Player Matchup

Apollo
Apollo
ARogueCole
Apollo
Level 48
God Stats
1W - 1L
1,693 SR
Queue Stats
65W - 61L
1,357 Elo+
Party 2
Bellona
Bellona
Muiziegalo
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,386 Elo+
Party 3
Ao Kuang
Ao Kuang
Smack Yo Cheeze
Ao Kuang
Level 59
God Stats
4W - 2L
1,695 SR
Queue Stats
99W - 93L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
danielz24842
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
yestiber123
Cthulhu
Level 13
God Stats
1W - 4L
1,235 SR
Queue Stats
2W - 6L
1,386 Elo+
Party 3
Team Averages
Level 44
1,524 SR
1,427 Elo+

VS

Team Averages
Level 35
1,451 SR
1,256 Elo+
Ravana
Ravana
Garner4life04
Ravana
Level 18
God Stats
5W - 4L
1,232 SR
Queue Stats
7W - 6L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
SurelyEminent
Danzaburou
Level 57
God Stats
1W - 1L
1,523 SR
Queue Stats
91W - 99L
1,303 Elo+
Party 1
Artio
Artio
The_Reaper3142
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 189L
1,295 Elo+
Party 1
Fenrir
Fenrir
ZeusJuice94
Fenrir
Level 41
God Stats
12W - 8L
1,500 SR
Queue Stats
102W - 105L
1,313 Elo+
Party 1
Ah Puch
Ah Puch
coutack304
Ah Puch
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 70L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ARogueCole
Apollo
5
0 / 1 / 1
3,136
627
1,629
2,930
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Muiziegalo
Bellona
1
0 / 0 / 0
2,457
491
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
6
1 / 1 / 0
3,517
703
2,294
4,938
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
danielz24842
Morgan Le Fay
7
1 / 0 / 1
3,873
775
1,932
2,255
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
yestiber123
Cthulhu
4
0 / 0 / 0
3,160
632
1,538
3,858
1,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,077
815
579
2,118
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SurelyEminent
Danzaburou
6
1 / 0 / 0
3,537
707
2,630
3,656
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 1
3,306
661
778
3,607
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
6
0 / 0 / 1
3,583
717
903
3,946
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
coutack304
Ah Puch
6
0 / 2 / 0
3,342
668
1,858
3,464
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
ARogueCole
Apollo
0
1
1
0.5
W
1
0
0
1
L
Bellona
Muiziegalo
Bellona
0
0
0
0
L
Ao Kuang
1
1
0
1
W
Danzaburou
SurelyEminent
Danzaburou
1
0
0
1
W
0
1
1
0.5
W
Fenrir
0
0
1
0.5
W
Ah Puch
coutack304
Ah Puch
0
2
0
0
L
Morgan Le Fay
danielz24842
Morgan Le Fay
1
0
1
1.5
L
Cthulhu
yestiber123
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,393
Damage
6,748
13,981
Taken
16,791
4,293
Mitigated
5,810
3,666
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ARogueCole
Apollo
1,629
980
0
1,017
2,930
732
104
287
2,643
0
14,792
W
579
225
0
664
2,118
650
397
872
1,246
0
17,717
L
Bellona
Muiziegalo
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
2,294
743
0
945
4,938
1,413
0
519
4,419
16,677
0
W
Danzaburou
SurelyEminent
Danzaburou
2,630
1,267
0
1,920
3,656
1,156
0
924
2,732
0
16,619
W
778
91
212
967
3,607
1,699
0
825
2,782
4,816
0
W
Fenrir
903
431
0
1,409
3,946
1,249
0
617
3,329
0
18,690
W
Ah Puch
coutack304
Ah Puch
1,858
85
0
1,063
3,464
1,056
0
2,526
938
13,520
0
L
Morgan Le Fay
danielz24842
Morgan Le Fay
1,932
118
0
488
2,255
775
0
1,339
916
15,517
0
L
Cthulhu
yestiber123
Cthulhu
1,538
318
514
702
3,858
1,373
46
491
3,367
7,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,143
Gold Earned
17,845
102
Minions Killed
123
0
Camps Cleared
0
429,814
Distance Traveled
505,031
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,136
627
23
5
0
90,888
0
W
Ravana
4,077
815
31
6
0
94,726
1
L
Bellona
2,457
491
0
0
0
0
0
L
Ao Kuang
3,517
703
32
6
0
110,732
0
W
Danzaburou
3,537
707
24
5
0
90,843
0
W
Artio
3,306
661
9
2
0
88,197
1
W
Fenrir
3,583
717
39
8
0
124,579
2
W
Ah Puch
3,342
668
20
4
0
106,686
0
L
Morgan Le Fay
3,873
775
39
8
0
109,811
0
L
Cthulhu
3,160
632
8
2
0
118,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role