Player Matchup

Sol
Sol
Bronze III
Qc Tu TROLL
Sol
Bronze III
Level 157
God Stats
3W - 1L
1,780 SR
Queue Stats
68W - 82L
1,541 MMR
Solo
Medusa
Medusa
Gold I
TovoSoFlashy
Medusa
Gold I
Level 129
God Stats
41W - 34L
1,791 SR
Queue Stats
189W - 219L
1,719 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
VesperCupid644
Sun Wukong
Gold I
Level 151
God Stats
80W - 72L
1,595 SR
Queue Stats
227W - 259L
1,626 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,722 SR
1,629 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,459 SR
1,503 MMR
Mulan
Mulan
Bronze III
AAAAADDDDDMMMMM
Mulan
Bronze III
Level 115
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 3L
1,436 MMR
Party 1
Janus
Janus
Bronze III
Doge2aMilly
Janus
Bronze III
Level 110
God Stats
0W - 1L
1,852 SR
Queue Stats
1W - 3L
1,536 MMR
Party 1
Ymir
Ymir
Bronze III
Doge2daMoon5723
Ymir
Bronze III
Level 31
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 3L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
7,953
884
8,623
6,051
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
13
6 / 0 / 7
8,133
904
11,700
5,623
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
VesperCupid644
Sun Wukong
13
4 / 0 / 8
7,826
870
6,788
8,664
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasMorgan Le FayBaba YagaAo KuangHorus

VS

Bans
HadesHou YiAresNe ZhaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,443
716
4,780
9,895
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 1
6,252
695
4,106
9,428
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 0
5,774
642
1,768
11,918
10,529
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
6
1
0.08
L
0
4
0
0
W
5
1
8
9
W
Medusa
6
0
7
9.5
W
Sun Wukong
VesperCupid644
Sun Wukong
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,111
Damage
10,654
20,338
Taken
31,241
11,060
Mitigated
23,122
4,832
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,780
304
102
1,152
9,895
8,934
0
2,641
7,049
0
12,049
L
4,106
269
0
493
9,428
3,659
0
2,689
6,538
30,460
0
L
1,768
226
0
1,961
11,918
10,529
0
3,311
8,175
10,950
0
W
8,623
4,019
0
2,340
6,051
2,049
2,719
1,519
4,379
31,816
0
W
Medusa
11,700
5,151
0
632
5,623
2,162
404
1,392
4,067
0
39,117
W
Sun Wukong
VesperCupid644
Sun Wukong
6,788
1,224
0
1,860
8,664
6,849
273
2,979
5,480
0
23,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
18,469
129
Minions Killed
93
0
Camps Cleared
0
503,262
Distance Traveled
431,365
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,443
716
19
2
0
161,045
0
L
Janus
6,252
695
55
6
0
134,495
2
L
Ymir
5,774
642
19
2
0
135,825
0
W
Sol
7,953
884
37
4
0
132,508
1
W
Medusa
8,133
904
54
6
0
182,779
0
W
Sun Wukong
7,826
870
38
4
0
187,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role