Player Matchup

Khepri
Khepri
CBiscuit111000
Khepri
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
IronCowboyy
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 1
Arachne
Arachne
Mc_Fatty_00
Arachne
Level 85
God Stats
1W - 1L
1,864 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
OG THEZOMBOY
Cernunnos
Level 36
God Stats
6W - 13L
1,500 SR
Queue Stats
132W - 139L
1,489 Elo+
Party 4
Eset
Eset
OSE DKMX666
Eset
Level 145
God Stats
3W - 5L
1,717 SR
Queue Stats
396W - 379L
1,485 Elo+
Party 4
Team Averages
Level 82
1,616 SR
1,447 Elo+

VS

Team Averages
Level 76
1,521 SR
1,554 Elo+
Bacchus
Bacchus
Coltzk95
Bacchus
Level 109
God Stats
31W - 23L
1,504 SR
Queue Stats
494W - 476L
1,431 Elo+
Party 2
Mulan
Mulan
KarlMarz
Mulan
Level 26
God Stats
4W - 5L
1,494 SR
Queue Stats
98W - 83L
1,651 Elo+
Party 3
Ah Puch
Ah Puch
RegentHelios
Ah Puch
Level 131
God Stats
7W - 7L
1,562 SR
Queue Stats
99W - 85L
1,651 Elo+
Party 3
Sol
Sol
StrikerXray1
Sol
Level 28
God Stats
23W - 20L
1,601 SR
Queue Stats
47W - 50L
1,532 Elo+
Party 2
Pele
Pele
TheAlphaSeriez
Pele
Level 88
God Stats
7W - 5L
1,446 SR
Queue Stats
138W - 120L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 6
6,406
493
3,524
14,208
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
IronCowboyy
Gilgamesh
9
0 / 7 / 0
5,260
405
4,874
13,965
10,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Mc_Fatty_00
Arachne
11
5 / 4 / 1
7,307
562
8,599
12,676
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
OG THEZOMBOY
Cernunnos
12
6 / 3 / 4
7,233
556
7,806
8,888
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 6
6,710
516
8,967
11,013
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coltzk95
Bacchus
10
3 / 3 / 7
6,723
517
2,977
9,699
10,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
KarlMarz
Mulan
14
9 / 1 / 3
8,881
683
13,424
13,284
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
RegentHelios
Ah Puch
11
3 / 5 / 9
7,754
596
12,005
12,451
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 7
7,500
577
8,936
7,849
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 3 / 5
7,870
605
8,068
14,702
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
14
Kills
22
22
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Bacchus
Coltzk95
Bacchus
3
3
7
2.17
L
Gilgamesh
IronCowboyy
Gilgamesh
0
7
0
0
W
Mulan
KarlMarz
Mulan
9
1
3
10.5
L
Arachne
Mc_Fatty_00
Arachne
5
4
1
1.38
L
Cernunnos
OG THEZOMBOY
Cernunnos
6
3
4
2.67
L
1
5
6
0.8
W
Ah Puch
RegentHelios
Ah Puch
3
5
9
1.5
W
1
2
7
2.25
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
45,410
60,750
Taken
57,985
36,259
Mitigated
34,165
10,084
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,524
527
328
2,173
14,208
13,218
0
7,600
6,608
12,727
0
W
Bacchus
Coltzk95
Bacchus
2,977
269
210
1,533
9,699
10,202
180
2,641
7,058
21,635
0
L
Gilgamesh
IronCowboyy
Gilgamesh
4,874
1,187
0
1,093
13,965
10,093
0
359
12,960
0
29,657
W
Mulan
KarlMarz
Mulan
13,424
3,082
0
8,065
13,284
11,215
24
891
12,393
0
65,024
L
Arachne
Mc_Fatty_00
Arachne
8,599
6,379
0
1,882
12,676
4,789
0
4,496
8,083
0
33,521
L
Cernunnos
OG THEZOMBOY
Cernunnos
7,806
3,827
0
3,313
8,888
3,667
0
5,589
3,299
0
39,288
L
8,967
619
188
1,107
11,013
4,492
0
5,874
5,042
54,833
0
W
Ah Puch
RegentHelios
Ah Puch
12,005
1,634
78
3,532
12,451
5,022
0
4,369
8,082
51,318
0
W
8,936
3,439
0
3,751
7,849
2,420
647
1,340
6,509
58,239
0
W
8,068
1,974
0
3,868
14,702
5,306
0
3,610
11,092
0
41,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
38,728
248
Minions Killed
361
0
Camps Cleared
0
1,290,182
Distance Traveled
1,263,189
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,406
493
17
1
0
261,309
3
W
Bacchus
6,723
517
20
2
0
255,362
0
L
Gilgamesh
5,260
405
36
3
0
259,646
0
W
Mulan
8,881
683
109
8
0
237,904
0
L
Arachne
7,307
562
31
2
0
311,157
1
L
Cernunnos
7,233
556
62
5
0
222,757
5
L
Eset
6,710
516
102
8
0
235,313
2
W
Ah Puch
7,754
596
79
6
0
215,197
5
W
Sol
7,500
577
98
8
0
249,350
0
W
Pele
7,870
605
55
4
0
305,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role