Player Matchup

Anubis
Anubis
STlNKYB4LLS
Anubis
Level 29
God Stats
24W - 35L
1,353 SR
Queue Stats
24W - 38L
1,252 Elo+
Party 2
Bacchus
Bacchus
dan12187
Bacchus
Level 22
God Stats
14W - 13L
1,416 SR
Queue Stats
16W - 22L
1,284 Elo+
Party 2
Apollo
Apollo
scaizonaid
Apollo
Level 45
God Stats
0W - 2L
1,105 SR
Queue Stats
111W - 118L
1,237 Elo+
Party 2
Team Averages
Level 32
1,291 SR
1,258 Elo+

VS

Team Averages
Level 79
1,572 SR
1,575 Elo+
Atlas
Atlas
DamageDeficit
Atlas
Level 106
God Stats
16W - 16L
1,796 SR
Queue Stats
356W - 287L
1,653 Elo+
Party 1
Poseidon
Poseidon
LearnToPlay4Head
Poseidon
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,717 Elo+
Party 1
Fenrir
Fenrir
Myex_wife
Fenrir
Level 128
God Stats
11W - 19L
1,420 SR
Queue Stats
428W - 520L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 9 / 5
7,694
699
7,605
13,206
6,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
dan12187
Bacchus
12
2 / 3 / 1
8,208
746
4,599
12,187
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
scaizonaid
Apollo
12
2 / 7 / 5
8,028
730
5,356
13,355
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
9,586
871
10,262
10,301
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 1 / 6
10,284
935
17,728
5,692
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Myex_wife
Fenrir
12
5 / 5 / 9
8,920
811
6,180
13,277
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
19
19
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
11
1
6
14
W
Fenrir
Myex_wife
Fenrir
5
5
9
1.9
L
Anubis
1
9
5
0.39
L
Bacchus
dan12187
Bacchus
2
3
1
0.83
L
Apollo
scaizonaid
Apollo
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,560
Damage
34,170
38,748
Taken
29,270
25,187
Mitigated
19,034
4,443
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,262
3,493
0
3,947
10,301
9,925
222
4,893
5,408
20,561
0
W
17,728
2,793
0
1,091
5,692
2,452
1,144
2,460
3,232
65,522
0
W
Fenrir
Myex_wife
Fenrir
6,180
1,393
0
4,020
13,277
6,657
715
4,967
8,310
0
21,151
L
Anubis
7,605
122
0
2,301
13,206
6,179
418
8,694
4,439
25,445
0
L
Bacchus
dan12187
Bacchus
4,599
63
0
1,461
12,187
13,733
380
9,103
2,651
9,626
0
L
Apollo
scaizonaid
Apollo
5,356
2,221
0
681
13,355
5,275
389
9,584
3,668
0
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
28,790
99
Minions Killed
150
0
Camps Cleared
0
571,504
Distance Traveled
629,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,586
871
16
1
0
208,062
0
W
Poseidon
10,284
935
119
11
0
223,950
0
W
Fenrir
8,920
811
15
1
0
197,493
0
L
Anubis
7,694
699
49
4
0
160,332
0
L
Bacchus
8,208
746
8
1
0
220,264
0
L
Apollo
8,028
730
42
4
0
190,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role