Player Matchup

Tyr
Tyr
Boxxs
Tyr
Level 73
God Stats
1W - 2L
1,225 SR
Queue Stats
35W - 34L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImAR0bot
Morgan Le Fay
Level 68
God Stats
5W - 6L
1,643 SR
Queue Stats
161W - 114L
1,589 Elo+
Party 1
Ishtar
Ishtar
Nichevoya
Ishtar
Level 27
God Stats
21W - 9L
1,757 SR
Queue Stats
85W - 66L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
ruso845
Kuzenbo
Level 40
God Stats
8W - 7L
1,500 SR
Queue Stats
88W - 71L
1,569 Elo+
Solo
Kukulkan
Kukulkan
soulsuccker
Kukulkan
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 90L
1,324 Elo+
Solo
Team Averages
Level 51
1,525 SR
1,520 Elo+

VS

Team Averages
Level 45
1,432 SR
1,494 Elo+
Mercury
Mercury
AsianDang
Mercury
Level 41
God Stats
11W - 8L
1,158 SR
Queue Stats
122W - 100L
1,440 Elo+
Solo
Scylla
Scylla
JuanEvolved
Scylla
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 47L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Potatoman1019
Danzaburou
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 42L
1,642 Elo+
Solo
Xing Tian
Xing Tian
ThatAim
Xing Tian
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 65L
1,500 Elo+
Party 2
Chaac
Chaac
aVyyper
Chaac
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Boxxs
Tyr
12
0 / 1 / 1
7,143
510
5,237
12,981
12,028
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ImAR0bot
Morgan Le Fay
14
6 / 0 / 2
8,453
604
7,460
9,907
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Nichevoya
Ishtar
12
3 / 0 / 4
7,110
508
9,633
6,526
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
ruso845
Kuzenbo
12
0 / 0 / 7
7,469
534
6,862
8,482
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
soulsuccker
Kukulkan
14
1 / 1 / 1
8,295
593
3,343
7,867
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AsianDang
Mercury
9
1 / 1 / 0
5,904
422
1,924
6,482
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
1 / 1 / 1
7,741
553
3,502
6,153
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Potatoman1019
Danzaburou
9
0 / 5 / 0
5,530
395
6,853
11,897
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ThatAim
Xing Tian
10
0 / 2 / 0
6,239
446
2,096
13,175
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
aVyyper
Chaac
12
0 / 1 / 1
6,878
491
6,292
10,327
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
AsianDang
Mercury
1
1
0
1
W
Tyr
Boxxs
Tyr
0
1
1
0.5
W
Morgan Le Fay
ImAR0bot
Morgan Le Fay
6
0
2
7
L
Scylla
1
1
1
1.5
W
Ishtar
Nichevoya
Ishtar
3
0
4
5
L
Danzaburou
Potatoman1019
Danzaburou
0
5
0
0
L
Xing Tian
ThatAim
Xing Tian
0
2
0
0
L
Chaac
aVyyper
Chaac
0
1
1
0.5
W
Kuzenbo
ruso845
Kuzenbo
0
0
7
3.5
W
Kukulkan
soulsuccker
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
20,667
45,763
Taken
48,034
32,779
Mitigated
25,372
16,341
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AsianDang
Mercury
1,924
1,058
0
1,180
6,482
2,105
0
1,706
4,776
0
23,100
W
Tyr
Boxxs
Tyr
5,237
633
0
5,231
12,981
12,028
244
1,257
11,724
0
48,673
W
Morgan Le Fay
ImAR0bot
Morgan Le Fay
7,460
1,204
23
2,297
9,907
4,538
648
315
9,592
67,198
0
L
Scylla
3,502
818
0
500
6,153
2,191
443
2,580
3,573
57,874
0
W
Ishtar
Nichevoya
Ishtar
9,633
5,126
0
3,993
6,526
2,460
1,346
340
6,186
0
49,891
L
Danzaburou
Potatoman1019
Danzaburou
6,853
3,142
0
3,546
11,897
4,684
0
5,647
6,165
0
40,151
L
Xing Tian
ThatAim
Xing Tian
2,096
242
0
1,600
13,175
9,657
0
5,915
7,225
18,313
0
L
Chaac
aVyyper
Chaac
6,292
1,143
0
3,168
10,327
6,735
224
1,546
8,715
0
51,042
W
Kuzenbo
ruso845
Kuzenbo
6,862
3,168
533
2,558
8,482
10,420
287
1,484
6,998
26,513
0
W
Kukulkan
soulsuccker
Kukulkan
3,343
694
0
1,706
7,867
3,333
0
2,202
5,665
74,083
1,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
32,292
428
Minions Killed
304
0
Camps Cleared
0
1,409,163
Distance Traveled
1,217,735
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,904
422
33
2
0
182,131
0
W
Tyr
7,143
510
80
6
0
289,624
1
W
Morgan Le Fay
8,453
604
103
7
0
290,260
3
L
Scylla
7,741
553
115
8
0
266,156
6
W
Ishtar
7,110
508
74
5
0
249,947
0
L
Danzaburou
5,530
395
67
5
0
231,168
0
L
Xing Tian
6,239
446
19
1
0
272,165
0
L
Chaac
6,878
491
70
5
0
266,115
3
W
Kuzenbo
7,469
534
27
2
0
310,964
3
W
Kukulkan
8,295
593
144
10
0
268,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role