Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Animelin
Izanami
Level 58
God Stats
1W - 3L
1,736 SR
Queue Stats
33W - 22L
1,644 Elo+
Party 2
Ne Zha
Ne Zha
FordBlu
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,741 Elo+
Party 2
Ra
Ra
JeffreyHomer
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,619 Elo+
Party 2
Team Averages
Level 63
1,547 SR
1,601 Elo+

VS

Team Averages
Level 103
1,611 SR
1,594 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PacoPRP
Baron Samedi
Level 109
God Stats
2W - 2L
1,358 SR
Queue Stats
17W - 9L
1,597 Elo+
Party 1
Mercury
Mercury
PigeonFarter
Mercury
Level 142
God Stats
29W - 10L
1,817 SR
Queue Stats
339W - 292L
1,588 Elo+
Solo
Rama
Rama
RianLG
Rama
Level 138
God Stats
13W - 4L
1,881 SR
Queue Stats
65W - 47L
1,658 Elo+
Solo
Fenrir
Fenrir
bomda
Fenrir
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
23W - 17L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 2 / 3
6,382
580
3,772
8,458
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
 
Bacchus
8
0 / 2 / 1
5,365
488
3,211
7,920
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Animelin
Izanami
9
0 / 3 / 0
5,650
514
2,172
4,864
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
FordBlu
Ne Zha
11
5 / 6 / 1
6,695
609
10,352
13,265
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 1
6,140
558
4,824
7,146
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 2 / 4
7,385
671
8,629
10,736
5,423
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
PacoPRP
Baron Samedi
11
1 / 2 / 0
6,402
582
4,627
6,152
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
PigeonFarter
Mercury
12
5 / 2 / 5
7,388
672
7,703
8,687
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
RianLG
Rama
14
3 / 0 / 2
7,637
694
4,522
6,488
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
bomda
Fenrir
11
3 / 0 / 5
6,814
619
4,729
7,682
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
17
17
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
3
0.75
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Anubis
 
Anubis
5
2
4
3.5
L
Izanami
Animelin
Izanami
0
3
0
0
L
Ne Zha
FordBlu
Ne Zha
5
6
1
0.92
L
1
4
1
0.38
W
Baron Samedi
PacoPRP
Baron Samedi
1
2
0
0.5
W
Mercury
PigeonFarter
Mercury
5
2
5
3.75
W
Rama
RianLG
Rama
3
0
2
4
W
Fenrir
bomda
Fenrir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
30,210
41,653
Taken
39,745
17,323
Mitigated
18,728
10,937
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,772
1,876
0
1,149
8,458
3,243
0
3,504
4,428
0
48,802
L
Bacchus
 
Bacchus
3,211
848
0
2,167
7,920
5,826
0
2,736
5,184
13,565
0
W
Anubis
 
Anubis
8,629
336
0
6,096
10,736
5,423
565
4,092
6,644
59,984
0
L
Izanami
Animelin
Izanami
2,172
1,238
0
1,088
4,864
1,335
0
0
4,864
0
37,897
L
Ne Zha
FordBlu
Ne Zha
10,352
4,214
0
4,392
13,265
4,909
0
1,806
11,437
0
48,474
L
4,824
720
909
1,232
7,146
2,010
0
4,662
2,484
41,978
0
W
Baron Samedi
PacoPRP
Baron Samedi
4,627
413
102
1,830
6,152
3,437
0
0
6,152
38,765
0
W
Mercury
PigeonFarter
Mercury
7,703
4,574
0
1,290
8,687
2,562
0
1,666
7,021
0
44,587
W
Rama
RianLG
Rama
4,522
3,646
0
4,857
6,488
2,371
0
846
5,642
0
71,248
W
Fenrir
bomda
Fenrir
4,729
1,377
0
4,120
7,682
4,935
242
1,431
6,251
0
18,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
35,626
330
Minions Killed
395
0
Camps Cleared
0
1,151,170
Distance Traveled
1,161,387
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,382
580
85
8
0
200,537
0
L
Bacchus
5,365
488
9
1
0
241,790
1
W
Anubis
7,385
671
102
9
0
188,371
0
L
Izanami
5,650
514
85
8
0
190,901
0
L
Ne Zha
6,695
609
70
6
0
268,191
0
L
Ra
6,140
558
81
7
0
249,751
0
W
Baron Samedi
6,402
582
86
8
0
218,658
1
W
Mercury
7,388
672
66
6
0
307,035
0
W
Rama
7,637
694
121
11
0
208,537
3
W
Fenrir
6,814
619
20
2
0
238,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role