Player Matchup

Freya
Freya
Masters
 
Freya
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Diamond III
 
Horus
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond I
Muhit4PF
Agni
Diamond I
Level 118
God Stats
4W - 0L
1,991 SR
Queue Stats
78W - 61L
2,436 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,598 SR
1,687 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,689 SR
2,119 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond V
Dante021
Chronos
Diamond V
Level 160
God Stats
9W - 7L
1,934 SR
Queue Stats
261W - 231L
2,135 MMR
Party 3
Ne Zha
Ne Zha
Diamond V
Orcùs
Ne Zha
Diamond V
Level 108
God Stats
3W - 4L
1,558 SR
Queue Stats
276W - 227L
2,289 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
RJDT
Tsukuyomi
Diamond IV
Level 81
God Stats
1W - 7L
1,834 SR
Queue Stats
137W - 104L
2,320 MMR
Solo
Jing Wei
Jing Wei
Diamond III
SolarJuàn
Jing Wei
Diamond III
Level 155
God Stats
3W - 6L
1,617 SR
Queue Stats
122W - 99L
2,353 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 1 / 0
6,767
677
5,261
5,795
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cliodhna
 
Cliodhna
11
4 / 1 / 3
6,542
654
4,947
8,032
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
 
Horus
11
1 / 0 / 2
6,325
633
4,477
7,259
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
 
Bacchus
9
2 / 0 / 1
5,792
579
3,834
4,589
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
10
3 / 2 / 3
6,201
620
5,221
5,048
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ao KuangBellonaSusanoAthena

VS

Bans
He BoArtioFenrirSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 2 / 0
5,478
548
4,936
6,878
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
Dante021
Chronos
9
2 / 3 / 1
5,393
539
2,150
5,352
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Orcùs
Ne Zha
8
0 / 2 / 1
5,041
504
3,012
7,560
5,371
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tsukuyomi
RJDT
Tsukuyomi
9
2 / 3 / 0
5,426
543
2,992
9,255
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SolarJuàn
Jing Wei
10
0 / 2 / 0
5,250
525
2,139
7,191
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
0
2
W
Cliodhna
 
Cliodhna
4
1
3
5.5
W
Horus
 
Horus
1
0
2
2
W
Bacchus
 
Bacchus
2
0
1
2.5
L
Ullr
 
Ullr
0
2
0
0
L
Chronos
Dante021
Chronos
2
3
1
0.83
W
Agni
3
2
3
2.25
L
Ne Zha
Orcùs
Ne Zha
0
2
1
0.25
L
Tsukuyomi
RJDT
Tsukuyomi
2
3
0
0.67
L
Jing Wei
SolarJuàn
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
15,229
30,723
Taken
36,236
16,998
Mitigated
14,687
16,523
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,261
2,080
0
3,336
5,795
2,340
0
0
5,795
61,474
0
W
Cliodhna
 
Cliodhna
4,947
820
0
4,677
8,032
2,934
0
554
7,478
0
49,297
W
Horus
 
Horus
4,477
1,545
96
4,425
7,259
5,305
0
0
7,259
0
41,959
W
Bacchus
 
Bacchus
3,834
774
0
2,610
4,589
4,679
0
653
3,936
17,898
0
L
Ullr
 
Ullr
4,936
2,119
0
1,439
6,878
1,820
0
839
5,651
0
40,464
L
Chronos
Dante021
Chronos
2,150
843
0
250
5,352
1,934
0
3,498
1,854
34,277
0
W
Agni
5,221
1,031
0
1,379
5,048
1,740
0
943
4,105
39,795
0
L
Ne Zha
Orcùs
Ne Zha
3,012
742
0
2,422
7,560
5,371
0
3,292
4,268
0
18,701
L
Tsukuyomi
RJDT
Tsukuyomi
2,992
866
0
2,878
9,255
2,764
0
1,352
7,858
0
31,246
L
Jing Wei
SolarJuàn
Jing Wei
2,139
1,292
0
2,805
7,191
2,798
0
5,335
1,856
0
41,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
26,588
395
Minions Killed
324
0
Camps Cleared
0
1,069,959
Distance Traveled
1,039,470
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,767
677
122
12
0
183,940
2
W
Cliodhna
6,542
654
84
8
0
251,637
0
W
Horus
6,325
633
89
9
0
222,951
0
W
Bacchus
5,792
579
15
2
0
222,369
2
L
Ullr
5,478
548
85
9
0
168,546
2
L
Chronos
5,393
539
85
9
0
215,459
3
W
Agni
6,201
620
85
9
0
189,062
1
L
Ne Zha
5,041
504
14
1
0
208,561
5
L
Tsukuyomi
5,426
543
50
5
0
234,350
0
L
Jing Wei
5,250
525
90
9
0
212,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role