Player Matchup

Izanami
Izanami
IEatPapi
Izanami
Level 99
God Stats
4W - 4L
1,141 SR
Queue Stats
107W - 110L
1,493 Elo+
Party 1
Freya
Freya
Kashhszn
Freya
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 65L
1,240 Elo+
Party 1
Artio
Artio
masternini
Artio
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 91L
1,240 Elo+
Party 1
Team Averages
Level 65
1,380 SR
1,324 Elo+

VS

Team Averages
Level 55
1,495 SR
1,365 Elo+
Shiva
Shiva
FlamingTree2
Shiva
Level 49
God Stats
10W - 5L
1,662 SR
Queue Stats
16W - 10L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
LITTLE-PIECE121
Zhong Kui
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,326 Elo+
Party 2
Skadi
Skadi
tsukiyorii
Skadi
Level 60
God Stats
3W - 5L
1,322 SR
Queue Stats
24W - 26L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IEatPapi
Izanami
13
0 / 2 / 2
7,887
607
6,340
9,803
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Kashhszn
Freya
13
1 / 2 / 1
8,037
618
5,442
9,998
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
13
1 / 3 / 1
8,590
661
5,973
16,463
19,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
9,364
720
8,199
9,633
6,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
LITTLE-PIECE121
Zhong Kui
15
4 / 1 / 3
9,363
720
13,084
10,985
8,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
16
1 / 1 / 6
9,189
707
10,473
4,635
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Izanami
IEatPapi
Izanami
0
2
2
0.5
L
Freya
Kashhszn
Freya
1
2
1
0.75
W
Zhong Kui
LITTLE-PIECE121
Zhong Kui
4
1
3
5.5
L
Artio
1
3
1
0.5
W
Skadi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,755
Damage
31,756
36,264
Taken
25,253
29,869
Mitigated
17,081
10,696
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,199
984
1,448
3,516
9,633
6,706
462
3,621
6,012
0
45,394
L
Izanami
IEatPapi
Izanami
6,340
2,279
0
2,309
9,803
5,537
0
1,985
7,818
0
48,781
L
Freya
Kashhszn
Freya
5,442
1,519
0
2,180
9,998
4,889
0
3,575
6,423
23,228
0
W
Zhong Kui
LITTLE-PIECE121
Zhong Kui
13,084
1,349
0
6,371
10,985
8,438
822
4,757
6,228
29,292
1,443
L
Artio
5,973
260
1,359
4,848
16,463
19,443
0
6,864
9,599
10,591
1,029
W
Skadi
10,473
2,801
0
335
4,635
1,937
1,256
2,074
2,561
0
46,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
27,916
140
Minions Killed
185
0
Camps Cleared
0
600,955
Distance Traveled
671,895
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,364
720
73
6
0
236,710
0
L
Izanami
7,887
607
79
6
0
193,163
0
L
Freya
8,037
618
50
4
0
191,034
0
W
Zhong Kui
9,363
720
60
5
0
207,713
0
L
Artio
8,590
661
11
1
0
216,758
0
W
Skadi
9,189
707
52
4
0
227,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role