Player Matchup

Awilix
Awilix
DrSquanch
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,206 Elo+
Party 2
Cthulhu
Cthulhu
Mad Hazerd
Cthulhu
Level 88
God Stats
23W - 26L
1,380 SR
Queue Stats
181W - 200L
1,462 Elo+
Solo
Ah Puch
Ah Puch
P5ych0Panda
Ah Puch
Level 124
God Stats
2W - 2L
1,250 SR
Queue Stats
4W - 4L
1,206 Elo+
Party 2
Tyr
Tyr
kevolushions
Tyr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 52L
1,544 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 129
God Stats
180W - 153L
1,593 SR
Queue Stats
268W - 278L
1,403 Elo+
Solo
Team Averages
Level 113
1,445 SR
1,364 Elo+

VS

Team Averages
Level 100
1,429 SR
1,512 Elo+
Ra
Ra
Imm Flo
Ra
Level 101
God Stats
2W - 6L
1,368 SR
Queue Stats
38W - 48L
1,485 Elo+
Solo
Cernunnos
Cernunnos
Kingnoob01
Cernunnos
Level 125
God Stats
0W - 1L
1,121 SR
Queue Stats
24W - 18L
1,455 Elo+
Solo
Surtr
Surtr
XWh1t3Li9htnin9X
Surtr
Level 47
God Stats
0W - 4L
1,286 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Cabrakan
Cabrakan
XenDuse
Cabrakan
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 127L
1,565 Elo+
Party 1
Geb
Geb
xXaliensniper1Xx
Geb
Level 103
God Stats
2W - 1L
1,869 SR
Queue Stats
86W - 73L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrSquanch
Awilix
10
1 / 2 / 4
5,855
586
2,285
7,287
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Mad Hazerd
Cthulhu
9
3 / 1 / 5
6,320
632
5,700
10,186
6,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
P5ych0Panda
Ah Puch
10
6 / 0 / 1
6,294
629
4,613
5,144
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 0
6,258
626
5,054
6,977
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 0 / 7
5,703
570
9,169
8,531
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,703
470
3,115
4,595
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Kingnoob01
Cernunnos
8
0 / 1 / 1
4,790
479
5,822
7,417
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,005
501
3,643
7,325
4,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
XenDuse
Cabrakan
8
0 / 5 / 0
4,951
495
4,366
9,534
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 0
4,898
490
3,598
11,718
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
DrSquanch
Awilix
1
2
4
1.5
L
0
3
1
0.17
L
Cernunnos
Kingnoob01
Cernunnos
0
1
1
0.5
W
Cthulhu
Mad Hazerd
Cthulhu
3
1
5
5.5
W
Ah Puch
P5ych0Panda
Ah Puch
6
0
1
6.5
L
1
1
0
1
L
Cabrakan
XenDuse
Cabrakan
0
5
0
0
W
1
0
0
1
W
2
0
7
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
20,544
38,125
Taken
40,589
19,924
Mitigated
20,211
18,069
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DrSquanch
Awilix
2,285
634
140
2,643
7,287
2,669
335
2,249
5,038
0
32,392
L
3,115
407
0
833
4,595
1,531
0
1,813
2,782
28,172
0
L
Cernunnos
Kingnoob01
Cernunnos
5,822
2,955
0
3,432
7,417
2,379
0
1,509
5,908
0
34,234
W
Cthulhu
Mad Hazerd
Cthulhu
5,700
761
2,138
3,219
10,186
6,827
0
3,073
7,113
21,437
0
W
Ah Puch
P5ych0Panda
Ah Puch
4,613
566
425
2,715
5,144
1,922
0
2,211
2,933
34,576
0
L
3,643
1,796
0
3,269
7,325
4,046
0
0
7,325
105
19,945
L
Cabrakan
XenDuse
Cabrakan
4,366
513
0
2,833
9,534
5,367
0
2,510
7,024
35,071
0
W
5,054
1,071
0
2,838
6,977
5,522
0
80
6,897
0
46,095
W
9,169
6,916
522
3,429
8,531
2,984
0
3,571
4,960
0
43,910
L
3,598
596
341
1,608
11,718
6,888
0
4,481
7,237
13,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
24,347
307
Minions Killed
201
0
Camps Cleared
0
994,960
Distance Traveled
841,433
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,855
586
51
5
0
227,143
0
L
Ra
4,703
470
47
5
0
139,205
2
L
Cernunnos
4,790
479
52
5
0
169,057
2
W
Cthulhu
6,320
632
31
3
0
188,591
0
W
Ah Puch
6,294
629
68
7
0
208,141
0
L
Surtr
5,005
501
31
3
0
149,659
0
L
Cabrakan
4,951
495
57
6
0
188,980
0
W
Tyr
6,258
626
89
9
0
201,520
0
W
Izanami
5,703
570
68
7
0
169,565
0
L
Geb
4,898
490
14
1
0
194,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role