queue Stats
40W - 38L
1,432 Elo+
Party 2
Team Averages
Level 131
1,525 SR
1,483 Elo+

VS

Team Averages
Level 120
1,404 SR
1,411 Elo+
Ganesha
Ganesha
Allensheen
Ganesha
Level 158
God Stats
4W - 3L
1,389 SR
Queue Stats
164W - 182L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
DinhoT2K
Hun Batz
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,406 Elo+
Solo
Poseidon
Poseidon
ZATOREX
Poseidon
Level 158
God Stats
1W - 2L
1,265 SR
Queue Stats
45W - 49L
1,446 Elo+
Party 1
Ares
Ares
uKstrin70
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,379 Elo+
Party 1
Rama
Rama
xxxReformix
Rama
Level 122
God Stats
4W - 3L
1,368 SR
Queue Stats
18W - 23L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
7 / 4 / 0
8,511
532
14,695
16,807
7,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 3
7,452
466
5,828
10,852
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
13
1 / 4 / 2
7,390
462
6,059
15,985
11,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Sallazar IV
Kukulkan
1
0 / 0 / 0
2,922
183
0
0
0
13
1 / 2 / 1
7,834
490
3,500
12,905
8,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Allensheen
Ganesha
13
1 / 3 / 1
8,023
501
6,012
9,513
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
DinhoT2K
Hun Batz
16
3 / 1 / 5
9,631
602
7,670
11,302
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
ZATOREX
Poseidon
15
3 / 2 / 4
9,025
564
9,299
6,953
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
11
1 / 1 / 3
7,475
467
2,614
9,441
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 2 / 5
9,559
597
10,102
15,496
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
14
14
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Allensheen
Ganesha
1
3
1
0.5
L
Ao Kuang
7
4
0
1.75
W
Hun Batz
DinhoT2K
Hun Batz
3
1
5
5.5
L
0
4
3
0.38
L
Sylvanus
1
4
2
0.5
L
Kukulkan
Sallazar IV
Kukulkan
0
0
0
0
L
1
2
1
0.75
W
Poseidon
ZATOREX
Poseidon
3
2
4
2.5
W
Ares
1
1
3
2.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
35,697
56,549
Taken
52,705
34,180
Mitigated
28,799
19,375
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Allensheen
Ganesha
6,012
506
0
980
9,513
6,796
80
2,929
6,584
53,189
0
L
Ao Kuang
14,695
3,565
0
6,472
16,807
7,802
39
3,922
12,805
51,145
10,674
W
Hun Batz
DinhoT2K
Hun Batz
7,670
3,158
0
5,287
11,302
4,879
0
3,300
8,002
0
85,070
L
5,828
3,047
0
2,458
10,852
5,884
0
1,571
9,281
0
54,890
L
Sylvanus
6,059
1,204
1,082
4,846
15,985
11,721
0
5,451
10,534
48,676
0
L
Kukulkan
Sallazar IV
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
3,500
439
0
4,517
12,905
8,773
0
6,039
6,358
0
51,422
W
Poseidon
ZATOREX
Poseidon
9,299
1,752
0
853
6,953
2,502
783
5,022
1,931
76,966
1,897
W
Ares
2,614
146
0
1,396
9,441
7,831
26
4,554
4,887
18,451
0
W
10,102
7,170
0
7,255
15,496
6,791
1,004
5,636
9,860
0
65,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
43,713
337
Minions Killed
459
0
Camps Cleared
0
1,139,151
Distance Traveled
1,582,363
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,023
501
71
4
0
309,722
1
L
Ao Kuang
8,511
532
89
6
0
349,906
0
W
Hun Batz
9,631
602
134
8
0
342,979
0
L
Neith
7,452
466
86
5
0
221,612
7
L
Sylvanus
7,390
462
66
4
0
259,978
0
L
Kukulkan
2,922
183
0
0
0
0
0
L
Mulan
7,834
490
96
6
0
307,655
9
W
Poseidon
9,025
564
130
8
0
325,139
0
W
Ares
7,475
467
22
1
0
318,838
2
W
Rama
9,559
597
102
6
0
285,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role