Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Septimusknows
Tyr
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 213L
1,367 Elo+
Solo
Sylvanus
Sylvanus
ZatoichinoKokei
Sylvanus
Level 173
God Stats
11W - 10L
1,733 SR
Queue Stats
787W - 844L
1,497 Elo+
Solo
Neith
Neith
orangenina2000
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,354 Elo+
Solo
Ah Puch
Ah Puch
xxTDragonlordxx
Ah Puch
Level 108
God Stats
3W - 2L
1,211 SR
Queue Stats
157W - 162L
1,418 Elo+
Solo
Team Averages
Level 131
1,489 SR
1,427 Elo+

VS

Team Averages
Level 111
1,509 SR
1,423 Elo+
Jing Wei
Jing Wei
Ace Killed Ya
Jing Wei
Level 154
God Stats
1W - 5L
1,546 SR
Queue Stats
291W - 298L
1,530 Elo+
Party 1
Anhur
Anhur
DanielRock96
Anhur
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
221W - 206L
1,390 Elo+
Solo
Atlas
Atlas
Locdogg13
Atlas
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,406 Elo+
Party 1
Odin
Odin
Rodrigo_jimen216
Odin
Level 95
God Stats
7W - 2L
1,500 SR
Queue Stats
237W - 241L
1,382 Elo+
Party 2
Terra
Terra
Satanäel
Terra
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
180W - 180L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
6 / 2 / 10
11,089
853
23,317
21,552
24,194
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 11
10,635
818
10,971
16,841
24,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
18
3 / 1 / 12
10,487
807
12,630
18,699
18,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 12
10,127
779
13,620
12,885
7,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 12
9,451
727
15,168
12,474
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ace Killed Ya
Jing Wei
16
4 / 5 / 6
8,926
687
15,115
16,261
8,877
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 2 / 0
6,457
497
795
3,259
1,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Locdogg13
Atlas
18
2 / 4 / 9
9,750
750
17,166
21,993
26,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 6
8,197
631
8,644
16,373
14,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Satanäel
Terra
16
3 / 4 / 7
8,967
690
9,262
23,741
20,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
19
Kills
10
11
Deaths
19
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
10
5.5
L
Jing Wei
Ace Killed Ya
Jing Wei
4
5
6
1.4
L
0
2
0
0
L
Atlas
Locdogg13
Atlas
2
4
9
1.63
L
1
4
6
1
L
Terra
Satanäel
Terra
3
4
7
1.63
W
4
2
11
4.75
W
Sylvanus
3
1
12
9
W
4
3
12
3.33
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,706
Damage
50,982
82,451
Taken
81,627
81,289
Mitigated
70,505
45,731
Healing
37,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
23,317
3,937
2,464
2,678
21,552
24,194
982
6,927
14,625
47,025
2,705
L
Jing Wei
Ace Killed Ya
Jing Wei
15,115
11,694
1,683
3,245
16,261
8,877
0
9,904
6,021
0
29,287
L
795
120
14
147
3,259
1,027
0
2,512
681
0
1,868
L
Atlas
Locdogg13
Atlas
17,166
5,986
761
4,389
21,993
26,365
0
11,571
10,012
32,217
0
L
8,644
1,059
930
1,695
16,373
14,066
0
7,205
8,950
0
13,671
L
Terra
Satanäel
Terra
9,262
992
13,772
11,147
23,741
20,170
0
15,391
7,903
15,741
0
W
10,971
1,738
2,163
3,343
16,841
24,975
1,002
4,601
11,677
445
16,527
W
Sylvanus
12,630
3,103
15,126
11,289
18,699
18,611
2,239
8,148
10,551
19,686
0
W
13,620
6,963
1,831
1,566
12,885
7,337
4,506
4,178
8,707
0
28,405
W
15,168
46
2,415
2,856
12,474
6,172
1,298
2,574
9,900
29,299
1,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,789
Gold Earned
42,297
162
Minions Killed
113
0
Camps Cleared
0
1,182,400
Distance Traveled
897,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,089
853
49
4
0
231,549
0
L
Jing Wei
8,926
687
41
3
0
211,184
0
L
Anhur
6,457
497
4
0
0
54,963
0
L
Atlas
9,750
750
32
2
0
211,296
0
L
Odin
8,197
631
11
1
0
202,174
0
L
Terra
8,967
690
25
2
0
217,726
0
W
Tyr
10,635
818
15
1
0
282,403
0
W
Sylvanus
10,487
807
20
2
0
202,871
0
W
Neith
10,127
779
45
3
0
219,763
0
W
Ah Puch
9,451
727
33
3
0
245,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role