Player Matchup

He Bo
He Bo
Danoi
He Bo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 66L
1,424 Elo+
Party 2
Vulcan
Vulcan
DayBr3ak
Vulcan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 185L
1,585 Elo+
Solo
Raijin
Raijin
GamazDubas
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,530 Elo+
Solo
Olorun
Olorun
Merdiso
Olorun
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 201L
1,529 Elo+
Party 2
Odin
Odin
Viriuss
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,591 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,532 Elo+

VS

Team Averages
Level 159
1,471 SR
1,507 Elo+
Agni
Agni
AngèI
Agni
Level 210
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 142L
1,600 Elo+
Solo
Shiva
Shiva
CengizhaNN
Shiva
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 118L
1,611 Elo+
Solo
Anhur
Anhur
Pepperate
Anhur
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
RCRyan
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
ahandrew
Jormungandr
Level 149
God Stats
0W - 1L
1,355 SR
Queue Stats
23W - 27L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Danoi
He Bo
18
3 / 5 / 4
11,623
684
10,430
18,647
8,706
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
DayBr3ak
Vulcan
20
3 / 4 / 11
12,133
714
17,683
16,046
8,999
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
GamazDubas
Raijin
20
5 / 3 / 11
12,456
733
14,075
21,790
13,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Merdiso
Olorun
19
3 / 4 / 8
11,525
678
10,851
25,581
15,131
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Viriuss
Odin
18
3 / 4 / 10
11,959
703
6,984
23,074
34,465
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AngèI
Agni
20
7 / 4 / 10
12,933
761
28,878
16,776
9,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
12
0 / 5 / 7
9,069
533
3,650
12,127
9,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
Pepperate
Anhur
19
7 / 3 / 7
12,190
717
14,937
13,501
7,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
RCRyan
Hou Yi
19
3 / 3 / 7
11,246
662
18,057
13,346
8,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ahandrew
Jormungandr
20
2 / 3 / 14
12,026
707
20,979
19,918
26,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
17
Kills
19
20
Deaths
18
44
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Agni
AngèI
Agni
7
4
10
3
L
Shiva
0
5
7
0.7
W
He Bo
Danoi
He Bo
3
5
4
1
W
Vulcan
DayBr3ak
Vulcan
3
4
11
2.13
W
Raijin
GamazDubas
Raijin
5
3
11
3.5
W
Olorun
Merdiso
Olorun
3
4
8
1.75
L
Anhur
Pepperate
Anhur
7
3
7
3.5
L
Hou Yi
RCRyan
Hou Yi
3
3
7
2.17
W
Odin
Viriuss
Odin
3
4
10
2
L
Jormungandr
ahandrew
Jormungandr
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,023
Damage
86,501
105,138
Taken
75,668
80,736
Mitigated
61,775
47,208
Healing
28,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AngèI
Agni
28,878
1,206
4,086
6,270
16,776
9,449
968
11,369
4,832
50,626
1,633
L
Shiva
3,650
592
702
768
12,127
9,437
233
7,623
4,324
0
6,788
W
He Bo
Danoi
He Bo
10,430
92
2,217
2,974
18,647
8,706
1,554
9,134
9,513
30,491
1,085
W
Vulcan
DayBr3ak
Vulcan
17,683
4,072
2,491
2,214
16,046
8,999
1,710
9,289
6,757
43,604
0
W
Raijin
GamazDubas
Raijin
14,075
712
2,741
5,790
21,790
13,435
918
10,838
10,952
37,199
0
W
Olorun
Merdiso
Olorun
10,851
6,008
11,996
11,946
25,581
15,131
4,322
12,534
13,047
29,174
0
L
Anhur
Pepperate
Anhur
14,937
6,880
2,507
3,177
13,501
7,913
3,550
10,367
2,668
0
37,159
L
Hou Yi
RCRyan
Hou Yi
18,057
7,941
1,286
3,372
13,346
8,031
414
10,446
2,702
0
38,075
W
Odin
Viriuss
Odin
6,984
1,114
1,358
3,481
23,074
34,465
351
7,315
15,759
0
15,677
L
Jormungandr
ahandrew
Jormungandr
20,979
3,005
2,833
3,858
19,918
26,945
689
10,627
8,638
44,980
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,696
Gold Earned
57,464
176
Minions Killed
223
0
Camps Cleared
0
1,549,790
Distance Traveled
1,518,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,933
761
51
3
0
344,544
0
L
Shiva
9,069
533
5
0
0
198,367
0
W
He Bo
11,623
684
41
2
0
315,215
0
W
Vulcan
12,133
714
53
3
0
350,208
0
W
Raijin
12,456
733
45
3
0
311,144
0
W
Olorun
11,525
678
25
1
0
281,249
0
L
Anhur
12,190
717
66
4
0
334,854
0
L
Hou Yi
11,246
662
44
3
0
314,942
0
W
Odin
11,959
703
12
1
0
291,974
2
L
Jormungandr
12,026
707
57
3
0
325,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role