Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
GravityS4ndwich
Athena
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 50L
1,476 Elo+
Party 1
Bakasura
Bakasura
Iblamecanada53
Bakasura
Level 23
God Stats
9W - 11L
1,500 SR
Queue Stats
45W - 48L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
LilBill115
Heimdallr
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 91L
1,649 Elo+
Party 1
Scylla
Scylla
Yokai5kye
Scylla
Level 83
God Stats
2W - 1L
1,538 SR
Queue Stats
101W - 90L
1,562 Elo+
Party 1
Team Averages
Level 90
1,508 SR
1,547 Elo+

VS

Team Averages
Level 96
1,537 SR
1,472 Elo+
Neith
Neith
Coffeenia
Neith
Level 108
God Stats
18W - 17L
1,722 SR
Queue Stats
19W - 21L
1,637 Elo+
Solo
Sun Wukong
Sun Wukong
RadPanda402
Sun Wukong
Level 125
God Stats
1W - 2L
1,714 SR
Queue Stats
264W - 281L
1,458 Elo+
Solo
Agni
Agni
StonerofLegend
Agni
Level 118
God Stats
1W - 3L
1,134 SR
Queue Stats
15W - 13L
1,414 Elo+
Solo
Yu Huang
Yu Huang
kikiTAEHYUNG
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,519 Elo+
Solo
Horus
Horus
xX_delga_Xx
Horus
Level 62
God Stats
5W - 6L
1,616 SR
Queue Stats
48W - 56L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 0 / 7
10,660
533
18,893
20,983
34,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 14
10,316
516
8,018
16,455
19,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
18
8 / 2 / 4
11,608
580
10,815
12,983
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
LilBill115
Heimdallr
17
5 / 0 / 8
10,155
508
11,233
11,451
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Yokai5kye
Scylla
18
6 / 1 / 4
10,967
548
7,981
6,137
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coffeenia
Neith
14
0 / 8 / 0
9,020
451
7,668
15,022
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
RadPanda402
Sun Wukong
14
0 / 4 / 0
9,194
460
10,897
23,560
21,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 4 / 0
9,504
475
7,300
9,636
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
kikiTAEHYUNG
Yu Huang
12
0 / 6 / 0
7,550
378
6,354
11,406
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 0
9,937
497
5,860
15,164
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
28
Kills
3
3
Deaths
28
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
7
9.5
L
Neith
Coffeenia
Neith
0
8
0
0
W
3
0
14
10
W
Bakasura
8
2
4
5
W
Heimdallr
LilBill115
Heimdallr
5
0
8
9
L
Sun Wukong
RadPanda402
Sun Wukong
0
4
0
0
L
1
4
0
0.25
W
Scylla
Yokai5kye
Scylla
6
1
4
8
L
Yu Huang
kikiTAEHYUNG
Yu Huang
0
6
0
0
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,940
Damage
38,079
68,009
Taken
74,788
67,859
Mitigated
50,213
22,477
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,893
5,157
0
6,850
20,983
34,260
35
1,728
19,255
272
83,359
L
Neith
Coffeenia
Neith
7,668
2,328
0
2,327
15,022
7,398
3,214
4,238
10,679
0
67,297
W
8,018
1,848
0
5,880
16,455
19,342
0
4,436
12,019
41,881
0
W
Bakasura
10,815
6,541
0
1,979
12,983
6,569
448
1,029
11,954
0
104,286
W
Heimdallr
LilBill115
Heimdallr
11,233
3,128
0
6,812
11,451
5,451
1,060
3,070
8,381
0
75,472
L
Sun Wukong
RadPanda402
Sun Wukong
10,897
2,810
0
7,181
23,560
21,885
331
1,896
21,029
0
70,310
L
7,300
45
0
819
9,636
4,372
674
3,603
5,823
71,245
2,023
W
Scylla
Yokai5kye
Scylla
7,981
747
0
956
6,137
2,237
1,536
3,099
3,038
88,263
180
L
Yu Huang
kikiTAEHYUNG
Yu Huang
6,354
772
413
1,426
11,406
7,062
273
2,236
8,797
40,239
0
L
5,860
3,020
1,365
2,962
15,164
9,496
749
4,264
10,610
0
72,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,706
Gold Earned
45,205
574
Minions Killed
509
0
Camps Cleared
0
2,044,529
Distance Traveled
1,984,210
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,660
533
109
5
0
362,569
0
L
Neith
9,020
451
108
5
0
498,980
2
W
Athena
10,316
516
51
3
0
416,670
7
W
Bakasura
11,608
580
153
8
0
481,035
0
W
Heimdallr
10,155
508
113
6
0
399,088
0
L
Sun Wukong
9,194
460
111
6
0
371,598
0
L
Agni
9,504
475
127
6
0
341,489
4
W
Scylla
10,967
548
148
7
0
385,167
4
L
Yu Huang
7,550
378
57
3
0
398,131
0
L
Horus
9,937
497
106
5
0
374,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role