Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
InnocenceMyBruh
Ravana
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 239L
1,539 Elo+
Solo
Terra
Terra
Kalypso TL
Terra
Level 95
God Stats
2W - 1L
1,811 SR
Queue Stats
47W - 56L
1,400 Elo+
Solo
Medusa
Medusa
SPCzEroKool
Medusa
Level 118
God Stats
1W - 5L
1,367 SR
Queue Stats
134W - 132L
1,447 Elo+
Party 2
Freya
Freya
XxXxCYOMARxXxX
Freya
Level 142
God Stats
2W - 1L
1,718 SR
Queue Stats
31W - 22L
1,557 Elo+
Solo
Team Averages
Level 115
1,579 SR
1,489 Elo+

VS

Team Averages
Level 110
1,531 SR
1,420 Elo+
Terra
Terra
BorderHopper603
Terra
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
457W - 465L
1,365 Elo+
Party 1
Zhong Kui
Zhong Kui
DVDimensions
Zhong Kui
Level 170
God Stats
6W - 2L
1,500 SR
Queue Stats
458W - 468L
1,389 Elo+
Solo
Ares
Ares
Jalapenoh Chips
Ares
Level 80
God Stats
5W - 1L
1,856 SR
Queue Stats
225W - 229L
1,479 Elo+
Solo
Sol
Sol
LadyTsunade55
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,494 Elo+
Solo
Artemis
Artemis
Rebeljohny
Artemis
Level 108
God Stats
5W - 5L
1,300 SR
Queue Stats
279W - 289L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 7 / 1
8,250
750
12,395
12,164
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 1
7,490
681
1,748
8,635
3,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
13
0 / 5 / 2
6,732
612
3,340
12,215
12,081
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
1 / 4 / 1
7,665
697
12,388
11,097
4,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 2 / 1
8,195
745
9,941
9,583
4,081
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 14
8,525
775
3,612
12,134
9,818
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
DVDimensions
Zhong Kui
17
9 / 2 / 11
9,872
897
14,217
13,015
12,611
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 17
9,772
888
4,919
15,805
17,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 0 / 17
9,461
860
11,000
8,166
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Rebeljohny
Artemis
17
8 / 2 / 13
9,964
906
16,981
10,259
6,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
5
Kills
24
24
Deaths
5
6
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
1
0.36
W
2
0
14
9
W
Zhong Kui
DVDimensions
Zhong Kui
9
2
11
7.25
L
1
6
1
0.25
W
3
1
17
11.5
L
Terra
0
5
2
0.2
W
2
0
17
10.5
W
Artemis
Rebeljohny
Artemis
8
2
13
7.25
L
Medusa
1
4
1
0.38
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
50,729
53,694
Taken
59,379
30,220
Mitigated
50,698
13,539
Healing
28,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,395
2,138
780
957
12,164
5,347
0
6,557
5,607
0
22,023
W
3,612
172
8,801
5,508
12,134
9,818
453
2,245
9,889
10,371
0
W
Zhong Kui
DVDimensions
Zhong Kui
14,217
1,223
959
3,525
13,015
12,611
1,495
3,068
9,947
24,179
3,477
L
1,748
0
415
518
8,635
3,737
0
4,928
3,707
0
8,173
W
4,919
69
1,000
2,923
15,805
17,768
638
4,696
11,109
8,984
0
L
Terra
3,340
95
2,497
1,361
12,215
12,081
0
6,872
5,343
6,770
0
W
11,000
1,521
1,603
1,979
8,166
4,390
1,073
937
7,229
27,273
0
W
Artemis
Rebeljohny
Artemis
16,981
3,211
761
1,541
10,259
6,111
2,652
2,335
7,924
0
31,769
L
Medusa
12,388
3,915
1,142
1,380
11,097
4,974
0
7,590
3,507
0
25,322
L
9,941
2,425
809
3,680
9,583
4,081
0
5,933
3,650
25,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
47,594
102
Minions Killed
128
0
Camps Cleared
0
935,805
Distance Traveled
1,114,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,250
750
17
2
0
157,883
0
W
Terra
8,525
775
14
1
0
250,048
0
W
Zhong Kui
9,872
897
36
3
0
213,085
0
L
Ravana
7,490
681
15
1
0
159,084
0
W
Ares
9,772
888
13
1
0
213,748
0
L
Terra
6,732
612
2
0
0
204,947
0
W
Sol
9,461
860
39
4
0
218,203
0
W
Artemis
9,964
906
26
2
0
219,743
0
L
Medusa
7,665
697
20
2
0
200,281
0
L
Freya
8,195
745
48
4
0
213,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role