Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
SrRengoku
Mercury
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 25L
1,553 Elo+
Party 1
Achilles
Achilles
eltrendelmame
Achilles
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 11L
1,451 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,501 Elo+

VS

Team Averages
Level 92
1,646 SR
1,507 Elo+
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NinjaBomb69
Sol
Level 91
God Stats
17W - 10L
1,726 SR
Queue Stats
132W - 116L
1,498 Elo+
Party 2
Neith
Neith
pinkmanpig
Neith
Level 101
God Stats
3W - 0L
1,711 SR
Queue Stats
188W - 157L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 3 / 2
8,659
722
6,300
13,759
6,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SrRengoku
Mercury
13
1 / 5 / 0
8,554
713
5,258
11,766
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
eltrendelmame
Achilles
12
1 / 6 / 0
7,771
648
8,316
14,979
11,631
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 1 / 8
10,610
884
9,211
18,288
22,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
4,633
386
0
0
0
Neith
18
10 / 1 / 4
11,171
931
23,810
13,773
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
2
0.33
W
Artio
 
Artio
4
1
8
8
W
0
0
0
0
L
Mercury
SrRengoku
Mercury
1
5
0
0.2
L
Achilles
eltrendelmame
Achilles
1
6
0
0.17
W
Neith
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
33,021
40,504
Taken
32,061
24,180
Mitigated
30,889
3,205
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,300
537
0
1,423
13,759
6,496
0
2,310
11,449
0
36,670
W
Artio
 
Artio
9,211
757
2,614
8,265
18,288
22,966
80
42
18,246
25,561
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
SrRengoku
Mercury
5,258
2,599
0
1,551
11,766
6,053
0
2,245
9,521
0
43,806
L
Achilles
eltrendelmame
Achilles
8,316
1,720
0
231
14,979
11,631
0
4,781
10,198
0
21,581
W
Neith
23,810
10,365
0
4,774
13,773
7,923
2,617
0
13,773
0
74,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
26,414
166
Minions Killed
134
0
Camps Cleared
0
651,100
Distance Traveled
452,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,659
722
70
6
0
214,115
0
W
Artio
10,610
884
27
2
0
236,473
0
W
Sol
4,633
386
0
0
0
0
0
L
Mercury
8,554
713
69
6
0
247,418
0
L
Achilles
7,771
648
27
2
0
189,567
0
W
Neith
11,171
931
107
9
0
216,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role