Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Fushu8
Vulcan
Level 125
God Stats
4W - 2L
1,472 SR
Queue Stats
93W - 69L
1,526 Elo+
Party 2
Khepri
Khepri
Kramsher
Khepri
Level 84
God Stats
7W - 3L
1,735 SR
Queue Stats
151W - 164L
1,457 Elo+
Party 3
Merlin
Merlin
martincooooo
Merlin
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 231L
1,499 Elo+
Party 2
Team Averages
Level 110
1,541 SR
1,496 Elo+

VS

Team Averages
Level 130
1,464 SR
1,568 Elo+
Pele
Pele
Itachi1987
Pele
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
231W - 52L
1,769 Elo+
Party 4
Medusa
Medusa
MASSESCHWEiN
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,411 Elo+
Party 1
Bellona
Bellona
NIPPELSPANNER_74
Bellona
Level 68
God Stats
2W - 0L
1,322 SR
Queue Stats
19W - 30L
1,404 Elo+
Party 1
Janus
Janus
Taigha
Janus
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
179W - 57L
1,796 Elo+
Party 4
Chaac
Chaac
xMedniizzX
Chaac
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 1 / 1
5,754
1,151
5,393
1,624
880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
 
Hachiman
5
0 / 0 / 0
4,304
861
0
0
0
Vulcan
Fushu8
Vulcan
11
0 / 2 / 2
5,474
1,095
1,996
2,782
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Kramsher
Khepri
10
0 / 1 / 3
5,157
1,031
1,257
4,398
5,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
1 / 2 / 1
5,120
1,024
2,302
2,409
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
5,894
1,179
2,448
3,650
2,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
10
1 / 0 / 5
5,737
1,147
3,153
1,819
1,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 2 / 3
6,049
1,210
1,363
3,674
3,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Taigha
Janus
11
0 / 0 / 6
5,812
1,162
1,333
3,262
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
11
1 / 0 / 5
5,733
1,147
2,846
4,134
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
6
6
Deaths
3
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
1
2.5
L
Hachiman
 
Hachiman
0
0
0
0
L
Vulcan
Fushu8
Vulcan
0
2
2
0.5
W
2
1
4
4
L
Khepri
Kramsher
Khepri
0
1
3
1.5
W
Medusa
1
0
5
3.5
W
2
2
3
1.75
W
Janus
Taigha
Janus
0
0
6
3
L
Merlin
1
2
1
0.75
W
Chaac
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,948
Damage
11,143
11,213
Taken
16,539
9,510
Mitigated
12,046
904
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,393
158
139
104
1,624
880
0
245
1,379
14,294
0
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Fushu8
Vulcan
1,996
841
46
90
2,782
1,740
0
0
2,782
11,154
0
W
2,448
303
106
208
3,650
2,762
336
1,701
1,949
0
7,559
L
Khepri
Kramsher
Khepri
1,257
49
18
467
4,398
5,650
0
744
3,654
3,158
0
W
Medusa
3,153
747
1,123
1,021
1,819
1,005
866
1,495
324
0
12,534
W
1,363
265
839
208
3,674
3,676
0
1,467
2,207
0
2,545
W
Janus
Taigha
Janus
1,333
0
1,023
1,095
3,262
1,768
448
2,885
377
14,219
0
L
Merlin
2,302
0
0
40
2,409
1,240
0
344
2,065
3,181
0
W
Chaac
2,846
212
0
644
4,134
2,835
286
3,400
734
0
4,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,809
Gold Earned
29,225
48
Minions Killed
87
0
Camps Cleared
0
397,088
Distance Traveled
579,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,754
1,151
16
3
0
112,111
0
L
Hachiman
4,304
861
0
0
0
0
0
L
Vulcan
5,474
1,095
24
5
0
96,346
0
W
Pele
5,894
1,179
25
5
0
103,926
0
L
Khepri
5,157
1,031
5
1
0
92,867
0
W
Medusa
5,737
1,147
13
3
0
147,583
0
W
Bellona
6,049
1,210
5
1
0
89,112
0
W
Janus
5,812
1,162
38
8
0
109,805
0
L
Merlin
5,120
1,024
3
1
0
95,764
0
W
Chaac
5,733
1,147
6
1
0
129,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role