Player Matchup

Anubis
Anubis
DubstepAnimeGorl
Anubis
Level 104
God Stats
2W - 3L
1,369 SR
Queue Stats
2W - 5L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
LountainMion
Cthulhu
Level 128
God Stats
15W - 14L
1,562 SR
Queue Stats
42W - 48L
1,512 Elo+
Party 1
Medusa
Medusa
sgoodnow
Medusa
Level 50
God Stats
6W - 13L
1,455 SR
Queue Stats
11W - 19L
1,505 Elo+
Party 1
Team Averages
Level 94
1,462 SR
1,522 Elo+

VS

Team Averages
Level 130
1,640 SR
1,659 Elo+
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
JawnnnJay
Janus
Level 129
God Stats
46W - 38L
1,919 SR
Queue Stats
91W - 80L
1,976 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheLast Fat Guy
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,611
692
4,541
5,958
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
LountainMion
Cthulhu
11
0 / 3 / 2
7,276
661
6,300
13,144
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
sgoodnow
Medusa
11
0 / 2 / 1
6,639
604
5,749
10,881
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 6
8,260
751
1,576
7,646
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
JawnnnJay
Janus
14
6 / 1 / 1
8,788
799
13,189
6,250
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
TheLast Fat Guy
Ah Muzen Cab
13
1 / 1 / 4
8,081
735
10,643
7,795
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
L
2
2
0
1
W
Janus
JawnnnJay
Janus
6
1
1
6.5
L
Cthulhu
LountainMion
Cthulhu
0
3
2
0.33
W
Ah Muzen Cab
TheLast Fat Guy
Ah Muzen Cab
1
1
4
3
L
Medusa
sgoodnow
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,590
Damage
25,408
29,983
Taken
21,691
19,707
Mitigated
14,880
5,541
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,576
228
0
3,216
7,646
8,525
436
3,837
3,809
8,604
0
L
4,541
270
0
545
5,958
2,821
41
3,535
2,220
28,117
0
W
Janus
JawnnnJay
Janus
13,189
426
0
1,421
6,250
2,759
476
3,238
3,012
46,329
0
L
Cthulhu
LountainMion
Cthulhu
6,300
87
209
1,593
13,144
12,142
50
4,582
8,262
14,400
0
W
Ah Muzen Cab
TheLast Fat Guy
Ah Muzen Cab
10,643
6,771
0
4,494
7,795
3,596
2,357
4,374
3,421
0
37,161
L
Medusa
sgoodnow
Medusa
5,749
3,092
0
3,194
10,881
4,744
336
5,856
4,721
0
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,526
Gold Earned
25,129
134
Minions Killed
148
0
Camps Cleared
0
598,934
Distance Traveled
615,282
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,260
751
2
0
0
193,417
0
L
Anubis
7,611
692
59
5
0
181,374
0
W
Janus
8,788
799
86
8
0
209,135
1
L
Cthulhu
7,276
661
29
3
0
200,121
2
W
Ah Muzen Cab
8,081
735
60
5
0
212,730
0
L
Medusa
6,639
604
46
4
0
217,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role