Player Matchup

Charybdis
Charybdis
GlaciumVulpes
Charybdis
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 231L
1,429 Elo+
Solo
Atlas
Atlas
Kainenabled
Atlas
Level 105
God Stats
8W - 14L
1,396 SR
Queue Stats
62W - 112L
1,279 Elo+
Party 1
Ganesha
Ganesha
KonstantFPS
Ganesha
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 195L
1,307 Elo+
Party 1
Vamana
Vamana
Pr0pheticV0id
Vamana
Level 116
God Stats
5W - 5L
1,224 SR
Queue Stats
160W - 202L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
Rekcut91
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 200L
1,216 Elo+
Party 1
Team Averages
Level 107
1,424 SR
1,316 Elo+

VS

Team Averages
Level 92
1,515 SR
1,529 Elo+
Nu Wa
Nu Wa
GirthyChicken
Nu Wa
Level 126
God Stats
2W - 2L
1,575 SR
Queue Stats
8W - 7L
1,589 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ImABop
Cu Chulainn
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 50L
1,500 Elo+
Party 2
Rama
Rama
UnWantedPie
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,431 Elo+
Solo
Ravana
Ravana
Windal88
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,624 Elo+
Party 3
Kuzenbo
Kuzenbo
slushie5599
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GlaciumVulpes
Charybdis
16
10 / 3 / 0
10,412
578
19,887
18,888
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 4
9,190
511
7,627
15,265
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
KonstantFPS
Ganesha
14
1 / 4 / 10
9,265
515
6,765
16,867
17,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 0 / 4
9,343
519
9,999
16,029
10,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Rekcut91
Gilgamesh
15
0 / 1 / 2
8,822
490
4,709
21,756
15,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
9,818
545
15,948
8,716
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ImABop
Cu Chulainn
16
1 / 1 / 0
9,457
525
17,313
14,853
16,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 3 / 2
9,182
510
9,031
16,675
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Windal88
Ravana
15
2 / 4 / 4
9,293
516
8,157
14,252
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
slushie5599
Kuzenbo
12
0 / 7 / 2
7,338
408
5,695
18,268
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
9
10
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Charybdis
GlaciumVulpes
Charybdis
10
3
0
3.33
L
Cu Chulainn
ImABop
Cu Chulainn
1
1
0
1
W
2
2
4
2
W
Ganesha
KonstantFPS
Ganesha
1
4
10
1.5
W
3
0
4
5
W
Gilgamesh
Rekcut91
Gilgamesh
0
1
2
1
L
5
3
2
2
L
Ravana
Windal88
Ravana
2
4
4
1
L
Kuzenbo
slushie5599
Kuzenbo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,987
Damage
56,144
88,805
Taken
72,764
58,577
Mitigated
53,826
31,963
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,948
3,363
0
2,296
8,716
4,326
0
4,654
3,977
87,232
1,813
W
Charybdis
GlaciumVulpes
Charybdis
19,887
12,038
0
10,621
18,888
7,783
1,233
2,848
16,040
0
84,353
L
Cu Chulainn
ImABop
Cu Chulainn
17,313
2,113
0
5,124
14,853
16,734
212
511
14,315
9,928
71,180
W
7,627
2,370
163
3,391
15,265
6,965
249
7,968
7,297
70,205
0
W
Ganesha
KonstantFPS
Ganesha
6,765
677
3,162
3,732
16,867
17,291
215
4,953
11,914
37,093
0
W
9,999
5,831
0
1,428
16,029
10,748
228
4,949
10,814
0
87,798
W
Gilgamesh
Rekcut91
Gilgamesh
4,709
1,031
0
9,466
21,756
15,790
64
2,846
17,349
0
62,758
L
9,031
7,106
0
8,681
16,675
6,832
0
2,911
13,764
0
71,434
L
Ravana
Windal88
Ravana
8,157
1,822
0
1,279
14,252
6,670
15
2,423
11,789
0
76,649
L
Kuzenbo
slushie5599
Kuzenbo
5,695
2,298
0
1,371
18,268
19,264
0
3,700
14,527
22,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
45,088
524
Minions Killed
518
0
Camps Cleared
0
1,775,473
Distance Traveled
1,765,371
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,818
545
147
8
0
350,475
9
W
Charybdis
10,412
578
140
8
0
303,451
2
L
Cu Chulainn
9,457
525
130
7
0
353,908
2
W
Atlas
9,190
511
122
7
0
325,525
4
W
Ganesha
9,265
515
13
1
0
361,383
0
W
Vamana
9,343
519
124
7
0
458,818
0
W
Gilgamesh
8,822
490
125
7
0
326,296
4
L
Rama
9,182
510
113
6
0
318,716
3
L
Ravana
9,293
516
110
6
0
396,426
6
L
Kuzenbo
7,338
408
18
1
0
345,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role