Player Matchup

Hades
Hades
Gold III
BlackJoker360
Hades
Gold III
Level 194
God Stats
6W - 3L
1,776 SR
Queue Stats
72W - 76L
1,495 MMR
Party 1
Thor
Thor
Silver II
Booker74
Thor
Silver II
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,491 MMR
Party 3
Rama
Rama
Gold II
Khuyaq
Rama
Gold II
Level 176
God Stats
23W - 16L
1,591 SR
Queue Stats
165W - 149L
1,485 MMR
Party 1
Scylla
Scylla
Silver II
LokiFister69
Scylla
Silver II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
xPandr0
Yemoja
Silver II
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 28L
1,491 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,573 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,567 SR
1,494 MMR
Chronos
Chronos
Gold V
Deadliest6ore
Chronos
Gold V
Level 129
God Stats
1W - 2L
1,719 SR
Queue Stats
17W - 22L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Lumbino
Ne Zha
Gold III
Level 159
God Stats
10W - 8L
1,684 SR
Queue Stats
270W - 259L
1,556 MMR
Party 2
Artio
Artio
Gold IV
MarWick24
Artio
Gold IV
Level 67
God Stats
18W - 26L
1,467 SR
Queue Stats
520W - 519L
1,490 MMR
Solo
Odin
Odin
Silver I
Soccerpl28
Odin
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,489 MMR
Solo
Neith
Neith
Silver I
karimjc27
Neith
Silver I
Level 161
God Stats
1W - 1L
1,466 SR
Queue Stats
37W - 44L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,739
704
6,387
6,630
3,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
12
4 / 0 / 5
7,299
664
7,349
6,799
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
Khuyaq
Rama
12
3 / 1 / 5
6,902
627
7,188
10,397
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
12
5 / 0 / 2
7,575
689
7,831
4,171
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
xPandr0
Yemoja
10
2 / 0 / 7
6,809
619
1,783
5,587
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ao KuangMauiKaliHe Bo

VS

Bans
AwilixLancelotThanatosTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
0 / 5 / 0
5,790
526
4,915
9,601
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Lumbino
Ne Zha
11
1 / 1 / 1
5,999
545
3,362
8,317
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
MarWick24
Artio
8
1 / 4 / 1
5,310
483
2,625
10,422
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,636
512
1,667
9,256
6,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
karimjc27
Neith
10
0 / 4 / 1
5,416
492
2,922
8,001
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
2
2
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Thor
4
0
5
6.5
L
Chronos
0
5
0
0
W
Rama
Khuyaq
Rama
3
1
5
5.5
W
Scylla
5
0
2
6
L
Ne Zha
Lumbino
Ne Zha
1
1
1
1.5
L
Artio
MarWick24
Artio
1
4
1
0.38
L
0
3
0
0
L
Neith
karimjc27
Neith
0
4
1
0.13
W
Yemoja
xPandr0
Yemoja
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
15,491
33,584
Taken
45,597
15,356
Mitigated
23,910
15,681
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,387
1,028
419
3,249
6,630
3,990
743
440
6,190
55,687
0
W
Thor
7,349
1,328
0
500
6,799
2,634
176
1,512
5,287
0
44,712
L
Chronos
4,915
1,013
0
567
9,601
3,391
0
4,861
4,740
47,253
0
W
Rama
Khuyaq
Rama
7,188
5,786
0
5,300
10,397
3,386
763
1,841
8,556
0
53,870
W
Scylla
7,831
974
0
1,149
4,171
1,365
195
1,389
2,782
54,269
0
L
Ne Zha
Lumbino
Ne Zha
3,362
692
0
1,744
8,317
2,971
0
2,183
6,134
0
46,065
L
Artio
MarWick24
Artio
2,625
366
1,070
2,600
10,422
7,383
0
3,756
6,666
11,160
0
L
1,667
507
0
1,540
9,256
6,895
0
4,463
4,793
0
33,482
L
Neith
karimjc27
Neith
2,922
625
0
1,685
8,001
3,270
0
738
7,263
0
35,666
W
Yemoja
xPandr0
Yemoja
1,783
700
2,165
2,899
5,587
3,981
24
2,703
2,884
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
28,151
353
Minions Killed
306
0
Camps Cleared
0
1,095,867
Distance Traveled
1,152,239
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,739
704
110
10
0
190,577
2
W
Thor
7,299
664
61
6
0
262,212
1
L
Chronos
5,790
526
90
8
0
218,009
0
W
Rama
6,902
627
76
7
0
200,882
2
W
Scylla
7,575
689
90
8
0
228,517
1
L
Ne Zha
5,999
545
75
7
0
277,791
0
L
Artio
5,310
483
18
2
0
235,538
4
L
Odin
5,636
512
71
6
0
200,667
3
L
Neith
5,416
492
52
5
0
220,234
3
W
Yemoja
6,809
619
16
1
0
213,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role