Player Matchup

Camazotz
Camazotz
AlannaPranha
Camazotz
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
434W - 443L
1,494 Elo+
Solo
Hel
Hel
KakarotTheGoat
Hel
Level 116
God Stats
2W - 6L
1,176 SR
Queue Stats
125W - 120L
1,538 Elo+
Solo
Tyr
Tyr
NotoriousXMV
Tyr
Level 112
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 158L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Santoluzve1
Kukulkan
Level 61
God Stats
0W - 1L
1,742 SR
Queue Stats
9W - 10L
1,372 Elo+
Solo
Khepri
Khepri
iHotbockz
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,419 Elo+
Solo
Team Averages
Level 81
1,484 SR
1,465 Elo+

VS

Team Averages
Level 85
1,586 SR
1,542 Elo+
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
K1NGD0GGY
Bacchus
Level 111
God Stats
4W - 1L
1,932 SR
Queue Stats
105W - 94L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
KÃLZ
Cthulhu
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
232W - 208L
1,513 Elo+
Party 2
Odin
Odin
SuicideIdiot
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,711 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheWeazel
Kumbhakarna
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 153L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AlannaPranha
Camazotz
14
2 / 3 / 2
8,316
756
7,956
12,649
7,396
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 3
7,133
648
7,364
11,294
7,383
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 5 / 1
7,924
720
14,065
16,136
17,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Santoluzve1
Kukulkan
12
1 / 5 / 2
7,160
651
15,638
10,243
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
iHotbockz
Khepri
14
0 / 4 / 5
8,177
743
3,540
13,833
18,807
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 1 / 18
8,687
790
7,442
12,482
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
K1NGD0GGY
Bacchus
15
5 / 1 / 14
9,250
841
11,062
12,820
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KÃLZ
Cthulhu
19
12 / 2 / 10
11,459
1,042
24,772
15,036
11,370
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 17
8,232
748
13,439
11,331
10,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
TheWeazel
Kumbhakarna
14
1 / 1 / 13
8,523
775
3,836
14,374
14,841
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
6
Kills
22
22
Deaths
6
13
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
18
11
L
Camazotz
AlannaPranha
Camazotz
2
3
2
1
W
Bacchus
K1NGD0GGY
Bacchus
5
1
14
12
L
1
5
3
0.5
W
Cthulhu
KÃLZ
Cthulhu
12
2
10
8.5
L
2
5
1
0.5
L
Kukulkan
Santoluzve1
Kukulkan
1
5
2
0.4
W
2
1
17
10.5
W
Kumbhakarna
TheWeazel
Kumbhakarna
1
1
13
7.5
L
Khepri
iHotbockz
Khepri
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,563
Damage
60,551
64,155
Taken
66,043
56,543
Mitigated
60,649
24,694
Healing
35,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,442
1,808
7,096
3,820
12,482
12,435
108
4,869
7,613
11,167
0
L
Camazotz
AlannaPranha
Camazotz
7,956
1,045
780
5,893
12,649
7,396
0
10,515
2,134
0
15,542
W
Bacchus
K1NGD0GGY
Bacchus
11,062
747
2,516
5,194
12,820
11,728
332
5,548
7,272
21,862
365
L
7,364
690
5,380
3,601
11,294
7,383
0
9,522
1,772
11,049
2,567
W
Cthulhu
KÃLZ
Cthulhu
24,772
1,109
1,867
6,470
15,036
11,370
0
5,242
9,794
46,020
0
L
14,065
3,294
507
3,279
16,136
17,449
0
8,996
7,140
0
25,586
L
Kukulkan
Santoluzve1
Kukulkan
15,638
1,752
504
1,415
10,243
5,508
0
9,032
1,211
28,524
0
W
13,439
2,539
3,837
1,045
11,331
10,275
336
3,986
7,345
0
20,497
W
Kumbhakarna
TheWeazel
Kumbhakarna
3,836
491
1,526
2,207
14,374
14,841
580
5,101
9,273
10,028
0
L
Khepri
iHotbockz
Khepri
3,540
112
785
2,550
13,833
18,807
0
8,983
4,850
6,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
46,151
95
Minions Killed
125
0
Camps Cleared
0
922,708
Distance Traveled
1,084,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,687
790
6
1
0
201,229
0
L
Camazotz
8,316
756
14
1
0
217,668
0
W
Bacchus
9,250
841
22
2
0
226,653
0
L
Hel
7,133
648
23
2
0
171,751
0
W
Cthulhu
11,459
1,042
62
6
0
216,231
0
L
Tyr
7,924
720
21
2
0
168,958
0
L
Kukulkan
7,160
651
26
2
0
184,748
0
W
Odin
8,232
748
24
2
0
229,697
0
W
Kumbhakarna
8,523
775
11
1
0
210,606
0
L
Khepri
8,177
743
11
1
0
179,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role