Player Matchup

Horus
Horus
Fr3nchfr13d98
Horus
Level 39
God Stats
74W - 63L
1,601 SR
Queue Stats
75W - 69L
1,565 Elo+
Party 2
Atlas
Atlas
Mr Dan Gleesack
Atlas
Level 42
God Stats
1W - 1L
1,502 SR
Queue Stats
26W - 33L
1,543 Elo+
Solo
Thanatos
Thanatos
Nidalevir
Thanatos
Level 83
God Stats
28W - 27L
1,490 SR
Queue Stats
141W - 123L
1,482 Elo+
Party 2
Sol
Sol
The_Mighty_Poon
Sol
Level 68
God Stats
48W - 37L
1,685 SR
Queue Stats
151W - 144L
1,514 Elo+
Party 2
Anubis
Anubis
iIovetecs
Anubis
Level 47
God Stats
133W - 87L
1,279 SR
Queue Stats
435W - 394L
1,565 Elo+
Solo
Team Averages
Level 56
1,512 SR
1,534 Elo+

VS

Team Averages
Level 34
1,675 SR
1,480 Elo+
Ymir
Ymir
AustinFloyd
Ymir
Level 4
God Stats
2W - 2L
1,655 SR
Queue Stats
3W - 3L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Cotita457
Nu Wa
Level 38
God Stats
2W - 3L
1,691 SR
Queue Stats
3W - 5L
1,659 Elo+
Solo
Danzaburou
Danzaburou
Dr_Phill42069
Danzaburou
Level 40
God Stats
4W - 2L
1,824 SR
Queue Stats
6W - 7L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
Lebanese_hack61
Aphrodite
Level 39
God Stats
1W - 1L
1,707 SR
Queue Stats
30W - 36L
1,405 Elo+
Party 3
He Bo
He Bo
schneidz111
He Bo
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 85L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,384
638
3,263
6,998
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 5
6,224
622
3,100
6,094
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Nidalevir
Thanatos
11
8 / 1 / 6
7,131
713
9,261
6,838
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 6
5,732
573
7,300
4,017
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
iIovetecs
Anubis
12
6 / 1 / 2
7,346
735
7,440
4,776
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,572
457
880
8,644
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Cotita457
Nu Wa
9
3 / 4 / 0
5,798
580
3,165
8,022
1,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Dr_Phill42069
Danzaburou
7
0 / 2 / 0
4,275
428
1,716
5,414
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lebanese_hack61
Aphrodite
9
0 / 6 / 4
5,388
539
3,120
8,443
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,421
542
1,188
9,663
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
4
6
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Nu Wa
Cotita457
Nu Wa
3
4
0
0.75
L
Danzaburou
Dr_Phill42069
Danzaburou
0
2
0
0
W
2
2
5
2.25
L
Aphrodite
Lebanese_hack61
Aphrodite
0
6
4
0.33
W
1
1
5
3.5
W
Thanatos
Nidalevir
Thanatos
8
1
6
11
W
1
1
6
4
W
Anubis
iIovetecs
Anubis
6
1
2
7
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
10,069
28,723
Taken
40,186
14,379
Mitigated
13,349
13,426
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
880
0
0
902
8,644
5,540
0
5,297
3,311
14,062
0
L
Nu Wa
Cotita457
Nu Wa
3,165
1,866
0
275
8,022
1,253
0
3,218
4,484
14,870
0
L
Danzaburou
Dr_Phill42069
Danzaburou
1,716
387
0
1,038
5,414
2,154
0
4,041
1,339
0
16,805
W
3,263
1,194
193
776
6,998
3,428
581
2,352
4,646
0
35,544
L
Aphrodite
Lebanese_hack61
Aphrodite
3,120
303
18
2,550
8,443
2,127
0
3,007
5,153
28,962
0
W
3,100
1,483
0
1,905
6,094
4,919
64
609
5,485
18,561
0
W
Thanatos
Nidalevir
Thanatos
9,261
2,725
0
6,179
6,838
2,523
0
1,713
5,125
0
33,005
W
7,300
3,477
0
1,751
4,017
1,426
876
1,263
2,754
40,111
0
W
Anubis
iIovetecs
Anubis
7,440
371
179
2,443
4,776
2,083
572
2,416
2,360
47,902
0
L
1,188
41
0
3,758
9,663
2,275
0
1,558
8,059
35,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
25,454
283
Minions Killed
165
0
Camps Cleared
0
982,174
Distance Traveled
970,055
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,572
457
15
2
0
197,740
0
L
Nu Wa
5,798
580
20
2
0
186,458
0
L
Danzaburou
4,275
428
19
2
0
193,512
4
W
Horus
6,384
638
51
5
0
162,712
0
L
Aphrodite
5,388
539
47
5
0
195,346
0
W
Atlas
6,224
622
23
2
0
200,750
1
W
Thanatos
7,131
713
48
5
0
248,859
0
W
Sol
5,732
573
71
7
0
194,171
0
W
Anubis
7,346
735
90
9
0
175,682
0
L
He Bo
5,421
542
64
6
0
196,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role