Player Matchup

Ishtar
Ishtar
Kalikantzaros
Ishtar
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 75L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
Wolves21
Ah Puch
Level 138
God Stats
5W - 5L
1,500 SR
Queue Stats
62W - 79L
1,363 Elo+
Party 2
Ymir
Ymir
kasetas
Ymir
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 76L
1,363 Elo+
Party 2
Eset
Eset
nocries
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,363 Elo+
Party 2
Hel
Hel
spinachpie
Hel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,363 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,363 Elo+

VS

Team Averages
Level 130
1,551 SR
1,441 Elo+
Hel
Hel
GaBri10peyas
Hel
Level 166
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 80L
1,425 Elo+
Party 3
Apollo
Apollo
MASSESCHWEiN
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
NIPPELSPANNER_74
Nu Wa
Level 68
God Stats
2W - 0L
1,755 SR
Queue Stats
19W - 30L
1,430 Elo+
Party 1
Sobek
Sobek
Yamass-
Sobek
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,425 Elo+
Party 3
Chiron
Chiron
xMedniizzX
Chiron
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,534
561
12,199
16,003
6,710
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Wolves21
Ah Puch
20
4 / 2 / 2
12,786
752
31,633
8,832
4,811
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
kasetas
Ymir
17
0 / 3 / 4
10,541
620
8,529
19,739
24,750
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
nocries
Eset
13
0 / 7 / 4
8,763
515
13,346
15,624
6,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 1
8,985
529
3,780
9,103
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 9
12,160
715
13,372
18,295
14,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
19
5 / 1 / 9
11,582
681
14,272
14,073
7,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 1 / 17
11,838
696
15,070
12,388
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Yamass-
Sobek
17
1 / 2 / 12
10,555
621
8,025
21,324
27,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
xMedniizzX
Chiron
18
4 / 3 / 12
11,347
667
13,556
19,669
11,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
6
Kills
19
19
Deaths
8
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
1
5
3
0.5
W
Apollo
5
1
9
9.5
W
1
1
17
9.5
L
Ah Puch
Wolves21
Ah Puch
4
2
2
2.5
W
Sobek
Yamass-
Sobek
1
2
12
3.5
L
Ymir
kasetas
Ymir
0
3
4
0.67
L
Eset
nocries
Eset
0
7
4
0.29
L
1
2
1
0.75
W
Chiron
xMedniizzX
Chiron
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,487
Damage
64,295
69,301
Taken
85,749
47,473
Mitigated
67,770
25,923
Healing
59,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,372
775
26,415
11,949
18,295
14,435
704
11,653
6,642
21,774
0
L
12,199
7,549
1,439
1,386
16,003
6,710
0
9,014
6,679
0
39,512
W
Apollo
14,272
6,310
1,524
3,303
14,073
7,748
2,389
8,465
5,608
0
32,695
W
15,070
5,116
113
1,234
12,388
6,913
2,432
10,554
1,834
57,607
0
L
Ah Puch
Wolves21
Ah Puch
31,633
485
1,920
2,421
8,832
4,811
0
4,391
4,397
95,766
0
W
Sobek
Yamass-
Sobek
8,025
29
2,179
7,031
21,324
27,188
0
10,847
10,477
15,805
0
L
Ymir
kasetas
Ymir
8,529
319
926
4,206
19,739
24,750
0
8,820
10,632
16,997
0
L
Eset
nocries
Eset
13,346
398
1,526
2,743
15,624
6,373
0
8,446
6,907
24,139
0
L
3,780
630
5,660
3,696
9,103
4,829
0
4,792
4,219
16,288
0
W
Chiron
xMedniizzX
Chiron
13,556
5,041
2,154
3,531
19,669
11,486
2,307
15,769
3,900
0
29,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,609
Gold Earned
57,482
253
Minions Killed
222
0
Camps Cleared
0
1,335,672
Distance Traveled
1,573,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,160
715
11
1
0
336,073
0
L
Ishtar
9,534
561
47
3
0
229,223
0
W
Apollo
11,582
681
59
3
0
366,937
0
W
Nu Wa
11,838
696
84
5
0
287,796
0
L
Ah Puch
12,786
752
143
8
0
308,293
0
W
Sobek
10,555
621
25
1
0
263,378
0
L
Ymir
10,541
620
20
1
0
273,892
0
L
Eset
8,763
515
24
1
0
282,025
0
L
Hel
8,985
529
19
1
0
242,239
0
W
Chiron
11,347
667
43
3
0
319,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role