Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BlackKakarot
Izanami
Level 58
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 8L
1,624 Elo+
Solo
Anhur
Anhur
Gwilson316
Anhur
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 99L
1,639 Elo+
Party 1
Pele
Pele
OGSugginz69
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,542 Elo+
Party 1
Team Averages
Level 77
1,459 SR
1,561 Elo+

VS

Team Averages
Level 68
1,480 SR
1,429 Elo+
Bacchus
Bacchus
AsianPastatute
Bacchus
Level 67
God Stats
6W - 3L
1,687 SR
Queue Stats
136W - 106L
1,603 Elo+
Party 3
Hera
Hera
BlackSapphire69
Hera
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 87L
1,240 Elo+
Party 3
Mulan
Mulan
JubaKraus
Mulan
Level 119
God Stats
5W - 7L
1,413 SR
Queue Stats
197W - 165L
1,572 Elo+
Party 3
Hun Batz
Hun Batz
Kyground
Hun Batz
Level 75
God Stats
4W - 2L
1,300 SR
Queue Stats
212W - 198L
1,511 Elo+
Solo
Izanami
Izanami
Revivea
Izanami
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 5 / 6
8,777
798
6,350
16,820
26,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
 
Eset
12
0 / 6 / 5
7,214
656
5,319
11,094
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
BlackKakarot
Izanami
14
2 / 4 / 2
7,586
690
7,801
10,518
4,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
15
5 / 4 / 3
8,599
782
5,392
11,065
4,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 4
7,781
707
10,846
13,430
5,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 15
10,445
950
6,210
15,862
23,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 1 / 15
9,646
877
10,672
6,381
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
JubaKraus
Mulan
18
10 / 1 / 11
10,596
963
13,028
12,273
10,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Kyground
Hun Batz
14
3 / 4 / 14
9,024
820
17,169
10,728
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Revivea
Izanami
16
2 / 2 / 19
9,257
842
11,810
10,076
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
9
Kills
25
26
Deaths
9
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
5
6
1
L
Eset
 
Eset
0
6
5
0.42
W
5
1
15
12.5
L
Izanami
BlackKakarot
Izanami
2
4
2
0.75
W
5
1
15
12.5
L
Anhur
5
4
3
1.63
W
Mulan
JubaKraus
Mulan
10
1
11
15.5
W
Hun Batz
Kyground
Hun Batz
3
4
14
2.5
L
0
7
4
0.29
W
Izanami
Revivea
Izanami
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,708
Damage
58,889
62,927
Taken
55,320
45,982
Mitigated
47,031
14,436
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,350
2,566
1,141
3,081
16,820
26,901
6
5,225
11,595
11,145
0
L
Eset
 
Eset
5,319
1,083
2,008
2,197
11,094
4,639
0
3,361
7,733
13,026
0
W
6,210
479
1,193
6,803
15,862
23,396
591
4,140
11,722
9,322
0
L
Izanami
BlackKakarot
Izanami
7,801
5,131
79
1,650
10,518
4,337
164
2,440
8,078
0
21,610
W
10,672
2,547
383
346
6,381
2,679
1,429
1,341
5,040
22,897
0
L
Anhur
5,392
865
290
2,453
11,065
4,958
0
3,243
7,822
0
11,753
W
Mulan
JubaKraus
Mulan
13,028
1,835
3,186
5,441
12,273
10,474
789
2,790
9,483
0
29,365
W
Hun Batz
Kyground
Hun Batz
17,169
1,960
492
863
10,728
5,309
316
2,627
8,101
0
26,800
L
10,846
1,720
53
1,484
13,430
5,147
0
2,613
10,817
0
28,647
W
Izanami
Revivea
Izanami
11,810
7,677
781
2,406
10,076
5,173
4,059
771
9,305
0
35,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
48,968
106
Minions Killed
131
0
Camps Cleared
0
1,000,839
Distance Traveled
1,058,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,777
798
9
1
0
208,390
0
L
Eset
7,214
656
15
1
0
197,196
0
W
Bacchus
10,445
950
6
1
0
229,304
0
L
Izanami
7,586
690
29
3
0
184,009
0
W
Hera
9,646
877
34
3
0
203,442
0
L
Anhur
8,599
782
13
1
0
226,355
0
W
Mulan
10,596
963
29
3
0
208,823
0
W
Hun Batz
9,024
820
18
2
0
213,088
0
L
Pele
7,781
707
40
4
0
184,889
0
W
Izanami
9,257
842
44
4
0
204,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role