Player Matchup

Raijin
Raijin
Gold IV
BAGAUDIN
Raijin
Gold IV
Level 156
God Stats
14W - 12L
1,995 SR
Queue Stats
397W - 400L
1,422 MMR
Solo
Sobek
Sobek
Bronze III
Gandi011
Sobek
Bronze III
Level 141
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 4L
1,363 MMR
Party 2
Loki
Loki
Bronze III
Lambo762
Loki
Bronze III
Level 129
God Stats
4W - 1L
1,537 SR
Queue Stats
29W - 16L
1,430 MMR
Party 2
Hercules
Hercules
Gold IV
MateoBC
Hercules
Gold IV
Level 129
God Stats
18W - 18L
1,730 SR
Queue Stats
339W - 346L
1,390 MMR
Solo
Izanami
Izanami
Silver I
Ramalocé
Izanami
Silver I
Level 155
God Stats
11W - 6L
1,670 SR
Queue Stats
126W - 124L
1,413 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,690 SR
1,404 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,516 SR
1,404 MMR
Charybdis
Charybdis
Bronze III
Demmii3456
Charybdis
Bronze III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,400 MMR
Party 1
Thor
Thor
Gold IV
Il-Lxxrd-lI
Thor
Gold IV
Level 125
God Stats
59W - 42L
1,601 SR
Queue Stats
423W - 431L
1,376 MMR
Solo
Bacchus
Bacchus
Gold V
Molojong
Bacchus
Gold V
Level 149
God Stats
13W - 5L
1,500 SR
Queue Stats
392W - 351L
1,412 MMR
Solo
Chaac
Chaac
Bronze III
Neiiillll
Chaac
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,400 MMR
Party 1
Ra
Ra
Silver I
dienightmaregirl
Ra
Silver I
Level 143
God Stats
5W - 3L
1,481 SR
Queue Stats
136W - 135L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BAGAUDIN
Raijin
13
7 / 1 / 1
8,054
620
10,551
6,305
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Gandi011
Sobek
11
1 / 1 / 3
6,709
516
3,277
9,306
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
14
4 / 0 / 5
7,822
602
6,794
7,100
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
MateoBC
Hercules
11
1 / 2 / 0
6,718
517
9,759
12,094
14,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Ramalocé
Izanami
13
2 / 2 / 1
7,495
577
5,716
8,625
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangYu HuangPoseidonTyr

VS

Bans
MulanHe BoMedusaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Demmii3456
Charybdis
10
0 / 3 / 2
5,867
451
4,034
10,221
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 0
7,321
563
4,008
9,962
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Molojong
Bacchus
10
0 / 0 / 1
5,787
445
4,101
7,297
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Neiiillll
Chaac
12
1 / 3 / 1
6,938
534
7,864
14,947
8,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 1
6,849
527
4,408
9,507
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
BAGAUDIN
Raijin
7
1
1
7.5
L
Charybdis
Demmii3456
Charybdis
0
3
2
0.33
W
Sobek
Gandi011
Sobek
1
1
3
2.5
L
4
3
0
1.33
W
Loki
4
0
5
6.5
W
Hercules
MateoBC
Hercules
1
2
0
0.5
L
Bacchus
Molojong
Bacchus
0
0
1
0.5
L
Chaac
Neiiillll
Chaac
1
3
1
0.5
W
Izanami
Ramalocé
Izanami
2
2
1
1.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,097
Damage
24,415
43,430
Taken
51,934
30,620
Mitigated
23,970
15,539
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BAGAUDIN
Raijin
10,551
1,117
0
626
6,305
2,520
207
2,965
3,340
50,366
0
L
Charybdis
Demmii3456
Charybdis
4,034
2,099
0
4,237
10,221
3,608
0
1,398
8,823
0
41,148
W
Sobek
Gandi011
Sobek
3,277
348
0
3,828
9,306
7,815
0
2,847
6,459
12,115
0
L
4,008
401
0
3,753
9,962
3,525
0
3,303
6,414
0
48,307
W
Loki
6,794
2,139
0
1,475
7,100
2,744
0
942
6,158
0
65,898
W
Hercules
MateoBC
Hercules
9,759
4,266
0
5,365
12,094
14,410
0
0
12,094
0
42,964
L
Bacchus
Molojong
Bacchus
4,101
779
0
3,291
7,297
5,394
0
3,128
4,008
16,762
0
L
Chaac
Neiiillll
Chaac
7,864
1,818
0
5,546
14,947
8,371
0
1,246
12,753
0
47,575
W
Izanami
Ramalocé
Izanami
5,716
3,694
0
4,245
8,625
3,131
649
1,755
6,870
0
71,793
L
4,408
118
356
1,887
9,507
3,072
0
4,020
5,181
56,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
32,762
428
Minions Killed
363
0
Camps Cleared
0
1,347,245
Distance Traveled
1,290,173
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,054
620
100
8
0
258,725
0
L
Charybdis
5,867
451
74
6
0
222,293
4
W
Sobek
6,709
516
18
1
0
285,441
3
L
Thor
7,321
563
83
6
0
274,131
0
W
Loki
7,822
602
110
8
0
322,687
0
W
Hercules
6,718
517
66
5
0
249,547
1
L
Bacchus
5,787
445
15
1
0
264,978
3
L
Chaac
6,938
534
93
7
0
257,918
1
W
Izanami
7,495
577
134
10
0
230,845
6
L
Ra
6,849
527
98
8
0
270,853
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role