Player Matchup

Pele
Pele
Inderman20
Pele
Level 58
God Stats
2W - 6L
1,009 SR
Queue Stats
15W - 18L
1,341 Elo+
Party 4
Tiamat
Tiamat
LoadedLeaf
Tiamat
Level 40
God Stats
5W - 1L
1,683 SR
Queue Stats
99W - 82L
1,550 Elo+
Party 1
King Arthur
King Arthur
MikeBattle71
King Arthur
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 125L
1,532 Elo+
Party 1
Apollo
Apollo
PommesKiller95
Apollo
Level 34
God Stats
4W - 3L
1,565 SR
Queue Stats
29W - 47L
1,336 Elo+
Party 4
Surtr
Surtr
Superpants91
Surtr
Level 125
God Stats
18W - 8L
1,672 SR
Queue Stats
178W - 163L
1,539 Elo+
Party 1
Team Averages
Level 76
1,486 SR
1,459 Elo+

VS

Team Averages
Level 53
1,500 SR
1,468 Elo+
Surtr
Surtr
 
Surtr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FaraX97
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,575 Elo+
Party 3
Cu Chulainn
Cu Chulainn
beckofmen
Cu Chulainn
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 50L
1,464 Elo+
Party 2
Thor
Thor
katuke9
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,476
575
2,747
9,882
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
LoadedLeaf
Tiamat
13
2 / 0 / 0
7,530
579
6,342
4,725
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MikeBattle71
King Arthur
12
4 / 1 / 1
7,037
541
10,286
15,063
13,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 1
6,657
512
339
3,530
1,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 2
6,185
476
2,426
7,181
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 3 / 1
7,228
556
9,683
14,763
8,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
 
Cupid
11
0 / 0 / 0
6,403
493
1,149
6,076
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
FaraX97
Zhong Kui
10
0 / 1 / 0
5,793
446
1,365
9,264
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
beckofmen
Cu Chulainn
8
0 / 3 / 0
5,413
416
4,326
7,615
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
katuke9
Thor
8
1 / 4 / 0
5,241
403
1,056
6,691
2,230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
3
3
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
1
0.83
L
Cupid
 
Cupid
0
0
0
0
L
Zhong Kui
FaraX97
Zhong Kui
0
1
0
0
W
3
2
2
2
W
Tiamat
LoadedLeaf
Tiamat
2
0
0
2
W
King Arthur
MikeBattle71
King Arthur
4
1
1
4.5
W
0
0
1
0.5
W
1
0
2
2
L
Cu Chulainn
beckofmen
Cu Chulainn
0
3
0
0
L
Thor
katuke9
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
17,579
40,381
Taken
44,409
26,267
Mitigated
24,907
13,282
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,683
4,161
0
6,873
14,763
8,648
120
20
14,661
685
56,428
L
Cupid
 
Cupid
1,149
492
357
2,118
6,076
2,053
864
182
5,828
0
40,942
L
Zhong Kui
FaraX97
Zhong Kui
1,365
122
0
2,923
9,264
6,303
0
5,293
3,885
37,258
0
W
2,747
620
0
2,954
9,882
3,814
39
0
9,882
0
61,010
W
Tiamat
LoadedLeaf
Tiamat
6,342
390
0
2,084
4,725
1,959
187
1,283
3,442
62,677
452
W
King Arthur
MikeBattle71
King Arthur
10,286
1,328
0
3,141
15,063
13,922
0
250
14,813
0
52,812
W
339
196
0
1,509
3,530
1,064
1,252
0
3,530
0
31,676
W
2,426
542
0
3,594
7,181
5,508
95
106
7,075
290
28,322
L
Cu Chulainn
beckofmen
Cu Chulainn
4,326
546
163
96
7,615
5,673
19
54
7,493
0
31,234
L
Thor
katuke9
Thor
1,056
549
0
0
6,691
2,230
212
804
5,848
0
17,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
30,078
423
Minions Killed
315
0
Camps Cleared
0
1,227,082
Distance Traveled
1,141,951
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,228
556
101
8
0
224,195
2
L
Cupid
6,403
493
72
6
0
225,810
0
L
Zhong Kui
5,793
446
65
5
0
209,335
1
W
Pele
7,476
575
98
8
0
299,626
0
W
Tiamat
7,530
579
111
9
0
231,840
2
W
King Arthur
7,037
541
106
8
0
229,333
1
W
Apollo
6,657
512
57
4
0
225,801
0
W
Surtr
6,185
476
51
4
0
240,482
4
L
Cu Chulainn
5,413
416
45
3
0
254,350
0
L
Thor
5,241
403
32
2
0
228,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role