Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Be The Best7261
Achilles
Level 105
God Stats
6W - 8L
1,474 SR
Queue Stats
708W - 710L
1,428 Elo+
Party 1
Lancelot
Lancelot
IxPinkiePiexI
Lancelot
Level 158
God Stats
0W - 5L
1,500 SR
Queue Stats
342W - 360L
1,442 Elo+
Party 1
Izanami
Izanami
Silentmurder15
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,509 Elo+
Party 2
Hachiman
Hachiman
Tirni
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,406 Elo+
Party 2
Team Averages
Level 120
1,495 SR
1,457 Elo+

VS

Team Averages
Level 81
1,430 SR
1,466 Elo+
Horus
Horus
AigleLeader1119
Horus
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
293W - 407L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Divine5412
Zhong Kui
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
370W - 372L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
JokerThreeSixty
Ao Kuang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,532 Elo+
Party 3
Fenrir
Fenrir
ReneDeAllerEchte
Fenrir
Level 62
God Stats
1W - 1L
1,149 SR
Queue Stats
13W - 10L
1,480 Elo+
Party 3
Apollo
Apollo
StupedHelper
Apollo
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
1
0 / 0 / 0
1,700
243
0
0
0
Achilles
13
3 / 3 / 9
6,694
956
4,455
7,188
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
IxPinkiePiexI
Lancelot
12
4 / 4 / 5
6,468
924
7,273
7,147
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 2 / 9
6,900
986
7,640
7,082
2,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Tirni
Hachiman
12
3 / 4 / 7
7,067
1,010
7,277
7,266
2,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
5,945
849
3,451
9,038
8,647
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Divine5412
Zhong Kui
13
3 / 3 / 8
6,987
998
7,958
7,929
5,114
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
13
3 / 1 / 10
7,173
1,025
2,778
4,336
2,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 3 / 6
6,830
976
5,827
6,660
4,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
3 / 2 / 5
7,143
1,020
4,245
4,299
1,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
12
Kills
13
13
Deaths
13
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
1
4
4
0.75
L
Achilles
3
3
9
2.5
W
Zhong Kui
Divine5412
Zhong Kui
3
3
8
2.33
L
Lancelot
IxPinkiePiexI
Lancelot
4
4
5
1.63
W
Ao Kuang
3
1
10
8
W
3
3
6
2
L
2
2
9
3.25
W
Apollo
3
2
5
2.75
L
Hachiman
Tirni
Hachiman
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
24,259
28,683
Taken
32,262
11,784
Mitigated
22,839
7,464
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
3,451
1,352
909
2,447
9,038
8,647
42
0
9,038
0
6,341
L
Achilles
4,455
1,881
500
1,246
7,188
3,481
0
2,272
4,916
0
7,327
W
Zhong Kui
Divine5412
Zhong Kui
7,958
564
300
2,313
7,929
5,114
0
0
7,929
12,260
394
L
Lancelot
IxPinkiePiexI
Lancelot
7,273
1,211
37
735
7,147
2,839
0
3,164
3,897
0
11,579
W
Ao Kuang
2,778
564
107
1,890
4,336
2,565
640
0
4,336
5,947
0
W
5,827
695
463
1,174
6,660
4,531
0
0
6,660
0
7,485
L
7,640
5,186
151
3,361
7,082
2,802
262
2,408
4,674
0
19,759
W
Apollo
4,245
3,077
179
300
4,299
1,982
562
0
4,299
0
19,237
L
Hachiman
Tirni
Hachiman
7,277
4,547
0
1,434
7,266
2,662
159
2,511
4,575
0
14,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
34,078
62
Minions Killed
60
0
Camps Cleared
0
514,460
Distance Traveled
660,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
1,700
243
0
0
0
0
0
W
Horus
5,945
849
5
1
0
124,108
0
L
Achilles
6,694
956
6
1
0
130,877
0
W
Zhong Kui
6,987
998
11
2
0
134,782
0
L
Lancelot
6,468
924
6
1
0
137,781
0
W
Ao Kuang
7,173
1,025
11
2
0
127,520
0
W
Fenrir
6,830
976
4
1
0
142,949
0
L
Izanami
6,900
986
33
5
0
113,696
0
W
Apollo
7,143
1,020
29
4
0
131,525
0
L
Hachiman
7,067
1,010
17
2
0
132,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role