Player Matchup

Ishtar
Ishtar
Silver II
Crash23
Ishtar
Silver II
Level 128
God Stats
1W - 2L
1,313 SR
Queue Stats
18W - 17L
1,363 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Dabep
Guan Yu
Bronze III
Level 149
God Stats
18W - 7L
1,261 SR
Queue Stats
89W - 91L
1,362 MMR
Solo
Thor
Thor
Silver V
JEANCULASEC
Thor
Silver V
Level 109
God Stats
2W - 1L
1,271 SR
Queue Stats
5W - 10L
1,322 MMR
Party 2
Kukulkan
Kukulkan
Silver V
Sistena
Kukulkan
Silver V
Level 49
God Stats
4W - 6L
1,347 SR
Queue Stats
6W - 11L
1,322 MMR
Party 2
Bacchus
Bacchus
Gold V
To2-my
Bacchus
Gold V
Level 155
God Stats
27W - 28L
1,740 SR
Queue Stats
317W - 323L
1,352 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,387 SR
1,344 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,465 SR
1,344 MMR
King Arthur
King Arthur
Silver IV
Every Mepor
King Arthur
Silver IV
Level 133
God Stats
1W - 1L
1,708 SR
Queue Stats
30W - 35L
1,415 MMR
Party 1
Mercury
Mercury
Silver I
VitalyOS2000
Mercury
Silver I
Level 115
God Stats
7W - 11L
1,488 SR
Queue Stats
77W - 80L
1,315 MMR
Solo
Rama
Rama
Silver I
Wackerplate
Rama
Silver I
Level 147
God Stats
4W - 5L
1,394 SR
Queue Stats
193W - 185L
1,368 MMR
Solo
Geb
Geb
Silver IV
chusquito
Geb
Silver IV
Level 75
God Stats
11W - 5L
1,235 SR
Queue Stats
104W - 105L
1,269 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
tyyzon97
Nu Wa
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Crash23
Ishtar
14
3 / 2 / 3
8,204
586
8,067
10,743
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Dabep
Guan Yu
14
5 / 0 / 7
8,612
615
10,588
9,200
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
11 / 1 / 5
9,139
653
11,189
10,236
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Sistena
Kukulkan
12
2 / 2 / 7
8,332
595
7,832
5,321
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
To2-my
Bacchus
11
1 / 0 / 7
7,216
515
4,130
8,443
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ne ZhaFreyaScylla

VS

Bans
ThanatosMauiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Every Mepor
King Arthur
11
0 / 5 / 0
6,126
438
2,950
12,053
9,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
VitalyOS2000
Mercury
12
3 / 4 / 1
6,970
498
5,836
10,640
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 2
6,738
481
3,739
12,239
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 6 / 3
5,949
425
3,038
13,956
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
tyyzon97
Nu Wa
10
1 / 4 / 3
6,175
441
4,909
7,683
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
22
Kills
5
5
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Crash23
Ishtar
3
2
3
2.25
W
Guan Yu
Dabep
Guan Yu
5
0
7
8.5
L
King Arthur
Every Mepor
King Arthur
0
5
0
0
W
11
1
5
13.5
W
Kukulkan
Sistena
Kukulkan
2
2
7
2.75
W
Bacchus
To2-my
Bacchus
1
0
7
4.5
L
Mercury
VitalyOS2000
Mercury
3
4
1
0.88
L
1
3
2
0.67
L
0
6
3
0.25
L
Nu Wa
tyyzon97
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
20,472
43,943
Taken
56,571
31,040
Mitigated
26,068
19,072
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Crash23
Ishtar
8,067
4,462
0
5,478
10,743
4,442
1,039
1,217
9,526
0
73,319
W
Guan Yu
Dabep
Guan Yu
10,588
1,594
1,324
4,792
9,200
11,795
10
1,540
7,660
0
59,153
L
King Arthur
Every Mepor
King Arthur
2,950
280
0
750
12,053
9,249
0
1,348
9,961
0
40,869
W
11,189
2,873
0
3,809
10,236
4,203
587
2,118
8,118
0
62,534
W
Kukulkan
Sistena
Kukulkan
7,832
839
0
681
5,321
2,178
1,515
1,925
3,396
65,134
0
W
Bacchus
To2-my
Bacchus
4,130
673
0
2,988
8,443
8,422
221
1,442
7,001
17,611
0
L
Mercury
VitalyOS2000
Mercury
5,836
2,886
0
615
10,640
3,368
0
1,811
8,788
0
48,584
L
3,739
3,018
0
4,772
12,239
3,514
0
2,389
9,801
0
52,837
L
3,038
218
1,422
2,020
13,956
7,838
0
4,435
9,424
10,709
0
L
Nu Wa
tyyzon97
Nu Wa
4,909
1,514
0
1,142
7,683
2,099
0
1,979
5,555
31,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,503
Gold Earned
31,958
435
Minions Killed
289
0
Camps Cleared
0
1,390,789
Distance Traveled
1,407,242
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,204
586
113
8
0
254,138
1
W
Guan Yu
8,612
615
93
7
0
303,623
0
L
King Arthur
6,126
438
67
5
0
273,097
3
W
Thor
9,139
653
90
6
0
299,474
0
W
Kukulkan
8,332
595
122
9
0
247,365
0
W
Bacchus
7,216
515
17
1
0
286,189
2
L
Mercury
6,970
498
65
5
0
360,917
0
L
Rama
6,738
481
96
7
0
236,021
2
L
Geb
5,949
425
16
1
0
279,562
3
L
Nu Wa
6,175
441
45
3
0
257,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role