Player Matchup

Surtr
Surtr
AsteroidPen3414
Surtr
Level 61
God Stats
3W - 0L
1,715 SR
Queue Stats
15W - 15L
1,462 Elo+
Party 3
Achilles
Achilles
GDsexualTrex
Achilles
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 91L
1,500 Elo+
Party 2
Thanatos
Thanatos
Pride of Eris
Thanatos
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
85W - 83L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Seenby
Kukulkan
Level 34
God Stats
1W - 3L
1,294 SR
Queue Stats
13W - 15L
1,462 Elo+
Party 3
Olorun
Olorun
mclovinwixx
Olorun
Level 154
God Stats
6W - 9L
1,732 SR
Queue Stats
302W - 279L
1,476 Elo+
Solo
Team Averages
Level 109
1,548 SR
1,480 Elo+

VS

Team Averages
Level 76
1,472 SR
1,465 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DrTreelo
Bacchus
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 45L
1,459 Elo+
Party 1
Thanatos
Thanatos
HarshHerald
Thanatos
Level 29
God Stats
3W - 5L
1,361 SR
Queue Stats
16W - 25L
1,366 Elo+
Party 1
Anubis
Anubis
Sky Queen6454
Anubis
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
45W - 29L
1,500 Elo+
Party 4
Bellona
Bellona
Sky Snake5485
Bellona
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 47L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
9,799
612
9,505
13,419
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
GDsexualTrex
Achilles
15
2 / 2 / 2
8,799
550
8,333
15,991
10,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Pride of Eris
Thanatos
15
5 / 3 / 2
9,188
574
4,373
11,099
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Seenby
Kukulkan
15
6 / 4 / 4
9,484
593
15,840
10,658
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
16
10 / 2 / 3
10,043
628
15,966
12,659
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 7 / 1
6,591
412
8,448
17,249
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DrTreelo
Bacchus
12
2 / 3 / 2
7,386
462
6,045
13,937
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
HarshHerald
Thanatos
14
6 / 7 / 1
8,786
549
10,012
16,508
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 2
7,616
476
11,026
16,714
8,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
1 / 4 / 2
7,861
491
7,808
12,504
10,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
28
Kills
12
12
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
1
0.21
W
5
1
11
10.5
L
Bacchus
DrTreelo
Bacchus
2
3
2
1
W
Achilles
GDsexualTrex
Achilles
2
2
2
1.5
L
Thanatos
HarshHerald
Thanatos
6
7
1
0.93
W
Thanatos
Pride of Eris
Thanatos
5
3
2
2
W
Kukulkan
Seenby
Kukulkan
6
4
4
2
L
2
7
2
0.43
L
Bellona
1
4
2
0.5
W
Olorun
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,017
Damage
43,339
63,826
Taken
76,912
38,136
Mitigated
47,145
31,373
Healing
27,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,448
3,855
0
4,057
17,249
6,869
0
10,348
6,901
0
41,976
W
9,505
2,991
0
2,985
13,419
13,838
120
6,572
6,847
886
24,960
L
Bacchus
DrTreelo
Bacchus
6,045
1,043
0
3,619
13,937
13,434
0
6,289
7,648
29,503
0
W
Achilles
GDsexualTrex
Achilles
8,333
1,868
0
8,005
15,991
10,542
1,478
957
15,034
0
63,873
L
Thanatos
HarshHerald
Thanatos
10,012
3,955
0
11,189
16,508
7,898
223
5,307
11,201
0
70,624
W
Thanatos
Pride of Eris
Thanatos
4,373
666
336
10,840
11,099
3,617
1,184
1,381
9,718
0
48,474
W
Kukulkan
Seenby
Kukulkan
15,840
2,687
0
250
10,658
3,886
405
5,723
4,935
74,311
2,574
L
11,026
404
0
6,885
16,714
8,748
0
9,084
7,630
52,404
0
L
Bellona
7,808
3,409
0
1,771
12,504
10,196
325
0
12,504
0
51,866
W
Olorun
15,966
7,974
1,094
7,863
12,659
6,253
3,072
2,438
10,221
58,495
6,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
38,240
412
Minions Killed
393
0
Camps Cleared
0
1,519,170
Distance Traveled
1,449,918
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,591
412
68
4
0
273,381
11
W
Surtr
9,799
612
21
1
0
356,267
6
L
Bacchus
7,386
462
41
3
0
309,251
6
W
Achilles
8,799
550
83
5
0
271,981
0
L
Thanatos
8,786
549
113
7
0
290,770
0
W
Thanatos
9,188
574
79
5
0
340,268
0
W
Kukulkan
9,484
593
123
8
0
277,115
2
L
Anubis
7,616
476
77
5
0
261,298
0
L
Bellona
7,861
491
94
6
0
315,218
0
W
Olorun
10,043
628
106
7
0
273,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role