Player Matchup

Tiamat
Tiamat
Itz Tags
Tiamat
Level 48
God Stats
48W - 31L
1,609 SR
Queue Stats
100W - 106L
1,436 Elo+
Party 2
Bakasura
Bakasura
Joe Jivin
Bakasura
Level 67
God Stats
14W - 3L
1,729 SR
Queue Stats
50W - 53L
1,399 Elo+
Party 2
Izanami
Izanami
ShindleDag
Izanami
Level 66
God Stats
6W - 0L
1,285 SR
Queue Stats
154W - 153L
1,498 Elo+
Party 2
Ymir
Ymir
SmiteSucks6646
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,363 Elo+
Solo
Bellona
Bellona
SwimlittleCells
Bellona
Level 29
God Stats
9W - 4L
1,795 SR
Queue Stats
238W - 241L
1,475 Elo+
Party 2
Team Averages
Level 52
1,583 SR
1,434 Elo+

VS

Team Averages
Level 58
1,371 SR
1,450 Elo+
Ishtar
Ishtar
KingShultz88
Ishtar
Level 45
God Stats
3W - 7L
1,188 SR
Queue Stats
16W - 27L
1,398 Elo+
Solo
Osiris
Osiris
MattyBj
Osiris
Level 38
God Stats
8W - 12L
1,446 SR
Queue Stats
422W - 469L
1,385 Elo+
Party 1
Khepri
Khepri
Rose GotTheH
Khepri
Level 44
God Stats
2W - 2L
1,709 SR
Queue Stats
21W - 19L
1,532 Elo+
Party 3
Yu Huang
Yu Huang
Rose Laume
Yu Huang
Level 46
God Stats
3W - 5L
1,193 SR
Queue Stats
21W - 17L
1,521 Elo+
Party 3
Susano
Susano
ThatBolDeezy
Susano
Level 119
God Stats
4W - 5L
1,317 SR
Queue Stats
179W - 169L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Itz Tags
Tiamat
13
4 / 2 / 3
7,946
568
10,729
9,465
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Joe Jivin
Bakasura
13
6 / 0 / 0
8,299
593
6,820
10,873
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ShindleDag
Izanami
13
1 / 0 / 3
8,041
574
7,448
9,680
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 10
7,659
547
4,196
11,508
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 0
7,852
561
6,225
8,418
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 4 / 0
5,043
360
3,479
11,666
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
MattyBj
Osiris
12
0 / 0 / 1
6,575
470
3,633
10,713
10,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
9
0 / 0 / 0
5,759
411
2,060
7,256
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Rose Laume
Yu Huang
11
1 / 3 / 1
6,112
437
6,714
8,698
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
2 / 4 / 1
6,961
497
8,362
11,977
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Itz Tags
Tiamat
4
2
3
2.75
W
Bakasura
Joe Jivin
Bakasura
6
0
0
6
L
Ishtar
0
4
0
0
L
Osiris
MattyBj
Osiris
0
0
1
0.5
L
Khepri
0
0
0
0
L
Yu Huang
Rose Laume
Yu Huang
1
3
1
0.5
W
Izanami
ShindleDag
Izanami
1
0
3
2.5
W
0
1
10
5
W
0
0
0
0
L
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,418
Damage
24,248
49,944
Taken
50,310
34,188
Mitigated
28,143
16,129
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Itz Tags
Tiamat
10,729
268
0
1,994
9,465
5,976
364
3,152
6,313
52,749
0
W
Bakasura
Joe Jivin
Bakasura
6,820
4,688
0
2,644
10,873
4,372
0
1,599
9,274
0
52,380
L
Ishtar
3,479
2,051
0
3,215
11,666
4,348
0
2,768
8,688
0
28,204
L
Osiris
MattyBj
Osiris
3,633
1,043
0
2,601
10,713
10,843
0
532
9,247
0
41,306
L
Khepri
2,060
115
0
1,265
7,256
5,102
0
1,404
5,079
17,442
0
L
Yu Huang
Rose Laume
Yu Huang
6,714
1,015
0
930
8,698
3,349
0
6,129
2,459
37,653
0
W
Izanami
ShindleDag
Izanami
7,448
5,211
0
6,006
9,680
3,582
1,637
1,539
8,141
0
89,148
W
4,196
677
0
2,383
11,508
10,093
0
3,092
8,416
17,609
0
W
6,225
1,464
0
3,102
8,418
10,165
0
0
8,418
0
54,745
L
Susano
8,362
2,099
0
2,863
11,977
4,501
0
4,092
7,514
0
45,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
30,450
449
Minions Killed
264
0
Camps Cleared
0
1,430,939
Distance Traveled
1,325,037
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,946
568
91
7
0
276,533
0
W
Bakasura
8,299
593
104
7
0
371,532
0
L
Ishtar
5,043
360
48
3
0
221,251
1
L
Osiris
6,575
470
69
5
0
275,601
6
L
Khepri
5,759
411
20
1
0
274,471
1
L
Yu Huang
6,112
437
58
4
0
253,677
0
W
Izanami
8,041
574
142
10
0
260,234
0
W
Ymir
7,659
547
23
2
0
276,404
3
W
Bellona
7,852
561
89
6
0
246,236
0
L
Susano
6,961
497
69
5
0
300,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role