Player Matchup

Merlin
Merlin
EnragedNor
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 86L
1,459 Elo+
Solo
Neith
Neith
KenpachiKyoraku
Neith
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 89L
1,810 Elo+
Solo
Thoth
Thoth
NewMaicol
Thoth
Level 189
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 256L
1,431 Elo+
Solo
Bellona
Bellona
Quick429
Bellona
Level 215
God Stats
8W - 7L
1,500 SR
Queue Stats
718W - 748L
1,472 Elo+
Solo
Sobek
Sobek
SavageSquirrel69
Sobek
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 35L
1,588 Elo+
Solo
Team Averages
Level 163
1,500 SR
1,552 Elo+

VS

Team Averages
Level 132
1,619 SR
1,610 Elo+
Tyr
Tyr
KumbahRyan
Tyr
Level 148
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 6L
1,653 Elo+
Party 1
Skadi
Skadi
Squashini
Skadi
Level 129
God Stats
0W - 1L
1,755 SR
Queue Stats
5W - 7L
1,653 Elo+
Party 1
Mulan
Mulan
TwigBreaker
Mulan
Level 89
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
YungErv
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
tsweezy843
Ne Zha
Level 168
God Stats
0W - 1L
1,534 SR
Queue Stats
28W - 26L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EnragedNor
Merlin
16
3 / 1 / 21
8,874
887
10,046
7,952
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 1 / 11
9,659
966
14,452
10,277
5,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thoth
NewMaicol
Thoth
16
5 / 2 / 17
8,990
899
14,235
5,741
2,366
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Quick429
Bellona
14
4 / 2 / 10
8,571
857
6,230
13,517
19,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 3 / 19
8,784
878
6,059
19,087
30,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,076
808
9,982
13,714
17,952
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
Squashini
Skadi
9
0 / 5 / 4
6,288
629
4,553
6,803
2,795
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 8 / 1
7,102
710
7,623
14,837
16,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
YungErv
Neith
15
2 / 3 / 4
7,962
796
12,223
10,057
5,325
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
tsweezy843
Ne Zha
14
2 / 6 / 3
7,570
757
8,814
10,938
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
26
Kills
9
9
Deaths
26
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
EnragedNor
Merlin
3
1
21
13.5
W
10
1
11
15.5
L
3
4
4
1.25
W
Thoth
NewMaicol
Thoth
5
2
17
6.75
W
Bellona
Quick429
Bellona
4
2
10
4.5
W
4
3
19
4.5
L
Skadi
Squashini
Skadi
0
5
4
0.4
L
2
8
1
0.31
L
Neith
YungErv
Neith
2
3
4
1.33
L
Ne Zha
tsweezy843
Ne Zha
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,022
Damage
43,195
56,574
Taken
56,349
61,599
Mitigated
49,617
25,474
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EnragedNor
Merlin
10,046
749
881
1,989
7,952
3,957
747
0
7,657
21,650
0
W
14,452
6,341
1,200
4,147
10,277
5,259
2,710
0
10,025
0
25,353
L
9,982
1,285
0
4,181
13,714
17,952
0
5,030
8,684
0
17,515
W
Thoth
NewMaicol
Thoth
14,235
337
1,740
1,420
5,741
2,366
35
0
5,612
25,732
3,001
W
Bellona
Quick429
Bellona
6,230
1,798
3,164
4,176
13,517
19,734
422
0
13,256
0
8,176
W
6,059
665
623
6,134
19,087
30,283
31
0
18,543
15,215
0
L
Skadi
Squashini
Skadi
4,553
1,975
0
234
6,803
2,795
0
4,125
2,678
0
8,595
L
7,623
1,392
0
1,036
14,837
16,143
0
7,237
7,600
0
12,099
L
Neith
YungErv
Neith
12,223
3,850
503
4,523
10,057
5,325
0
5,096
4,961
0
29,934
L
Ne Zha
tsweezy843
Ne Zha
8,814
1,828
758
2,240
10,938
7,402
0
6,538
4,400
0
13,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
36,998
113
Minions Killed
86
0
Camps Cleared
0
985,775
Distance Traveled
857,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,874
887
31
3
0
201,210
0
W
Neith
9,659
966
19
2
0
195,396
0
L
Tyr
8,076
808
19
2
0
206,629
0
W
Thoth
8,990
899
32
3
0
221,422
0
W
Bellona
8,571
857
2
0
0
166,018
0
W
Sobek
8,784
878
29
3
0
201,729
0
L
Skadi
6,288
629
7
1
0
118,440
0
L
Mulan
7,102
710
6
1
0
173,522
0
L
Neith
7,962
796
46
5
0
181,870
0
L
Ne Zha
7,570
757
8
1
0
176,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role