Player Matchup

Tiamat
Tiamat
Davelek
Tiamat
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
172W - 163L
1,557 Elo+
Party 1
Shiva
Shiva
Mz__018
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,358 Elo+
Solo
Ne Zha
Ne Zha
UptempoIsLife
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 55L
1,549 Elo+
Party 1
Surtr
Surtr
dom53
Surtr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
y0bb
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,392 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,476 Elo+

VS

Team Averages
Level 24
1,500 SR
1,432 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CapMo
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,398 Elo+
Solo
Discordia
Discordia
Lornyx
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,260 Elo+
Solo
Artemis
Artemis
nidzo351
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Davelek
Tiamat
16
4 / 3 / 4
8,969
747
20,983
10,416
8,394
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Mz__018
Shiva
14
0 / 6 / 8
8,407
701
3,265
17,069
15,947
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 2
6,659
555
2,163
5,302
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Surtr
dom53
Surtr
17
5 / 4 / 5
10,187
849
6,417
19,180
24,619
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
y0bb
Hou Yi
17
2 / 4 / 7
9,431
786
12,202
14,325
8,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
4 / 4 / 13
10,162
847
9,610
14,476
19,378
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
 
Cupid
15
2 / 3 / 7
9,403
784
9,798
12,445
4,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
CapMo
Anubis
16
6 / 1 / 11
10,186
849
9,995
8,294
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Lornyx
Discordia
15
0 / 2 / 15
8,970
748
10,647
9,298
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
nidzo351
Artemis
17
8 / 3 / 7
10,487
874
20,643
14,524
6,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
11
Kills
20
20
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
4
13
2.63
W
Cupid
 
Cupid
2
3
7
1.83
W
Anubis
CapMo
Anubis
6
1
11
11.5
L
Tiamat
Davelek
Tiamat
4
3
4
2
W
Discordia
Lornyx
Discordia
0
2
15
3.75
L
Shiva
Mz__018
Shiva
0
6
8
0.67
L
0
3
2
0.33
L
Surtr
dom53
Surtr
5
4
5
1.88
W
Artemis
nidzo351
Artemis
8
3
7
3.83
L
Hou Yi
y0bb
Hou Yi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,030
Damage
60,693
66,292
Taken
59,037
59,409
Mitigated
37,661
20,999
Healing
28,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,610
4,912
949
1,037
14,476
19,378
49
4,799
9,677
0
19,341
W
Cupid
 
Cupid
9,798
4,228
7,607
5,908
12,445
4,992
2,413
3,252
9,193
0
29,770
W
Anubis
CapMo
Anubis
9,995
187
2,024
4,555
8,294
3,653
906
3,393
4,901
26,460
0
L
Tiamat
Davelek
Tiamat
20,983
433
164
1,781
10,416
8,394
372
4,853
5,563
37,332
5,158
W
Discordia
Lornyx
Discordia
10,647
263
465
1,783
9,298
2,824
1,133
4,761
4,537
21,532
0
L
Shiva
Mz__018
Shiva
3,265
457
2,880
2,305
17,069
15,947
0
4,276
12,793
0
5,948
L
2,163
188
0
325
5,302
1,872
0
2,700
2,602
0
3,533
L
Surtr
dom53
Surtr
6,417
928
2,239
5,725
19,180
24,619
330
4,595
14,585
151
13,695
W
Artemis
nidzo351
Artemis
20,643
10,100
0
3,821
14,524
6,814
2,588
2,819
11,705
0
37,532
L
Hou Yi
y0bb
Hou Yi
12,202
4,837
2,131
3,449
14,325
8,577
978
4,218
10,107
0
25,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
49,208
108
Minions Killed
174
0
Camps Cleared
0
942,980
Distance Traveled
1,059,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,162
847
19
2
0
227,489
0
W
Cupid
9,403
784
51
4
0
233,894
0
W
Anubis
10,186
849
46
4
0
184,394
0
L
Tiamat
8,969
747
39
3
0
222,548
0
W
Discordia
8,970
748
25
2
0
224,505
0
L
Shiva
8,407
701
6
1
0
214,673
0
L
Ne Zha
6,659
555
2
0
0
89,009
0
L
Surtr
10,187
849
28
2
0
210,834
0
W
Artemis
10,487
874
33
3
0
189,600
0
L
Hou Yi
9,431
786
33
3
0
205,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role