Player Matchup

King Arthur
King Arthur
Silver III
AIRIK-0-
King Arthur
Silver III
Level 102
God Stats
37W - 31L
1,503 SR
Queue Stats
140W - 145L
1,316 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Blanton34
Morgan Le Fay
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,312 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
HawkHasTaterAim
Jing Wei
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,312 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,501 SR
1,313 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,593 SR
1,322 MMR
Terra
Terra
Gold V
KANGAROOBACON
Terra
Gold V
Level 155
God Stats
98W - 79L
1,628 SR
Queue Stats
538W - 585L
1,302 MMR
Solo
Vulcan
Vulcan
Silver I
Mannywins27
Vulcan
Silver I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,322 MMR
Party 2
Shiva
Shiva
Silver V
Qodii
Shiva
Silver V
Level 140
God Stats
10W - 6L
1,653 SR
Queue Stats
102W - 113L
1,343 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AIRIK-0-
King Arthur
11
2 / 3 / 1
6,766
677
4,917
10,577
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Blanton34
Morgan Le Fay
11
0 / 2 / 2
6,603
660
6,834
6,165
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
11
1 / 3 / 1
6,664
666
4,832
8,023
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AtlasNe ZhaAchillesChaacArtio

VS

Bans
BacchusIshtarMedusaAthenaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
8,082
808
4,873
9,937
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
13
2 / 0 / 6
7,684
768
6,137
3,973
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Qodii
Shiva
12
6 / 1 / 1
8,110
811
8,741
8,881
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
8
8
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AIRIK-0-
King Arthur
2
3
1
0.83
L
Morgan Le Fay
Blanton34
Morgan Le Fay
0
2
2
0.5
L
Jing Wei
1
3
1
0.5
W
0
2
8
2
W
Vulcan
2
0
6
5
W
Shiva
Qodii
Shiva
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,583
Damage
19,751
24,765
Taken
22,791
12,958
Mitigated
17,080
5,395
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AIRIK-0-
King Arthur
4,917
346
0
1,941
10,577
7,601
0
3,467
7,025
0
20,985
L
Morgan Le Fay
Blanton34
Morgan Le Fay
6,834
705
0
911
6,165
2,371
0
3,426
2,566
37,096
285
L
Jing Wei
4,832
3,372
0
2,543
8,023
2,986
0
3,780
4,130
0
15,617
W
4,873
741
1,147
2,386
9,937
9,737
232
2,761
7,176
12,627
0
W
Vulcan
6,137
2,685
479
654
3,973
1,658
906
1,427
2,546
34,865
0
W
Shiva
Qodii
Shiva
8,741
1,254
1,205
2,524
8,881
5,685
1,805
2,639
6,242
0
34,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,033
Gold Earned
23,876
114
Minions Killed
125
0
Camps Cleared
0
563,767
Distance Traveled
580,793
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,766
677
22
2
0
196,341
0
L
Morgan Le Fay
6,603
660
68
7
0
182,593
0
L
Jing Wei
6,664
666
24
2
0
184,833
0
W
Terra
8,082
808
17
2
0
193,026
0
W
Vulcan
7,684
768
67
7
0
194,351
0
W
Shiva
8,110
811
41
4
0
193,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role