Player Matchup

Kukulkan
Kukulkan
SilentMo86
Kukulkan
Level 109
God Stats
57W - 59L
1,498 SR
Queue Stats
169W - 181L
1,498 Elo+
Solo
Hel
Hel
SumKhoont
Hel
Level 115
God Stats
10W - 9L
1,500 SR
Queue Stats
221W - 242L
1,447 Elo+
Solo
Mercury
Mercury
Velocity Alloy
Mercury
Level 85
God Stats
4W - 5L
1,381 SR
Queue Stats
36W - 24L
1,469 Elo+
Party 2
Bellona
Bellona
Yr NiN TaNg
Bellona
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 152L
1,521 Elo+
Party 2
Achilles
Achilles
newbeginings777
Achilles
Level 136
God Stats
25W - 16L
1,728 SR
Queue Stats
240W - 226L
1,523 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,491 Elo+

VS

Team Averages
Level 85
1,493 SR
1,522 Elo+
Danzaburou
Danzaburou
I-MichaeleQ-I
Danzaburou
Level 69
God Stats
5W - 7L
1,224 SR
Queue Stats
26W - 40L
1,399 Elo+
Party 1
Bacchus
Bacchus
Maniek5056
Bacchus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 145L
1,475 Elo+
Party 1
Serqet
Serqet
Suvoxin
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 99L
1,457 Elo+
Party 1
Zeus
Zeus
Yuchijiro
Zeus
Level 126
God Stats
2W - 0L
1,741 SR
Queue Stats
203W - 214L
1,523 Elo+
Party 1
Surtr
Surtr
eskrodelta78
Surtr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SilentMo86
Kukulkan
12
1 / 4 / 1
7,365
567
6,484
7,160
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 1
4,689
361
1,667
3,378
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 2
7,904
608
4,205
9,990
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Yr NiN TaNg
Bellona
10
2 / 3 / 0
6,163
474
5,731
12,982
7,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
9
1 / 3 / 2
5,995
461
2,843
9,703
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I-MichaeleQ-I
Danzaburou
12
3 / 1 / 4
7,355
566
6,949
7,438
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Maniek5056
Bacchus
10
0 / 1 / 9
6,546
504
4,837
12,926
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
Suvoxin
Serqet
11
1 / 1 / 2
6,766
520
1,876
9,099
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
7 / 3 / 2
7,933
610
11,772
8,464
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 2 / 0
7,338
564
3,885
6,285
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
13
15
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
I-MichaeleQ-I
Danzaburou
3
1
4
5
W
Bacchus
Maniek5056
Bacchus
0
1
9
4.5
L
Kukulkan
SilentMo86
Kukulkan
1
4
1
0.38
L
0
2
1
0.25
W
Serqet
Suvoxin
Serqet
1
1
2
2
L
4
3
2
1.67
L
Bellona
Yr NiN TaNg
Bellona
2
3
0
0.67
W
Zeus
7
3
2
2.67
W
2
2
0
1
L
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,930
Damage
29,319
43,213
Taken
44,212
23,502
Mitigated
23,445
9,287
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
I-MichaeleQ-I
Danzaburou
6,949
2,711
0
3,651
7,438
2,791
0
998
6,439
0
37,989
W
Bacchus
Maniek5056
Bacchus
4,837
712
542
5,066
12,926
10,964
0
1,565
11,345
16,716
0
L
Kukulkan
SilentMo86
Kukulkan
6,484
431
0
150
7,160
2,726
0
4,041
3,119
56,181
0
L
1,667
266
0
784
3,378
689
0
22
3,356
11,458
0
W
Serqet
Suvoxin
Serqet
1,876
524
0
4,165
9,099
3,356
0
610
8,480
0
39,731
L
4,205
1,858
0
997
9,990
3,793
0
4,245
5,745
0
53,362
L
Bellona
Yr NiN TaNg
Bellona
5,731
2,527
0
4,834
12,982
7,952
0
4,033
8,848
0
41,099
W
Zeus
11,772
594
0
1,280
8,464
3,000
454
2,359
6,087
59,329
1,006
W
3,885
839
0
1,610
6,285
3,334
532
2,575
3,710
65
46,781
L
Achilles
2,843
941
0
2,522
9,703
8,342
0
4,157
5,546
0
13,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
35,938
292
Minions Killed
314
0
Camps Cleared
0
1,131,761
Distance Traveled
1,292,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,355
566
48
4
0
250,452
3
W
Bacchus
6,546
504
24
2
0
254,081
0
L
Kukulkan
7,365
567
99
8
0
217,669
0
L
Hel
4,689
361
16
1
0
77,596
0
W
Serqet
6,766
520
68
5
0
319,918
0
L
Mercury
7,904
608
91
7
0
318,934
0
L
Bellona
6,163
474
68
5
0
271,320
0
W
Zeus
7,933
610
92
7
0
236,517
2
W
Surtr
7,338
564
82
6
0
231,451
0
L
Achilles
5,995
461
18
1
0
246,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role