Player Matchup

Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Araxea
Terra
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
76W - 62L
1,663 Elo+
Party 1
King Arthur
King Arthur
Falsе
King Arthur
Level 144
God Stats
13W - 3L
1,818 SR
Queue Stats
75W - 62L
1,659 Elo+
Party 1
Baba Yaga
Baba Yaga
SlopTopNoStop
Baba Yaga
Level 81
God Stats
5W - 4L
1,532 SR
Queue Stats
59W - 33L
1,668 Elo+
Party 2
Cliodhna
Cliodhna
UrComDotMom
Cliodhna
Level 80
God Stats
60W - 27L
1,719 SR
Queue Stats
86W - 49L
1,709 Elo+
Party 2
Team Averages
Level 122
1,571 SR
1,640 Elo+

VS

Team Averages
Level 142
1,558 SR
1,579 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Player2487
King Arthur
Level 147
God Stats
0W - 3L
1,251 SR
Queue Stats
42W - 33L
1,693 Elo+
Party 3
Xbalanque
Xbalanque
Player3647
Xbalanque
Level 157
God Stats
8W - 4L
1,708 SR
Queue Stats
46W - 41L
1,604 Elo+
Party 3
Atlas
Atlas
Send Dreams
Atlas
Level 149
God Stats
45W - 32L
1,704 SR
Queue Stats
188W - 166L
1,687 Elo+
Solo
Bastet
Bastet
TeddyH126
Bastet
Level 108
God Stats
3W - 1L
1,627 SR
Queue Stats
23W - 21L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 0 / 6
8,761
796
6,261
8,023
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Araxea
Terra
15
1 / 1 / 8
8,672
788
7,319
17,501
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Falsе
King Arthur
15
0 / 2 / 7
8,146
741
11,913
14,283
12,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
SlopTopNoStop
Baba Yaga
16
5 / 3 / 4
9,164
833
9,645
9,433
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
UrComDotMom
Cliodhna
15
3 / 1 / 6
8,724
793
12,692
9,735
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 0 / 0
8,702
791
8,510
8,436
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Player2487
King Arthur
14
0 / 3 / 4
7,760
705
4,850
13,109
13,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Player3647
Xbalanque
15
0 / 3 / 4
8,243
749
15,605
14,400
6,475
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 0
6,856
623
1,173
3,783
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
TeddyH126
Bastet
16
3 / 4 / 1
8,525
775
10,566
12,948
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
12
Kills
7
7
Deaths
12
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
6
6
L
Nox
 
Nox
4
0
0
4
W
Terra
Araxea
Terra
1
1
8
5
W
King Arthur
Falsе
King Arthur
0
2
7
1.75
L
King Arthur
Player2487
King Arthur
0
3
4
0.67
L
Xbalanque
Player3647
Xbalanque
0
3
4
0.67
L
0
2
0
0
W
Baba Yaga
SlopTopNoStop
Baba Yaga
5
3
4
2.33
L
Bastet
TeddyH126
Bastet
3
4
1
0.88
W
Cliodhna
UrComDotMom
Cliodhna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,830
Damage
40,704
58,975
Taken
52,676
44,459
Mitigated
31,978
18,456
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,261
2,600
903
3,438
8,023
3,356
4,889
587
7,382
0
25,968
L
Nox
 
Nox
8,510
1,042
0
250
8,436
4,368
0
2,951
5,485
25,156
0
W
Terra
Araxea
Terra
7,319
1,178
1,804
4,732
17,501
19,014
0
2,814
14,491
13,090
218
W
King Arthur
Falsе
King Arthur
11,913
1,295
0
3,437
14,283
12,464
0
3,093
10,988
0
32,526
L
King Arthur
Player2487
King Arthur
4,850
655
0
1,422
13,109
13,581
0
3,031
10,078
36
15,499
L
Xbalanque
Player3647
Xbalanque
15,605
5,104
0
4,124
14,400
6,475
0
4,801
9,599
0
37,662
L
1,173
617
0
880
3,783
2,389
0
851
2,932
4,834
0
W
Baba Yaga
SlopTopNoStop
Baba Yaga
9,645
1,166
324
2,103
9,433
5,235
802
1,776
7,609
36,295
0
L
Bastet
TeddyH126
Bastet
10,566
2,612
0
1,105
12,948
5,165
0
5,330
7,618
0
31,581
W
Cliodhna
UrComDotMom
Cliodhna
12,692
1,454
0
1,715
9,735
4,390
132
873
8,786
0
32,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
40,086
238
Minions Killed
201
0
Camps Cleared
0
1,255,441
Distance Traveled
1,040,907
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,761
796
49
4
0
254,282
0
L
Nox
8,702
791
48
4
0
251,529
0
W
Terra
8,672
788
16
1
0
260,900
3
W
King Arthur
8,146
741
53
5
0
237,595
0
L
King Arthur
7,760
705
26
2
0
237,734
0
L
Xbalanque
8,243
749
73
7
0
232,089
0
L
Atlas
6,856
623
9
1
0
69,012
0
W
Baba Yaga
9,164
833
73
7
0
236,424
0
L
Bastet
8,525
775
45
4
0
250,543
0
W
Cliodhna
8,724
793
47
4
0
266,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role