Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DunKaRoo3
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,253 SR
Queue Stats
210W - 202L
1,475 Elo+
Solo
Nu Wa
Nu Wa
SuicideIdiot
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,812 Elo+
Party 1
Odin
Odin
TheWeazel
Odin
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 153L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
TrumpDaddyGrip
Ah Puch
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,163 Elo+
Solo
Team Averages
Level 83
1,451 SR
1,493 Elo+

VS

Team Averages
Level 99
1,392 SR
1,399 Elo+
Izanami
Izanami
Gatekeeper019
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,163 Elo+
Party 2
Skadi
Skadi
IISongbird22II
Skadi
Level 148
God Stats
2W - 6L
1,196 SR
Queue Stats
280W - 301L
1,447 Elo+
Solo
Cabrakan
Cabrakan
LemmyRayPew
Cabrakan
Level 128
God Stats
2W - 2L
1,265 SR
Queue Stats
93W - 99L
1,438 Elo+
Solo
Ishtar
Ishtar
RogerTimpleton
Ishtar
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
426W - 418L
1,440 Elo+
Party 2
Scylla
Scylla
totalzz
Scylla
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 95L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
5 / 6 / 7
11,051
850
10,203
34,927
40,065
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
DunKaRoo3
Ah Muzen Cab
17
4 / 4 / 7
9,721
748
10,460
13,493
6,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 7 / 8
11,185
860
20,076
14,361
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
2 / 10 / 10
9,921
763
7,532
21,661
17,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 1 / 1
4,009
308
0
885
159

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
6 / 4 / 14
10,760
828
15,453
12,097
6,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 15
10,136
780
16,956
11,294
5,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
LemmyRayPew
Cabrakan
17
2 / 5 / 18
10,363
797
8,637
17,192
28,675
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 5 / 11
11,622
894
17,449
15,120
8,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
totalzz
Scylla
19
8 / 2 / 14
11,817
909
19,884
9,297
5,181
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
18
Kills
28
28
Deaths
20
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
6
7
1.42
L
Ah Muzen Cab
DunKaRoo3
Ah Muzen Cab
4
4
7
1.88
W
Izanami
6
4
14
3.25
W
2
4
15
2.38
W
Cabrakan
LemmyRayPew
Cabrakan
2
5
18
2.2
W
10
5
11
3.1
L
7
7
8
1.57
L
Odin
2
10
10
0.7
L
0
1
1
0.5
W
Scylla
totalzz
Scylla
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
78,379
85,327
Taken
65,000
70,898
Mitigated
54,892
28,435
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,203
2,241
1,993
18,306
34,927
40,065
50
12,680
22,247
0
16,334
L
Ah Muzen Cab
DunKaRoo3
Ah Muzen Cab
10,460
3,918
657
4,164
13,493
6,595
824
5,398
8,095
0
31,937
W
Izanami
15,453
9,668
2,922
2,498
12,097
6,802
2,003
3,441
8,656
0
37,167
W
16,956
5,893
1,703
2,165
11,294
5,800
1,745
4,412
6,882
0
44,165
W
Cabrakan
LemmyRayPew
Cabrakan
8,637
1,184
931
917
17,192
28,675
408
3,591
13,601
16,661
0
W
17,449
7,816
1,340
3,001
15,120
8,434
2,928
4,949
9,575
0
28,571
L
20,076
2,401
746
1,379
14,361
6,522
834
5,209
9,152
39,718
1,414
L
Odin
7,532
1,338
545
645
21,661
17,557
280
5,234
16,427
2,438
13,009
L
0
0
0
0
885
159
0
0
885
0
0
W
Scylla
totalzz
Scylla
19,884
1,557
1,148
1,427
9,297
5,181
1,342
3,315
5,982
37,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,887
Gold Earned
54,698
121
Minions Killed
186
0
Camps Cleared
0
855,506
Distance Traveled
1,130,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,051
850
12
1
0
235,056
0
L
Ah Muzen Cab
9,721
748
48
4
0
228,422
0
W
Izanami
10,760
828
55
4
0
209,864
0
W
Skadi
10,136
780
53
4
0
209,949
0
W
Cabrakan
10,363
797
7
1
0
228,747
0
W
Ishtar
11,622
894
15
1
0
227,455
0
L
Nu Wa
11,185
860
48
4
0
187,846
0
L
Odin
9,921
763
13
1
0
204,182
0
L
Ah Puch
4,009
308
0
0
0
0
0
W
Scylla
11,817
909
56
4
0
254,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role