Player Matchup

King Arthur
King Arthur
ExOs_Knight
King Arthur
Level 129
God Stats
6W - 6L
1,621 SR
Queue Stats
166W - 185L
1,512 Elo+
Party 1
Mulan
Mulan
MAD0605
Mulan
Level 155
God Stats
10W - 10L
1,377 SR
Queue Stats
690W - 639L
1,548 Elo+
Party 1
Merlin
Merlin
iTz_Sweatix
Merlin
Level 144
God Stats
4W - 5L
1,249 SR
Queue Stats
197W - 203L
1,538 Elo+
Party 1
Thor
Thor
qKinGz--
Thor
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 1
Susano
Susano
xXAgeLegendXx
Susano
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 47L
1,543 Elo+
Party 1
Team Averages
Level 148
1,449 SR
1,493 Elo+

VS

Team Averages
Level 98
1,448 SR
1,534 Elo+
Artemis
Artemis
GENDALF-LE-BLOND
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
GENDALF-LE-ROUX
Ne Zha
Level 87
God Stats
0W - 2L
1,284 SR
Queue Stats
51W - 57L
1,532 Elo+
Party 2
Tiamat
Tiamat
GENDALF-LE-STEAK
Tiamat
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,602 Elo+
Party 2
Da Ji
Da Ji
LEIQUI
Da Ji
Level 101
God Stats
0W - 2L
1,407 SR
Queue Stats
7W - 11L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
benbro657
Ao Kuang
Level 125
God Stats
10W - 12L
1,546 SR
Queue Stats
382W - 359L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExOs_Knight
King Arthur
12
2 / 1 / 0
7,256
660
4,347
8,028
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
MAD0605
Mulan
10
2 / 1 / 4
6,632
603
5,846
9,512
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
2 / 3 / 2
6,609
601
4,902
5,779
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
12
4 / 1 / 1
7,130
648
3,006
7,961
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 1
7,449
677
3,970
5,533
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,556
505
1,463
7,835
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
4,910
446
1,859
7,996
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 2
5,496
500
3,086
7,416
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
LEIQUI
Da Ji
10
2 / 1 / 0
5,678
516
4,864
7,935
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
benbro657
Ao Kuang
10
2 / 3 / 1
5,833
530
4,770
8,454
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
6
6
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ExOs_Knight
King Arthur
2
1
0
2
L
1
3
0
0.33
L
1
2
0
0.5
L
0
3
2
0.33
L
Da Ji
LEIQUI
Da Ji
2
1
0
2
W
Mulan
MAD0605
Mulan
2
1
4
4
L
Ao Kuang
benbro657
Ao Kuang
2
3
1
0.83
W
Merlin
2
3
2
1
W
Thor
4
1
1
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
16,042
36,813
Taken
39,636
20,457
Mitigated
15,352
11,152
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ExOs_Knight
King Arthur
4,347
585
0
1,250
8,028
5,437
0
165
7,823
0
56,310
L
1,463
366
0
2,063
7,835
2,363
0
0
7,835
0
29,143
L
1,859
455
0
1,052
7,996
2,850
0
1,345
6,651
0
29,275
L
3,086
129
0
2,492
7,416
4,130
0
3,326
4,090
36,721
0
L
Da Ji
LEIQUI
Da Ji
4,864
792
0
1,050
7,935
3,091
0
0
7,935
0
29,672
W
Mulan
MAD0605
Mulan
5,846
477
0
4,232
9,512
8,140
0
3,223
6,091
0
22,210
L
Ao Kuang
benbro657
Ao Kuang
4,770
628
0
1,831
8,454
2,918
0
231
8,223
32,994
0
W
Merlin
4,902
326
0
869
5,779
1,930
0
2,707
3,010
52,664
370
W
Thor
3,006
273
0
3,964
7,961
2,897
0
474
7,445
0
45,571
W
3,970
1,035
0
837
5,533
2,053
954
819
4,588
0
50,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
27,473
417
Minions Killed
285
0
Camps Cleared
0
1,168,817
Distance Traveled
1,118,837
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,256
660
112
10
0
227,797
3
L
Artemis
5,556
505
49
4
0
184,774
0
L
Ne Zha
4,910
446
38
3
0
251,433
0
L
Tiamat
5,496
500
78
7
0
215,898
1
L
Da Ji
5,678
516
61
6
0
224,437
0
W
Mulan
6,632
603
14
1
0
209,295
1
L
Ao Kuang
5,833
530
59
5
0
242,295
0
W
Merlin
6,609
601
91
8
0
209,977
0
W
Thor
7,130
648
88
8
0
264,586
0
W
Susano
7,449
677
112
10
0
257,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role