Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AndySmirnovff
Ishtar
Level 128
God Stats
2W - 1L
1,570 SR
Queue Stats
162W - 138L
1,613 Elo+
Party 2
Cupid
Cupid
Astrovan99
Cupid
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 61L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Dienketo82
Nu Wa
Level 142
God Stats
0W - 1L
1,553 SR
Queue Stats
119W - 103L
1,584 Elo+
Party 2
Thoth
Thoth
PR Munkey
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,526 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,553 Elo+

VS

Team Averages
Level 103
1,566 SR
1,432 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ExcuseMeM8
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,211 Elo+
Party 1
Ganesha
Ganesha
Rainbowsmack
Ganesha
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Smiten1
Baron Samedi
Level 48
God Stats
9W - 7L
1,773 SR
Queue Stats
631W - 619L
1,503 Elo+
Solo
Danzaburou
Danzaburou
kavantay
Danzaburou
Level 128
God Stats
4W - 0L
1,558 SR
Queue Stats
24W - 23L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 5
7,099
887
6,089
13,311
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 5 / 5
7,758
970
8,907
11,615
6,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cupid
7
0 / 7 / 1
5,508
689
2,955
9,151
3,635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
1 / 5 / 3
6,882
860
10,189
9,520
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
PR Munkey
Thoth
10
3 / 6 / 2
6,592
824
6,004
8,373
3,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
9 / 2 / 12
8,993
1,124
13,709
10,843
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
ExcuseMeM8
Khepri
12
0 / 3 / 17
7,878
985
4,112
13,399
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Rainbowsmack
Ganesha
13
0 / 2 / 22
8,041
1,005
6,661
13,678
14,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Smiten1
Baron Samedi
15
2 / 0 / 21
9,514
1,189
8,447
7,612
5,508
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
kavantay
Danzaburou
15
15 / 3 / 7
9,781
1,223
15,920
10,850
5,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
7
Kills
26
26
Deaths
10
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
5
0.83
W
Ne Zha
 
Ne Zha
9
2
12
7.5
L
3
5
5
1.1
L
Cupid
0
7
1
0.07
L
Nu Wa
1
5
3
0.5
W
Khepri
ExcuseMeM8
Khepri
0
3
17
2.83
L
Thoth
PR Munkey
Thoth
3
6
2
0.67
W
Ganesha
Rainbowsmack
Ganesha
0
2
22
5.5
W
Baron Samedi
Smiten1
Baron Samedi
2
0
21
12.5
W
Danzaburou
kavantay
Danzaburou
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
48,849
51,970
Taken
56,382
31,888
Mitigated
44,604
8,776
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,089
602
374
2,839
13,311
14,832
0
6,335
6,976
8,906
0
W
Ne Zha
 
Ne Zha
13,709
2,355
523
3,173
10,843
5,038
2,147
3,753
6,046
0
30,792
L
8,907
5,603
331
1,772
11,615
6,108
0
2,923
8,692
0
14,914
L
Cupid
2,955
1,975
1,580
474
9,151
3,635
0
4,107
5,044
0
5,479
L
Nu Wa
10,189
1,703
0
611
9,520
3,699
0
2,822
6,698
28,095
0
W
Khepri
ExcuseMeM8
Khepri
4,112
218
1,244
1,627
13,399
13,772
186
3,849
9,550
7,822
570
L
Thoth
PR Munkey
Thoth
6,004
64
314
481
8,373
3,614
0
2,463
5,910
7,428
56
W
Ganesha
Rainbowsmack
Ganesha
6,661
512
578
3,177
13,678
14,566
0
6,342
7,336
12,025
0
W
Baron Samedi
Smiten1
Baron Samedi
8,447
503
5,194
5,093
7,612
5,508
1,817
4,161
3,451
24,515
0
W
Danzaburou
kavantay
Danzaburou
15,920
9,514
1,285
4,262
10,850
5,720
3,354
4,121
6,729
0
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
44,207
68
Minions Killed
104
0
Camps Cleared
0
662,836
Distance Traveled
871,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,099
887
0
0
0
147,054
0
W
Ne Zha
8,993
1,124
24
3
0
189,284
0
L
Ishtar
7,758
970
17
2
0
151,291
0
L
Cupid
5,508
689
5
1
0
103,642
0
L
Nu Wa
6,882
860
44
6
0
142,662
0
W
Khepri
7,878
985
10
1
0
182,909
0
L
Thoth
6,592
824
2
0
0
118,187
0
W
Ganesha
8,041
1,005
0
0
0
167,298
0
W
Baron Samedi
9,514
1,189
39
5
0
183,937
0
W
Danzaburou
9,781
1,223
31
4
0
147,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role