Player Matchup

Jormungandr
Jormungandr
Cynidic
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 40L
1,357 Elo+
Solo
Rama
Rama
Ibims1Noooob
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,708 Elo+
Party 1
Zhong Kui
Zhong Kui
LeBenny23
Zhong Kui
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 89L
1,304 Elo+
Party 1
Thoth
Thoth
S zum E
Thoth
Level 192
God Stats
2W - 3L
1,512 SR
Queue Stats
148W - 223L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
SmeLL Skywalker
Gilgamesh
Level 240
God Stats
2W - 0L
1,310 SR
Queue Stats
38W - 67L
1,587 Elo+
Party 1
Team Averages
Level 129
1,464 SR
1,479 Elo+

VS

Team Averages
Level 48
1,539 SR
1,432 Elo+
Bastet
Bastet
CDGF Capjp
Bastet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 40L
1,105 Elo+
Solo
Raijin
Raijin
NotSpade6351
Raijin
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 164L
1,509 Elo+
Party 3
Erlang Shen
Erlang Shen
RayneToxo
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,468 Elo+
Party 2
Ymir
Ymir
TheBunnyBread
Ymir
Level 98
God Stats
1W - 2L
1,697 SR
Queue Stats
160W - 119L
1,537 Elo+
Party 2
Ishtar
Ishtar
WARCORP
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cynidic
Jormungandr
12
2 / 6 / 8
8,783
627
4,267
13,740
17,894
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

20
10 / 1 / 21
12,709
908
16,312
13,649
7,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
LeBenny23
Zhong Kui
20
12 / 3 / 19
12,581
899
36,282
23,880
20,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thoth
S zum E
Thoth
19
6 / 2 / 16
12,094
864
25,071
9,496
4,527
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SmeLL Skywalker
Gilgamesh
17
4 / 3 / 21
10,760
769
13,216
18,118
22,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CDGF Capjp
Bastet
16
4 / 6 / 6
9,609
686
9,325
16,559
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
18
8 / 9 / 4
12,069
862
12,594
18,934
9,240
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
RayneToxo
Erlang Shen
14
0 / 8 / 9
9,134
652
6,244
27,527
20,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 4 / 10
10,844
775
8,747
20,414
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
WARCORP
Ishtar
16
2 / 7 / 9
9,533
681
15,334
17,328
8,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
34
Kills
15
15
Deaths
34
85
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bastet
CDGF Capjp
Bastet
4
6
6
1.17
W
Jormungandr
Cynidic
Jormungandr
2
6
8
1
W
10
1
21
20.5
W
Zhong Kui
LeBenny23
Zhong Kui
12
3
19
7.17
L
Raijin
8
9
4
1.11
L
Erlang Shen
RayneToxo
Erlang Shen
0
8
9
0.56
W
Thoth
S zum E
Thoth
6
2
16
7
W
Gilgamesh
SmeLL Skywalker
Gilgamesh
4
3
21
4.83
L
1
4
10
1.5
L
Ishtar
WARCORP
Ishtar
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,148
Damage
52,244
78,883
Taken
100,762
72,491
Mitigated
70,446
37,593
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CDGF Capjp
Bastet
9,325
2,404
0
2,577
16,559
8,160
0
9,449
6,641
0
17,187
W
Jormungandr
Cynidic
Jormungandr
4,267
751
0
0
13,740
17,894
150
4,466
9,274
10,169
807
W
16,312
13,349
1,061
7,101
13,649
7,441
3,428
4,379
9,270
0
36,104
W
Zhong Kui
LeBenny23
Zhong Kui
36,282
282
2,613
14,572
23,880
20,057
2,041
6,945
16,935
50,497
0
L
Raijin
12,594
1,280
1,110
2,033
18,934
9,240
0
12,526
6,356
30,383
0
L
Erlang Shen
RayneToxo
Erlang Shen
6,244
3,123
2,154
4,078
27,527
20,085
0
18,330
8,907
0
12,176
W
Thoth
S zum E
Thoth
25,071
611
1,486
4,225
9,496
4,527
1,833
2,039
7,457
53,674
0
W
Gilgamesh
SmeLL Skywalker
Gilgamesh
13,216
1,268
2,145
4,390
18,118
22,572
685
3,512
13,631
0
18,778
L
8,747
719
1,329
2,431
20,414
24,742
0
12,438
7,732
19,389
0
L
Ishtar
WARCORP
Ishtar
15,334
8,403
145
2,458
17,328
8,219
594
12,070
5,220
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
51,189
192
Minions Killed
119
0
Camps Cleared
0
1,269,071
Distance Traveled
1,143,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,609
686
18
1
0
253,142
0
W
Jormungandr
8,783
627
11
1
0
186,667
0
W
Rama
12,709
908
56
4
0
249,897
0
W
Zhong Kui
12,581
899
40
3
0
246,062
0
L
Raijin
12,069
862
36
3
0
195,200
0
L
Erlang Shen
9,134
652
1
0
0
218,253
0
W
Thoth
12,094
864
68
5
0
300,027
0
W
Gilgamesh
10,760
769
17
1
0
286,418
0
L
Ymir
10,844
775
11
1
0
252,637
0
L
Ishtar
9,533
681
53
4
0
223,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role