Player Matchup

Heimdallr
Heimdallr
E5TRADAorNADA
Heimdallr
Level 143
God Stats
26W - 21L
1,661 SR
Queue Stats
189W - 199L
1,455 Elo+
Party 2
Surtr
Surtr
XxBuDw3IS3RXxXx
Surtr
Level 154
God Stats
90W - 72L
1,532 SR
Queue Stats
321W - 329L
1,465 Elo+
Party 2
Anubis
Anubis
zero96951
Anubis
Level 143
God Stats
5W - 3L
1,500 SR
Queue Stats
240W - 251L
1,401 Elo+
Solo
Team Averages
Level 147
1,564 SR
1,440 Elo+

VS

Team Averages
Level 71
1,652 SR
1,469 Elo+
Sol
Sol
SkrawberryMilk
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,442 Elo+
Solo
Fenrir
Fenrir
Void--Galaxy
Fenrir
Level 65
God Stats
12W - 6L
1,930 SR
Queue Stats
146W - 137L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
Xsub_zerosX
Cabrakan
Level 84
God Stats
10W - 3L
1,527 SR
Queue Stats
68W - 65L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
E5TRADAorNADA
Heimdallr
12
0 / 4 / 1
7,556
581
7,123
11,187
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
7,641
588
9,704
21,653
18,969
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
zero96951
Anubis
9
1 / 2 / 0
7,568
582
4,433
3,774
1,614
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,400
723
11,948
8,731
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
7 / 0 / 1
10,319
794
11,150
13,486
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Xsub_zerosX
Cabrakan
14
0 / 0 / 9
9,379
721
7,601
14,273
22,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
E5TRADAorNADA
Heimdallr
0
4
1
0.13
W
2
1
6
5
W
Fenrir
7
0
1
7.5
W
Cabrakan
Xsub_zerosX
Cabrakan
0
0
9
4.5
L
0
3
1
0.17
L
Anubis
zero96951
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
30,699
36,614
Taken
36,490
26,259
Mitigated
42,896
9,954
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
E5TRADAorNADA
Heimdallr
7,123
2,775
0
707
11,187
5,676
0
6,683
4,504
0
28,034
W
11,948
5,508
110
4,814
8,731
3,869
1,816
2,115
6,495
62,472
0
W
Fenrir
11,150
1,271
0
2,857
13,486
16,948
986
2,082
11,041
0
33,185
W
Cabrakan
Xsub_zerosX
Cabrakan
7,601
2,071
0
4,583
14,273
22,079
305
1,266
12,453
21,799
0
L
9,704
3,576
1,017
7,482
21,653
18,969
0
12,059
9,594
590
26,212
L
Anubis
zero96951
Anubis
4,433
179
0
748
3,774
1,614
0
837
2,937
21,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,765
Gold Earned
29,098
111
Minions Killed
179
0
Camps Cleared
0
545,172
Distance Traveled
787,669
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,556
581
50
4
0
213,689
0
W
Sol
9,400
723
113
9
0
209,671
0
W
Fenrir
10,319
794
37
3
0
324,853
0
W
Cabrakan
9,379
721
29
2
0
253,145
0
L
Surtr
7,641
588
32
2
0
209,288
2
L
Anubis
7,568
582
29
2
0
122,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role