Player Matchup

Atlas
Atlas
Gold IV
Cobioren
Atlas
Gold IV
Level 129
God Stats
15W - 7L
1,829 SR
Queue Stats
106W - 85L
1,785 MMR
Party 2
Achilles
Achilles
Platinum III
Haircats
Achilles
Platinum III
Level 115
God Stats
1W - 2L
1,486 SR
Queue Stats
33W - 26L
1,894 MMR
Party 1
Thanatos
Thanatos
Gold I
Reach3r
Thanatos
Gold I
Level 145
God Stats
10W - 8L
1,863 SR
Queue Stats
107W - 76L
1,825 MMR
Party 1
Merlin
Merlin
Platinum II
brandonsnipa1
Merlin
Platinum II
Level 89
God Stats
1W - 2L
1,545 SR
Queue Stats
76W - 74L
1,867 MMR
Solo
Poseidon
Poseidon
Gold IV
innocentrabbit
Poseidon
Gold IV
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 102L
1,785 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,645 SR
1,831 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,667 SR
1,827 MMR
Zhong Kui
Zhong Kui
Platinum V
Drixh21
Zhong Kui
Platinum V
Level 145
God Stats
12W - 13L
1,577 SR
Queue Stats
140W - 119L
1,780 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
FenDoggo
Kumbhakarna
Platinum IV
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 196L
1,797 MMR
Solo
Tyr
Tyr
Platinum II
GreedGold
Tyr
Platinum II
Level 127
God Stats
3W - 1L
1,804 SR
Queue Stats
96W - 83L
1,886 MMR
Solo
Thor
Thor
Platinum III
PermaBanKEKW
Thor
Platinum III
Level 59
God Stats
3W - 0L
1,842 SR
Queue Stats
33W - 20L
1,880 MMR
Solo
Olorun
Olorun
Platinum II
ZentoSmith
Olorun
Platinum II
Level 114
God Stats
6W - 3L
1,614 SR
Queue Stats
157W - 143L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cobioren
Atlas
11
1 / 6 / 4
7,531
471
7,371
19,776
21,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Haircats
Achilles
13
2 / 1 / 0
8,163
510
11,885
14,163
17,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Reach3r
Thanatos
11
2 / 8 / 2
7,260
454
8,676
19,839
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 12 / 3
7,379
461
8,998
17,384
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
11
2 / 6 / 3
7,561
473
7,415
8,873
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
He BoSusanoNemesisCu Chulainn

VS

Bans
Ao KuangIshtarTsukuyomiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Drixh21
Zhong Kui
16
14 / 1 / 8
10,537
659
20,084
16,084
11,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
FenDoggo
Kumbhakarna
14
2 / 2 / 17
9,110
569
3,674
20,323
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 1 / 7
8,989
562
8,527
19,460
20,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
11 / 1 / 11
11,250
703
18,302
15,285
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Olorun
ZentoSmith
Olorun
16
6 / 2 / 5
10,376
649
12,282
8,825
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
7
Kills
33
33
Deaths
7
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cobioren
Atlas
1
6
4
0.5
W
Zhong Kui
Drixh21
Zhong Kui
14
1
8
18
W
Kumbhakarna
FenDoggo
Kumbhakarna
2
2
17
5.25
W
0
1
7
3.5
L
Achilles
Haircats
Achilles
2
1
0
2
W
11
1
11
16.5
L
Thanatos
Reach3r
Thanatos
2
8
2
0.38
W
Olorun
ZentoSmith
Olorun
6
2
5
4.25
L
0
12
3
0.13
L
Poseidon
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
62,869
80,035
Taken
79,977
55,500
Mitigated
58,609
16,256
Healing
32,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cobioren
Atlas
7,371
3,123
0
2,065
19,776
21,340
0
12,039
7,737
23,919
0
W
Zhong Kui
Drixh21
Zhong Kui
20,084
1,273
0
7,909
16,084
11,109
3,196
6,600
9,149
83,186
0
W
Kumbhakarna
FenDoggo
Kumbhakarna
3,674
845
521
4,688
20,323
17,318
35
8,182
11,362
14,537
0
W
8,527
1,374
0
8,436
19,460
20,142
157
1,847
17,488
0
67,653
L
Achilles
Haircats
Achilles
11,885
2,759
0
1,899
14,163
17,487
0
4,407
9,756
0
49,496
W
18,302
5,913
0
6,630
15,285
6,672
0
2,891
12,181
0
94,526
L
Thanatos
Reach3r
Thanatos
8,676
2,738
0
11,508
19,839
7,632
0
6,813
13,026
0
49,240
W
Olorun
ZentoSmith
Olorun
12,282
6,567
729
3,307
8,825
3,368
3,800
2,882
5,777
90,552
0
L
8,998
318
0
329
17,384
6,010
0
9,331
8,053
61,129
0
L
Poseidon
7,415
1,371
0
455
8,873
3,031
0
3,450
5,423
43,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
50,262
366
Minions Killed
527
0
Camps Cleared
0
1,515,463
Distance Traveled
1,688,793
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,531
471
32
2
0
301,719
1
W
Zhong Kui
10,537
659
122
8
0
327,999
0
W
Kumbhakarna
9,110
569
19
1
0
337,433
0
W
Tyr
8,989
562
113
7
0
319,755
2
L
Achilles
8,163
510
78
5
0
332,061
0
W
Thor
11,250
703
121
8
0
381,698
0
L
Thanatos
7,260
454
68
4
0
338,481
0
W
Olorun
10,376
649
152
10
0
321,908
2
L
Merlin
7,379
461
105
7
0
269,204
0
L
Poseidon
7,561
473
83
5
0
273,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role