Player Matchup

Cthulhu
Cthulhu
GatsuMyFather
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,374 Elo+
Party 2
Hun Batz
Hun Batz
Krucyo
Hun Batz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,368 Elo+
Party 2
Yu Huang
Yu Huang
LamaBagnato
Yu Huang
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 9L
1,450 Elo+
Party 2
Jing Wei
Jing Wei
PnSermano
Jing Wei
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 10L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
leagueplayer213
Ao Kuang
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,413 Elo+
Party 2
Team Averages
Level 45
1,414 SR
1,407 Elo+

VS

Team Averages
Level 80
1,552 SR
1,443 Elo+
Xing Tian
Xing Tian
Batteriet123
Xing Tian
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 85L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
FranskJävel
Cernunnos
Level 91
God Stats
12W - 11L
1,549 SR
Queue Stats
65W - 80L
1,343 Elo+
Party 1
Ymir
Ymir
Nightmight0901
Ymir
Level 109
God Stats
2W - 7L
1,500 SR
Queue Stats
51W - 71L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
Serben2169
Kukulkan
Level 13
God Stats
29W - 22L
1,493 SR
Queue Stats
57W - 61L
1,436 Elo+
Party 1
Chronos
Chronos
Ulkaka
Chronos
Level 47
God Stats
9W - 4L
1,717 SR
Queue Stats
41W - 39L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 5 / 3
7,013
413
7,092
17,714
16,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Krucyo
Hun Batz
14
2 / 4 / 2
8,444
497
8,387
15,637
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
LamaBagnato
Yu Huang
13
4 / 4 / 3
8,544
503
12,103
10,106
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
PnSermano
Jing Wei
11
0 / 5 / 1
6,654
391
6,787
17,773
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
12
2 / 3 / 3
7,483
440
5,366
14,242
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Batteriet123
Xing Tian
13
2 / 1 / 11
8,746
514
10,046
14,872
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
FranskJävel
Cernunnos
15
6 / 2 / 7
9,753
574
21,609
17,186
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 2
8,723
513
5,432
9,471
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Serben2169
Kukulkan
16
5 / 0 / 1
9,904
583
7,420
5,515
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Ulkaka
Chronos
16
4 / 4 / 0
10,389
611
12,505
13,225
5,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
21
21
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Batteriet123
Xing Tian
2
1
11
7.5
W
Cernunnos
FranskJävel
Cernunnos
6
2
7
4.75
L
Cthulhu
0
5
3
0.3
L
Hun Batz
Krucyo
Hun Batz
2
4
2
0.75
L
Yu Huang
LamaBagnato
Yu Huang
4
4
3
1.38
W
4
1
2
5
L
Jing Wei
PnSermano
Jing Wei
0
5
1
0.1
W
Kukulkan
Serben2169
Kukulkan
5
0
1
5.5
W
Chronos
Ulkaka
Chronos
4
4
0
1
L
Ao Kuang
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
57,012
75,472
Taken
60,269
39,746
Mitigated
38,726
16,383
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Batteriet123
Xing Tian
10,046
1,035
0
2,111
14,872
16,350
0
5,681
9,191
20,124
657
W
Cernunnos
FranskJävel
Cernunnos
21,609
14,034
0
9,326
17,186
8,825
744
6,401
10,785
0
90,193
L
Cthulhu
7,092
1,096
2,907
1,624
17,714
16,353
0
5,863
11,851
19,289
0
L
Hun Batz
Krucyo
Hun Batz
8,387
4,173
0
871
15,637
6,109
0
6,408
9,229
0
64,890
L
Yu Huang
LamaBagnato
Yu Huang
12,103
289
0
941
10,106
4,163
0
6,183
3,923
57,718
1,024
W
5,432
1,293
0
2,891
9,471
5,902
0
2,676
6,795
55,227
9,084
L
Jing Wei
PnSermano
Jing Wei
6,787
5,344
0
5,299
17,773
7,114
0
7,246
10,527
0
49,457
W
Kukulkan
Serben2169
Kukulkan
7,420
563
0
500
5,515
2,211
324
3,493
2,022
73,210
0
W
Chronos
Ulkaka
Chronos
12,505
5,911
0
1,672
13,225
5,438
2,768
6,067
7,158
90,686
0
L
Ao Kuang
5,366
2,026
0
4,741
14,242
6,007
0
8,951
5,291
24,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
47,515
333
Minions Killed
507
0
Camps Cleared
0
1,613,483
Distance Traveled
1,670,242
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,746
514
11
1
0
366,728
1
W
Cernunnos
9,753
574
125
7
0
313,617
3
L
Cthulhu
7,013
413
19
1
0
305,241
1
L
Hun Batz
8,444
497
88
5
0
376,328
0
L
Yu Huang
8,544
503
97
6
0
310,068
0
W
Ymir
8,723
513
84
5
0
377,397
1
L
Jing Wei
6,654
391
87
5
0
319,810
0
W
Kukulkan
9,904
583
131
8
0
314,675
4
W
Chronos
10,389
611
156
9
0
297,825
1
L
Ao Kuang
7,483
440
42
2
0
302,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role