Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AeroCraizer
Ymir
Level 61
God Stats
8W - 4L
1,742 SR
Queue Stats
125W - 125L
1,495 Elo+
Party 2
Neith
Neith
Bwinn23
Neith
Level 102
God Stats
6W - 4L
1,515 SR
Queue Stats
477W - 473L
1,510 Elo+
Party 2
Merlin
Merlin
NoraTheExplora
Merlin
Level 158
God Stats
71W - 47L
1,639 SR
Queue Stats
587W - 517L
1,603 Elo+
Solo
Janus
Janus
SillyGoose22
Janus
Level 101
God Stats
11W - 10L
1,662 SR
Queue Stats
228W - 217L
1,518 Elo+
Party 2
Team Averages
Level 105
1,611 SR
1,525 Elo+

VS

Team Averages
Level 107
1,500 SR
1,694 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CGLean
Ullr
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 245L
1,566 Elo+
Solo
Khepri
Khepri
Inclusiive
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,920 Elo+
Party 1
Odin
Odin
MidCanyon
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,960 Elo+
Party 1
Mercury
Mercury
Mothulu
Mercury
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 134L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 3 / 9
7,167
1,024
7,050
8,533
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 8
8,469
1,210
2,820
10,468
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Bwinn23
Neith
13
3 / 1 / 5
7,987
1,141
4,909
2,970
1,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 5
8,016
1,145
7,920
3,809
1,503
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
7,977
1,140
7,930
2,208
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

328

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 3
7,537
1,077
6,670
7,124
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
CGLean
Ullr
13
2 / 2 / 2
7,513
1,073
4,079
7,693
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Inclusiive
Khepri
13
0 / 1 / 5
7,714
1,102
4,447
6,252
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
12
2 / 3 / 3
7,671
1,096
8,417
8,980
4,361
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
Mothulu
Mercury
12
0 / 2 / 1
6,475
925
1,354
2,889
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
9
Kills
5
5
Deaths
9
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
3
9
1.5
L
Vulcan
 
Vulcan
1
1
3
2.5
W
1
0
8
5
W
Neith
Bwinn23
Neith
3
1
5
5.5
L
Ullr
CGLean
Ullr
2
2
2
1.5
L
Khepri
Inclusiive
Khepri
0
1
5
2.5
L
Odin
2
3
3
1.17
L
Mercury
Mothulu
Mercury
0
2
1
0.25
W
2
0
5
4.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
24,967
27,988
Taken
32,938
17,490
Mitigated
18,265
4,599
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,050
704
0
870
8,533
4,279
0
2,722
5,811
0
9,455
L
Vulcan
 
Vulcan
6,670
2,456
0
1,506
7,124
3,657
0
3,270
3,854
25,066
0
W
2,820
774
0
3,079
10,468
9,730
0
4,791
5,677
8,675
0
W
Neith
Bwinn23
Neith
4,909
2,268
0
650
2,970
1,115
0
1,051
1,919
0
15,795
L
Ullr
CGLean
Ullr
4,079
2,897
0
48
7,693
3,651
0
5,268
2,425
0
25,008
L
Khepri
Inclusiive
Khepri
4,447
171
0
653
6,252
5,515
0
4,670
1,582
9,180
0
L
Odin
8,417
1,722
0
36
8,980
4,361
0
4,085
4,895
0
17,574
L
Mercury
Mothulu
Mercury
1,354
547
0
0
2,889
1,081
0
1,377
1,512
0
3,942
W
7,920
1,258
0
0
3,809
1,503
0
1,656
2,153
34,028
0
W
7,930
249
0
0
2,208
863
0
897
1,311
27,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
36,910
149
Minions Killed
142
8
Camps Cleared
4
660,611
Distance Traveled
628,548
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,167
1,024
11
2
0
139,240
0
L
Vulcan
7,537
1,077
52
7
1
149,153
0
W
Ymir
8,469
1,210
12
2
3
134,241
0
W
Neith
7,987
1,141
19
3
3
129,836
0
L
Ullr
7,513
1,073
46
7
2
123,974
0
L
Khepri
7,714
1,102
19
3
0
136,901
4
L
Odin
7,671
1,096
25
4
1
165,761
0
L
Mercury
6,475
925
0
0
0
52,759
0
W
Merlin
8,016
1,145
60
9
2
129,821
0
W
Janus
7,977
1,140
47
7
0
127,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role