Player Matchup

Awilix
Awilix
Platinum V
Darckcraft17
Awilix
Platinum V
Level 159
God Stats
4W - 3L
1,850 SR
Queue Stats
152W - 134L
1,742 MMR
Solo
Bacchus
Bacchus
Gold III
HENDRXX
Bacchus
Gold III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,731 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
flyround
Zhong Kui
Gold I
Level 156
God Stats
5W - 1L
1,745 SR
Queue Stats
82W - 50L
1,759 MMR
Party 2
Chiron
Chiron
Platinum III
pomegranateee
Chiron
Platinum III
Level 67
God Stats
5W - 2L
1,922 SR
Queue Stats
297W - 277L
1,874 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
t0nnt0nn
Hou Yi
Gold IV
Level 102
God Stats
2W - 1L
1,715 SR
Queue Stats
68W - 47L
1,629 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,747 SR
1,747 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,602 SR
1,749 MMR
Hercules
Hercules
Gold I
GingeySherman
Hercules
Gold I
Level 157
God Stats
3W - 3L
1,765 SR
Queue Stats
36W - 31L
1,766 MMR
Party 3
Anhur
Anhur
Platinum V
Snuclet
Anhur
Platinum V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,730 MMR
Solo
Janus
Janus
Gold II
Sykíc
Janus
Gold II
Level 155
God Stats
5W - 6L
1,587 SR
Queue Stats
45W - 36L
1,766 MMR
Party 3
Hun Batz
Hun Batz
Gold V
WhiteSheep__
Hun Batz
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,738 MMR
Solo
Cernunnos
Cernunnos
Gold III
deadmanxxx3
Cernunnos
Gold III
Level 51
God Stats
2W - 3L
1,660 SR
Queue Stats
94W - 94L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
3 / 1 / 3
6,034
603
4,321
7,919
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
HENDRXX
Bacchus
8
0 / 0 / 3
5,541
554
2,704
7,511
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
flyround
Zhong Kui
11
2 / 0 / 1
6,268
627
4,163
5,472
3,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 0
6,062
606
2,807
6,663
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
t0nnt0nn
Hou Yi
10
2 / 1 / 1
5,689
569
4,085
6,498
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
IshtarThorHe BoAo Kuang

VS

Bans
SolFenrirThanatosCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GingeySherman
Hercules
9
0 / 1 / 0
5,034
503
2,866
4,793
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Snuclet
Anhur
8
1 / 2 / 0
4,536
454
2,180
4,760
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Sykíc
Janus
10
0 / 1 / 0
5,332
533
4,337
5,434
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
WhiteSheep__
Hun Batz
9
1 / 4 / 0
5,594
559
2,871
8,864
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
deadmanxxx3
Cernunnos
10
0 / 1 / 1
5,652
565
3,849
5,935
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
1
3
4.5
L
Hercules
GingeySherman
Hercules
0
1
0
0
W
Bacchus
HENDRXX
Bacchus
0
0
3
1.5
L
Anhur
Snuclet
Anhur
1
2
0
0.5
L
Janus
Sykíc
Janus
0
1
0
0
L
Hun Batz
WhiteSheep__
Hun Batz
1
4
0
0.25
L
Cernunnos
deadmanxxx3
Cernunnos
0
1
1
0.5
W
Zhong Kui
flyround
Zhong Kui
2
0
1
2.5
W
2
0
0
2
W
Hou Yi
t0nnt0nn
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
16,103
34,063
Taken
29,786
15,745
Mitigated
11,668
14,689
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,321
1,958
0
774
7,919
2,325
0
803
7,005
0
34,616
L
Hercules
GingeySherman
Hercules
2,866
1,174
0
2,470
4,793
2,022
0
781
4,012
0
30,632
W
Bacchus
HENDRXX
Bacchus
2,704
447
460
3,194
7,511
5,121
0
943
6,534
15,749
0
L
Anhur
Snuclet
Anhur
2,180
1,082
0
971
4,760
1,593
0
1,020
3,740
0
19,791
L
Janus
Sykíc
Janus
4,337
192
0
1,360
5,434
1,739
0
305
5,129
43,777
0
L
Hun Batz
WhiteSheep__
Hun Batz
2,871
627
0
3,351
8,864
4,104
0
4,163
4,701
0
30,417
L
Cernunnos
deadmanxxx3
Cernunnos
3,849
1,764
0
3,730
5,935
2,210
0
598
5,337
0
44,369
W
Zhong Kui
flyround
Zhong Kui
4,163
1,265
0
2,804
5,472
3,897
0
0
4,988
41,719
0
W
2,807
1,063
466
3,774
6,663
2,368
0
2,426
4,025
0
46,238
W
Hou Yi
t0nnt0nn
Hou Yi
4,085
2,416
0
3,217
6,498
2,034
0
412
6,048
0
36,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
26,148
321
Minions Killed
323
0
Camps Cleared
0
1,004,286
Distance Traveled
1,011,869
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,034
603
55
6
0
247,024
0
L
Hercules
5,034
503
58
6
0
241,274
2
W
Bacchus
5,541
554
15
2
0
207,895
3
L
Anhur
4,536
454
38
4
0
175,671
1
L
Janus
5,332
533
83
8
0
216,257
2
L
Hun Batz
5,594
559
68
7
0
197,671
0
L
Cernunnos
5,652
565
76
8
0
180,996
0
W
Zhong Kui
6,268
627
77
8
0
185,096
0
W
Chiron
6,062
606
94
9
0
183,136
1
W
Hou Yi
5,689
569
80
8
0
181,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role