Player Matchup

Zeus
Zeus
Carla_micasa
Zeus
Level 109
God Stats
3W - 6L
1,289 SR
Queue Stats
152W - 193L
1,410 Elo+
Solo
Athena
Athena
Leogarr
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,363 Elo+
Solo
Ravana
Ravana
PaddiVelcro
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,486 Elo+
Party 1
Yemoja
Yemoja
Sweet-_-cherry22
Yemoja
Level 106
God Stats
1W - 1L
1,254 SR
Queue Stats
118W - 120L
1,395 Elo+
Solo
Neith
Neith
spartizan
Neith
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,542 Elo+
Party 1
Team Averages
Level 57
1,409 SR
1,439 Elo+

VS

Team Averages
Level 93
1,500 SR
1,680 Elo+
Camazotz
Camazotz
 
Camazotz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DieMyFriend
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,485 Elo+
Solo
Osiris
Osiris
Esmegma9000
Osiris
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,790 Elo+
Party 2
Sobek
Sobek
Juanlucar9000
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,836 Elo+
Party 2
Nox
Nox
pablorb04
Nox
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,293
1,033
18,521
6,660
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Leogarr
Athena
16
1 / 2 / 19
8,459
940
5,856
13,525
13,832
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
16
12 / 3 / 8
9,500
1,056
19,503
13,984
12,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 12
8,688
965
6,433
9,102
7,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
spartizan
Neith
12
0 / 2 / 14
7,327
814
9,507
7,718
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 7 / 2
6,455
717
6,128
14,891
8,570
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 3 / 3
5,957
662
2,990
6,177
3,771
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
5 / 4 / 1
8,532
948
10,077
14,467
14,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 2
7,104
789
6,945
18,194
23,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 5
7,164
796
6,355
11,306
5,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
23
Kills
7
8
Deaths
23
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
7
2
0.29
W
6
1
12
12
L
0
3
3
0.5
L
Osiris
5
4
1
1.38
L
0
4
2
0.25
W
Athena
Leogarr
Athena
1
2
19
5.25
W
Ravana
12
3
8
5.33
W
4
0
12
10
L
1
5
5
0.7
W
Neith
spartizan
Neith
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,820
Damage
32,495
50,989
Taken
65,035
40,109
Mitigated
55,568
22,131
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,128
1,679
14
3,105
14,891
8,570
0
5,245
9,646
0
8,506
W
18,521
2,067
486
1,489
6,660
3,043
834
2,526
4,134
34,113
0
L
2,990
378
1,462
1,361
6,177
3,771
0
2,329
3,848
5,348
0
L
Osiris
10,077
2,872
337
2,271
14,467
14,416
0
7,760
6,707
0
21,707
L
6,945
601
535
5,709
18,194
23,389
0
10,073
8,121
13,309
0
W
Athena
Leogarr
Athena
5,856
2,402
622
2,017
13,525
13,832
469
2,400
11,125
11,291
0
W
Ravana
19,503
6,477
682
4,651
13,984
12,171
712
3,722
10,262
0
26,704
W
6,433
1,023
6,356
4,868
9,102
7,212
885
4,238
4,864
16,847
0
L
6,355
836
453
1,446
11,306
5,422
0
5,403
5,903
16,680
0
W
Neith
spartizan
Neith
9,507
4,958
0
960
7,718
3,851
1,181
3,404
4,314
0
14,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
35,212
97
Minions Killed
64
0
Camps Cleared
0
943,470
Distance Traveled
746,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,455
717
6
1
0
166,894
0
W
Zeus
9,293
1,033
37
4
0
165,080
0
L
Hel
5,957
662
4
0
0
72,792
0
L
Osiris
8,532
948
14
2
0
167,505
0
L
Sobek
7,104
789
15
2
0
184,162
0
W
Athena
8,459
940
12
1
0
197,952
0
W
Ravana
9,500
1,056
14
2
0
208,435
0
W
Yemoja
8,688
965
23
3
0
193,443
0
L
Nox
7,164
796
25
3
0
154,790
0
W
Neith
7,327
814
11
1
0
178,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role