Player Matchup

Ymir
Ymir
FinBeno
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,565 Elo+
Party 1
Skadi
Skadi
JackDay2109
Skadi
Level 29
God Stats
3W - 2L
1,479 SR
Queue Stats
26W - 32L
1,470 Elo+
Party 1
Anhur
Anhur
RedEyedPython99
Anhur
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
368W - 329L
1,504 Elo+
Party 1
Da Ji
Da Ji
jenko0910
Da Ji
Level 81
God Stats
1W - 1L
1,683 SR
Queue Stats
68W - 65L
1,506 Elo+
Party 1
Freya
Freya
remixguy132
Freya
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,486 Elo+
Party 1
Team Averages
Level 61
1,532 SR
1,506 Elo+

VS

Team Averages
Level 102
1,500 SR
1,478 Elo+
Yu Huang
Yu Huang
MeteorMan26
Yu Huang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,482 Elo+
Solo
Thor
Thor
alikh
Thor
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
697W - 675L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
brokoliº
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,397 Elo+
Solo
Khepri
Khepri
emprarchi
Khepri
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,470 Elo+
Solo
Ares
Ares
khashool
Ares
Level 106
God Stats
13W - 9L
1,500 SR
Queue Stats
766W - 773L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FinBeno
Ymir
14
1 / 7 / 3
8,180
744
8,191
17,201
8,188
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 3
8,209
746
10,448
11,852
4,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 2
7,606
691
8,339
12,294
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
jenko0910
Da Ji
13
3 / 6 / 4
7,907
719
8,378
12,863
12,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 5
7,403
673
8,271
14,858
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MeteorMan26
Yu Huang
19
11 / 1 / 17
11,202
1,018
24,878
12,009
8,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
alikh
Thor
18
16 / 2 / 10
10,979
998
13,634
12,743
9,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
brokoliº
Jormungandr
16
5 / 1 / 18
9,803
891
11,954
16,267
19,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
emprarchi
Khepri
14
1 / 3 / 23
8,742
795
7,674
15,902
17,775
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
14
0 / 3 / 25
9,294
845
5,111
19,974
30,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
126
9
Kills
33
33
Deaths
10
17
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ymir
FinBeno
Ymir
1
7
3
0.36
L
2
6
3
0.58
W
Yu Huang
MeteorMan26
Yu Huang
11
1
17
19.5
L
2
6
2
0.5
W
Thor
alikh
Thor
16
2
10
10.5
W
Jormungandr
brokoliº
Jormungandr
5
1
18
14
W
Khepri
emprarchi
Khepri
1
3
23
4.17
L
Da Ji
jenko0910
Da Ji
3
6
4
0.83
W
Ares
0
3
25
4.17
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,627
Damage
63,251
69,068
Taken
76,895
36,318
Mitigated
85,664
13,015
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
FinBeno
Ymir
8,191
596
341
3,147
17,201
8,188
0
14,098
3,103
15,819
0
L
10,448
4,200
588
639
11,852
4,950
0
9,992
1,860
0
26,091
W
Yu Huang
MeteorMan26
Yu Huang
24,878
2,086
3,291
3,754
12,009
8,055
1,774
2,638
9,371
48,006
0
L
8,339
3,288
1,511
1,632
12,294
4,879
0
9,567
2,727
0
16,188
W
Thor
alikh
Thor
13,634
2,090
3,116
1,919
12,743
9,778
2,068
1,551
11,192
0
23,856
W
Jormungandr
brokoliº
Jormungandr
11,954
2,848
4,622
4,138
16,267
19,388
779
3,930
12,337
32,181
0
W
Khepri
emprarchi
Khepri
7,674
720
0
669
15,902
17,775
374
3,134
12,768
11,836
0
L
Da Ji
jenko0910
Da Ji
8,378
2,078
818
297
12,863
12,336
0
7,843
5,020
0
11,558
W
Ares
5,111
702
3,560
2,879
19,974
30,668
555
4,837
15,137
9,019
0
L
8,271
2,037
1,023
3,019
14,858
5,965
0
8,117
6,741
13,888
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
50,020
80
Minions Killed
127
0
Camps Cleared
0
904,092
Distance Traveled
1,172,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,180
744
20
2
0
167,467
0
L
Skadi
8,209
746
24
2
0
170,484
0
W
Yu Huang
11,202
1,018
60
5
0
249,662
0
L
Anhur
7,606
691
22
2
0
189,373
0
W
Thor
10,979
998
11
1
0
254,660
0
W
Jormungandr
9,803
891
38
3
0
225,973
0
W
Khepri
8,742
795
16
1
0
211,521
0
L
Da Ji
7,907
719
7
1
0
199,011
0
W
Ares
9,294
845
2
0
0
230,261
0
L
Freya
7,403
673
7
1
0
177,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role