Player Matchup

Ymir
Ymir
Alex_fm_
Ymir
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 80L
1,467 Elo+
Solo
Shiva
Shiva
R_C_08
Shiva
Level 156
God Stats
1W - 4L
1,208 SR
Queue Stats
237W - 215L
1,625 Elo+
Solo
Loki
Loki
RafxGrcix
Loki
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 80L
1,412 Elo+
Solo
Neith
Neith
kotonyak
Neith
Level 107
God Stats
110W - 121L
1,572 SR
Queue Stats
383W - 397L
1,530 Elo+
Solo
Nu Wa
Nu Wa
scorpio0111
Nu Wa
Level 81
God Stats
256W - 236L
1,511 SR
Queue Stats
270W - 272L
1,424 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,491 Elo+

VS

Team Averages
Level 77
1,462 SR
1,390 Elo+
Agni
Agni
Gonzo_sk
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,276 Elo+
Solo
Shiva
Shiva
Merkl90
Shiva
Level 88
God Stats
65W - 61L
1,446 SR
Queue Stats
108W - 105L
1,494 Elo+
Solo
Surtr
Surtr
Seros_5791
Surtr
Level 69
God Stats
20W - 25L
1,256 SR
Queue Stats
206W - 284L
1,292 Elo+
Solo
Cliodhna
Cliodhna
Void_XxShadowxX
Cliodhna
Level 147
God Stats
37W - 15L
1,606 SR
Queue Stats
398W - 335L
1,576 Elo+
Solo
Ullr
Ullr
patalugr2004
Ullr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 6 / 5
6,858
528
4,181
17,962
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
R_C_08
Shiva
12
2 / 2 / 0
7,302
562
8,634
11,994
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
11
3 / 5 / 3
7,041
542
4,918
11,168
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
kotonyak
Neith
10
4 / 7 / 3
6,884
530
8,490
13,951
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 2
7,202
554
3,598
10,349
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 2 / 8
6,695
515
5,695
7,158
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Merkl90
Shiva
11
1 / 2 / 10
7,606
585
7,520
11,122
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
10
1 / 3 / 1
6,698
515
6,491
12,598
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
17
21 / 0 / 2
10,378
798
21,400
11,285
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 4 / 7
6,536
503
6,808
9,891
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
11
Kills
25
25
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
5
0.75
W
Agni
0
2
8
2
W
Shiva
Merkl90
Shiva
1
2
10
3
L
Shiva
R_C_08
Shiva
2
2
0
1
L
Loki
3
5
3
0.9
W
Surtr
1
3
1
0.5
W
Cliodhna
21
0
2
22
L
Neith
kotonyak
Neith
4
7
3
0.79
W
2
4
7
1.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
47,914
65,424
Taken
52,054
32,953
Mitigated
27,268
15,468
Healing
18,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,181
630
0
2,310
17,962
15,488
396
827
17,135
21,686
0
W
Agni
5,695
211
0
2,998
7,158
1,889
703
2,060
4,982
38,901
0
W
Shiva
Merkl90
Shiva
7,520
1,650
1,047
4,088
11,122
9,024
163
1,065
10,057
0
26,872
L
Shiva
R_C_08
Shiva
8,634
1,593
0
4,486
11,994
6,849
485
948
11,046
0
58,994
L
Loki
4,918
1,324
0
3,544
11,168
3,551
425
1,116
10,052
0
41,653
W
Surtr
6,491
1,831
0
4,827
12,598
7,097
0
170
12,428
649
44,845
W
Cliodhna
21,400
6,525
0
4,547
11,285
4,998
34
2,826
8,409
0
96,614
L
Neith
kotonyak
Neith
8,490
3,662
0
4,421
13,951
4,481
319
30
13,921
0
42,109
W
6,808
2,617
0
727
9,891
4,260
648
1,492
8,399
0
30,944
L
3,598
2,231
0
707
10,349
2,584
788
3,039
7,310
43,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
37,913
334
Minions Killed
340
0
Camps Cleared
0
1,250,243
Distance Traveled
1,362,585
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,858
528
26
2
0
245,752
0
W
Agni
6,695
515
66
5
0
256,096
0
W
Shiva
7,606
585
27
2
0
267,415
4
L
Shiva
7,302
562
87
7
0
267,122
0
L
Loki
7,041
542
63
5
0
294,236
0
W
Surtr
6,698
515
65
5
0
246,192
0
W
Cliodhna
10,378
798
135
10
0
348,016
0
L
Neith
6,884
530
72
6
0
227,603
0
W
Ullr
6,536
503
47
4
0
244,866
0
L
Nu Wa
7,202
554
86
7
0
215,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role