Player Matchup

He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver I
 
Agni
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
DIRKTROLLZ
Bacchus
Gold V
Level 156
God Stats
5W - 5L
1,671 SR
Queue Stats
375W - 372L
1,362 MMR
Solo
Mulan
Mulan
Gold V
cape8p
Mulan
Gold V
Level 166
God Stats
3W - 3L
1,599 SR
Queue Stats
47W - 36L
1,373 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,554 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 161
1,623 SR
1,366 MMR
Sylvanus
Sylvanus
Silver I
CONNOR987
Sylvanus
Silver I
Level 167
God Stats
18W - 20L
1,602 SR
Queue Stats
166W - 180L
1,370 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
DavidFordejr
Erlang Shen
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,370 MMR
Solo
Kukulkan
Kukulkan
Gold V
HighlightReelYou
Kukulkan
Gold V
Level 220
God Stats
44W - 25L
1,733 SR
Queue Stats
764W - 791L
1,366 MMR
Solo
Set
Set
Bronze III
ImNovacaine
Set
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,362 MMR
Solo
Izanami
Izanami
Silver I
Lowkey trick
Izanami
Silver I
Level 148
God Stats
9W - 5L
1,781 SR
Queue Stats
523W - 528L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 0 / 2
9,802
613
10,864
7,058
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
 
Ullr
16
4 / 1 / 2
9,741
609
9,311
11,049
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
 
Agni
14
0 / 1 / 0
8,719
545
2,892
8,976
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
DIRKTROLLZ
Bacchus
11
0 / 0 / 6
7,715
482
3,801
10,398
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
cape8p
Mulan
16
3 / 1 / 2
9,972
623
12,760
16,352
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
FreyaFenrirMercuryCu ChulainnAchilles

VS

Bans
BakasuraMerlinThorAo KuangCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CONNOR987
Sylvanus
8
0 / 0 / 0
5,980
374
3,412
6,191
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
DavidFordejr
Erlang Shen
13
1 / 4 / 0
7,456
466
8,574
22,804
18,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 0 / 0
8,601
538
5,062
5,024
2,087
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
7,042
440
2,403
13,057
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Lowkey trick
Izanami
13
1 / 5 / 0
8,161
510
6,783
12,773
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
2
6
W
Ullr
 
Ullr
4
1
2
5
W
Agni
 
Agni
0
1
0
0
L
Sylvanus
CONNOR987
Sylvanus
0
0
0
0
W
Bacchus
DIRKTROLLZ
Bacchus
0
0
6
3
L
Erlang Shen
DavidFordejr
Erlang Shen
1
4
0
0.25
L
1
0
0
1
L
0
3
1
0.17
L
Izanami
Lowkey trick
Izanami
1
5
0
0.2
W
Mulan
cape8p
Mulan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
26,234
53,833
Taken
59,849
31,129
Mitigated
34,456
20,889
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,864
547
0
1,759
7,058
2,287
349
921
6,137
89,756
1,200
W
Ullr
 
Ullr
9,311
4,365
0
1,036
11,049
4,630
707
1,677
9,372
0
79,958
W
Agni
 
Agni
2,892
325
0
1,821
8,976
3,117
0
4,117
4,859
68,328
0
L
Sylvanus
CONNOR987
Sylvanus
3,412
1,305
842
3,029
6,191
3,837
0
2,852
3,253
11,734
0
W
Bacchus
DIRKTROLLZ
Bacchus
3,801
805
2,117
4,356
10,398
7,668
96
1,860
8,538
18,542
0
L
Erlang Shen
DavidFordejr
Erlang Shen
8,574
4,890
0
9,468
22,804
18,021
0
4,015
17,712
0
49,213
L
5,062
120
0
1,715
5,024
2,087
0
3,550
1,358
76,492
2,192
L
2,403
1,243
0
1,768
13,057
5,158
70
3,644
9,155
0
52,177
L
Izanami
Lowkey trick
Izanami
6,783
3,967
0
2,772
12,773
5,353
883
2,511
10,130
0
69,067
W
Mulan
cape8p
Mulan
12,760
3,598
0
9,800
16,352
13,427
52
0
16,352
0
75,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
37,240
560
Minions Killed
436
0
Camps Cleared
0
1,559,080
Distance Traveled
1,425,673
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,802
613
128
8
0
351,055
2
W
Ullr
9,741
609
135
8
0
309,301
0
W
Agni
8,719
545
133
8
0
289,310
3
L
Sylvanus
5,980
374
9
1
0
211,389
3
W
Bacchus
7,715
482
25
2
0
344,989
6
L
Erlang Shen
7,456
466
73
5
0
291,159
0
L
Kukulkan
8,601
538
149
9
0
337,784
6
L
Set
7,042
440
77
5
0
320,929
3
L
Izanami
8,161
510
128
8
0
264,412
3
W
Mulan
9,972
623
139
9
0
264,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role