Player Matchup

King Arthur
King Arthur
BossofThisGym42
King Arthur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 49L
1,367 Elo+
Party 1
Hachiman
Hachiman
ImpulsiveOx
Hachiman
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 45L
1,367 Elo+
Party 1
Olorun
Olorun
KingDeDeDead
Olorun
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 50L
1,367 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,367 Elo+

VS

Team Averages
Level 62
1,259 SR
1,280 Elo+
Janus
Janus
Flujurio
Janus
Level 47
God Stats
2W - 4L
1,485 SR
Queue Stats
20W - 41L
1,339 Elo+
Solo
Surtr
Surtr
mcade
Surtr
Level 67
God Stats
9W - 15L
1,257 SR
Queue Stats
131W - 130L
1,299 Elo+
Solo
Hachiman
Hachiman
nicolascas
Hachiman
Level 73
God Stats
0W - 5L
1,036 SR
Queue Stats
5W - 17L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BossofThisGym42
King Arthur
16
0 / 3 / 10
10,720
631
13,570
21,150
24,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ImpulsiveOx
Hachiman
16
6 / 3 / 6
12,286
723
14,950
12,238
5,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
19
6 / 0 / 5
12,895
759
21,691
15,818
9,517
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flujurio
Janus
16
1 / 6 / 2
10,850
638
14,701
14,531
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
mcade
Surtr
17
2 / 4 / 2
10,843
638
10,882
26,563
21,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
nicolascas
Hachiman
16
2 / 2 / 3
11,032
649
12,446
18,213
8,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
6
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BossofThisGym42
King Arthur
0
3
10
1.67
L
Janus
Flujurio
Janus
1
6
2
0.33
W
Hachiman
ImpulsiveOx
Hachiman
6
3
6
3
W
Olorun
6
0
5
8.5
L
Surtr
mcade
Surtr
2
4
2
0.75
L
Hachiman
nicolascas
Hachiman
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,211
Damage
38,029
49,206
Taken
59,307
39,725
Mitigated
36,662
13,221
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BossofThisGym42
King Arthur
13,570
980
0
500
21,150
24,225
0
6,554
14,596
0
39,860
L
Janus
Flujurio
Janus
14,701
523
60
1,548
14,531
6,385
760
4,465
10,066
64,494
296
W
Hachiman
ImpulsiveOx
Hachiman
14,950
5,200
0
250
12,238
5,983
1,654
3,729
8,509
0
45,707
W
Olorun
21,691
11,040
2,745
9,726
15,818
9,517
2,278
4,614
11,204
82,354
0
L
Surtr
mcade
Surtr
10,882
3,875
0
7,432
26,563
21,775
202
11,851
14,712
1,007
37,768
L
Hachiman
nicolascas
Hachiman
12,446
5,131
0
4,825
18,213
8,502
480
5,996
12,217
0
46,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
32,725
229
Minions Killed
185
0
Camps Cleared
0
864,473
Distance Traveled
849,265
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,720
631
41
2
0
318,305
1
L
Janus
10,850
638
85
5
0
267,858
0
W
Hachiman
12,286
723
73
4
0
263,942
0
W
Olorun
12,895
759
115
7
0
282,226
0
L
Surtr
10,843
638
42
2
0
297,882
0
L
Hachiman
11,032
649
58
3
0
283,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role